littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)
Other => Off-Topic => Programming => Topic started by: Simon on November 06, 2010, 05:02:25 AM
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- Official SA:MP Wiki (http://wiki.sa-mp.com/)
- SA:MP Scripting Documentation (http://wiki.sa-mp.com/wiki/Category:Scripting_Documentation)
- Official SA:MP Scripting Board (http://forum.sa-mp.com/forumdisplay.php?f=12)
- AMXModX Pawn Tutorial (http://wiki.amxmodx.org/index.php/Pawn_Tutorial)
- Very good language reference; however it may make references to AMX Mod X (http://wiki.amxmodx.org/AMX_Mod_X) features/limits.
- Pawn Official Documentation (http://www.compuphase.com/pawn/pawn.htm#DOWNLOAD_DOCS)
- Pawn Language Guide (http://www.compuphase.com/pawn/pawn-lang.pdf)
You can feel free to post any references below.
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Understanding the SA-MP sync. (http://forum.sa-mp.com/showthread.php?t=184118)
A tutorial on basic SA-MP client-server communication. Also available in spanish (http://forum.sa-mp.com/showthread.php?t=185759).
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MySQL Tutorial for beginners. (http://wiki.sa-mp.com/wiki/MySQL_Tutorial)
Very basic mysql tutorial which teaches you how to connect to, send and receive information from a mysql database.
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Want to make your own first Game Mode?
Really basic, but very helpful.
Click me for link (http://weedarr.wikidot.com/tutorials)
This should get you starting.
Have fun and good luck!
and sorry for huge bump :x
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And there are Map Editing stuffs available.
SA-MP Map Editor (http://forum.sa-mp.com/showthread.php?t=139409)
MTA-SA Client (http://mtasa.com/) (recommended)
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One question with the mta:editor if you make a map what do you do to convert it to samp and how do you put it in your gamemode?
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One question with the mta:editor if you make a map what do you do to convert it to samp and how do you put it in your gamemode?
use www.convertffs.com for converting.
and then open .pwn file (whatever your script iz called, exmp: Virus.pwn) and then add Objects under OnGameModeInit()
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One question with the mta:editor if you make a map what do you do to convert it to samp and how do you put it in your gamemode?
use www.convertffs.com for converting.
and then open .pwn file (whatever your script iz called, exmp: Virus.pwn) and then add Objects under OnGameModeInit()
Yes , but if you use 0.3c Objects , convertffs doesnt work fine , will convert another objects.
I use an application >> http://solidfiles.com/d/301d9/
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi.solidfiles.net%2F85ba6.jpg&hash=ca5880dc5dad27ca48e0a65012ba530036045802)
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Tiny info: There's a question from FAQs. "When I put biggest maps in my gamemode, some objects disappears?". Because SA-MP has a limit of object (I guess 400 Objects). When you are exceed the limit, some objects gonna be disappeared. So can use Streamers for fix these.
An example: http://forum.sa-mp.com/showthread.php?t=102865 (http://forum.sa-mp.com/showthread.php?t=102865)
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Thanks both of you but were can i find the file that i need to convert in the mta program files shiz
Edit:The solidfiles download doesnt work with my pc :(
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Thanks both of you but were can i find the file that i need to convert in the mta program files shiz
Edit:The solidfiles download doesnt work with my pc :(
i'll try to upload on another website
.map file can be founded in
C:\Program Files\MTA San Andreas\server\mods\deathmatch\resources
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thanks :D
the download works i think its cuz its 64bit :x
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Good Work =D
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Good Work =D
Nice bump :P