Author Topic: 0.3z  (Read 11795 times)

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Faye

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0.3z
« on: January 16, 2014, 07:41:55 PM »
« Last Edit: January 18, 2014, 11:02:08 PM by Faye »

Offline BikeDriver

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Re: 0.3z RC1
« Reply #1 on: January 16, 2014, 08:18:38 PM »
Quote
Shots fired by players are now lag compensated, meaning you can aim at the skin instead of lead aiming.


WHAT?!?!

LOOOL

K where did i put that gamepad

Lmao.. what are those guys thinking. Forcing every server to change the one thing that made deathmatch interesting. This was the only "shooter" I ever played where you could kill dozens of noob players without taking damage. You actually had to know the game if you wanted to succeed.

But the biggest question remains: WTF about gamepads? are they crazy? And what about other aim-botters? It was nearly impossible to aimbot until now.
« Last Edit: January 16, 2014, 08:23:26 PM by BikeDriver »
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Offline BikeDriver

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Re: 0.3z RC1
« Reply #2 on: January 16, 2014, 09:23:54 PM »
Gamepad + M4 = gf.
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Offline Quickplay

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Re: 0.3z RC1
« Reply #3 on: January 16, 2014, 09:45:55 PM »
I wonder why after all these years in which everyone always complained about lag and still keeps doing it, now suddenly no one wants this..
Ye autoaimers will kill us easily maybe, but since aimbotters are everywhere who cares, at least i will finally be able to kill epic laggers who wouldn't get hit even with a minigun, and also many of em won't result good players anymore, since their "skill" is all in their hitbox

Honestly i'm happy of this, i could change my mind but for now it's a good new for me
« Last Edit: January 16, 2014, 09:47:27 PM by Quickplay »

Offline Habdel

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Re: 0.3z RC1
« Reply #4 on: January 16, 2014, 10:13:38 PM »
Noobs playorz might be coming back to deathmatch with that update. Would have been better if they could sync when vehicles are raming.

Offline [NAB]DarkZomb

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Re: 0.3z RC1
« Reply #5 on: January 16, 2014, 10:59:42 PM »
Nice, no more "OMG LAGGER wtf, buy zome internetz and new pc ahahaha hahahah ahahah"  8)

* [NAB]DarkZomb puts out the dust of his joypad hahahahahah  8)
« Last Edit: January 16, 2014, 11:01:34 PM by [NAB]DarkZomb »
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Offline BikeDriver

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Re: 0.3z RC1
« Reply #6 on: January 16, 2014, 11:54:22 PM »
Well........... let's see how this turns out.

But for now this sounds like worst case. Its kinda incredible how they change any DM server fundamentally with just one little update.

Doesnt anybody else think that autoaim will totally ruin pretty much every DM server out there?!
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Offline iDamn

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Re: 0.3z RC1
« Reply #7 on: January 17, 2014, 01:42:42 AM »
Good update but i dont like it. I finally able to lag shoot but now i have to play like single player.

Will littlewhiteys update to 0.3z? Regulars could rage now. :p
« Last Edit: January 17, 2014, 04:51:17 AM by iDamn »

Offline n1K

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Re: 0.3z RC1
« Reply #8 on: January 17, 2014, 05:46:42 AM »
I know it pisses us all who learnt DM but on the other hand it might help LWs to get more players. Half of the time people leave because they shoot at skin and it doesn't do any damage. Then they leave thinking the other person is hacking.

Offline EnzoMortelli

Re: 0.3z RC1
« Reply #9 on: January 17, 2014, 06:35:51 AM »
Hello MTA.

Love all the possibilities of body part ids in OnPlayerDamage callbacks though.

Offline iDamn

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Re: 0.3z RC1
« Reply #10 on: January 17, 2014, 06:51:36 AM »
Hopefully not, but as we already know, there's some of our players playing with Joypad/controller.

Faye

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Re: 0.3z RC1
« Reply #11 on: January 17, 2014, 09:54:47 AM »
Also, Skins-Hit function would let people with +500 pings play, because why not? Which might get the LW's more players. I've seen alot of people being kicked due to their high pings, but this wouldn't be necessary anymore, would it?

I wonder why after all these years in which everyone always complained about lag and still keeps doing it, now suddenly no one wants this..
Ye autoaimers will kill us easily maybe, but since aimbotters are everywhere who cares, at least i will finally be able to kill epic laggers who wouldn't get hit even with a minigun, and also many of em won't result good players anymore, since their "skill" is all in their hitbox

Honestly i'm happy of this, i could change my mind but for now it's a good new for me
Complaining about lag is fun. And is what makes Samp SAMP!

Offline Quickplay

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Re: 0.3z RC1
« Reply #12 on: January 17, 2014, 10:47:49 AM »
0.3z

The question is: are we going to allow people to play with gamepads?


Also some bugs have been found, now if you shot a paused player he will die when he comes back to the game

- I think we shouldn't allow them to use it, it would result like aimbotting now

- The fact that you die while paused could be interesting, players couldn't use it anymore to avoid death!  :D
The question is if it would happen even inside ammunations/banks (but you could always stay there without pressing esc)

Offline Alphazor

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Re: 0.3z RC1
« Reply #13 on: January 17, 2014, 12:01:47 PM »
I'll just leave this here:

Code: [Select]
SA-MP 0.3z RC2 Client/Server update

- Removes autoaim ability from the joypad controls

~ Most laziest DnA member

Offline BikeDriver

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Re: 0.3z RC1
« Reply #14 on: January 17, 2014, 12:14:51 PM »
I'll just leave this here:

Code: [Select]
SA-MP 0.3z RC2 Client/Server update

- Removes autoaim ability from the joypad controls


Okay that makes sense. Now padders will cry :D

Thanks for posting.
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