VC-MP Server - 51.38.93.130:8192 > Suggestions

[NEW SCRIPT] Suggestions / Wishes

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Hanney:
I've decided to go ahead and create this new thread for Suggestions / Wishes. A new thread feels more fresh as opposed to posting in an older thread with posts from 2007-2010. So if you have any suggestions for any changes in the script such as things that need to be altered/added/removed/balanced then please place them here giving a lengthy description if possible of why they should be changed and how they could be improved if you know how. I guess i'll start :p

1. When an admin transfers a player the message is globally displayed to everyone in the server that the player is being transferred by an admin. This kind of defeats the purpose of having the stealth command for admins as the player being transported is alerted that an admin has just transferred them aswell as any other potential cheaters in the server. Instead I think only admins should be able to see other admins transferring players as to avoid any confusion when there is a player report so that 3 different admins aren't transporting that 1 reported player at the 1 given time.

2. Players shouldn't be able to repair a vehicle through the use of the !fix command if the vehicle is on fire. It's kinda silly and demotivating to see another players car that you have set on fire to be driving away then suddenly repair itself back to full life. I think that vehicles shouldn't be able to be repaired beyond a certain point of health e.g 35%(black smoke) or 25% (when the vehicle is on fire).

3. "Killing Spree!" announcement message should be either toggable for players or moved elsewhere from the center of the screen to somewhere less in the way such as the bottom centre of the screen. It can be quite distracting during battles when it's staying on the screen for a few seconds as it reduces visibility and especially as a sniper it blocks the sights and crosshair.

4. When !fixing a vehicle or buying weapons from ammunation it doesn't tell you how much each weapon is before hand or after purchase (unless i'm missing a command). Add a message telling the player how much each weapon costs and when money is deducted.

5. A sethp command for admins. Comes in handy in certain situations e.g administrated duels where before each round a players health can be replenished.

6. !eject command should only work if the vehicle is stationary and the speed is at 0mph or however it's measured. Reason being is that I see players abusing it to escape the vehicle at high speeds as it means that they  don't have to fall on the ground when they bail out as normal.

Darfy:

--- Quote from: Hanney on July 03, 2012, 10:33:59 PM ---4. When !fixing a vehicle or buying weapons from ammunation it doesn't tell you how much each weapon is before hand or after purchase (unless i'm missing a command). Add a message telling the player how much each weapon costs and when money is deducted.

--- End quote ---
I think same goes with !heal and also if you can't afford to heal it gives you the message after the timer runs out which is kinda silly imo.

Anyway good ideas especially the 2nd one, i've been thinking of that for some time now too

[CoKe]CoLa:
I agree with all the above, and I have my own suggestions to share.
The suggestions are made under the assumption that lw is a server

1. Set a pickup in hospitals/pharmacies where a player has to stand there for 3 seconds to heal. If the addition of the 3 seconds was for the purpose of preventing the abuse of using the !heal command, I think it is better to have a pickup within the healing area where the player has to stand, therefore effectively decreasing the possibility of abuse. Because with or without 3 seconds, the heal command can still be abused, it's only a matter of how you can survive within that 3 seconds. Also a player could type !heal before they reach the healing area, so that the player can get healed when they get in the healing area, making the waiting time of 3 seconds redundant. Another player may camp at the pickup, but this wouldn't be a problem, as it would just give a challenge for the player who wants to heal. Another alternative (without the pickup idea) would be to check the player's area coordinates before counting down the 3 seconds, therefore forcing the player to be in position at the healing area before they can use the !heal command.

2. Not script related...but do we still have a teamspeak server? :D

3. I'm not sure, but since its squirrel (I heards it's more stable than irc script of the past, thus can have more stuff coded?), a lot more props than the old days for the newbies. Since the oldies have been playing tons and making tons of money even before the script is out, we need some stuff for the newbz0rs to have.

4. Just for teh lulz - when players die, they drop cashes instead of automatically increasing the money of the killer. Could create a new culture of scrambling for cash on ground?

Actually I can;t think of anything :o the server is TOO PERFECT.

morphine:
When there are a lot of people on the server, the welcome message may not be seen due to the "x has joined the server" flood. My suggestion is to add a timer of about 3 seconds which would delay the welcome message if there are too many people on.

[Nx]Morphine:

--- Quote from: Morphine on July 19, 2012, 04:20:15 PM ---When there are a lot of people on the server, the welcome message may not be seen due to the "x has joined the server" flood. My suggestion is to add a timer of about 3 seconds which would delay the welcome message if there are too many people on.

--- End quote ---

fuck!! he is not Morphine...im the real and the old morphine ¬¬

pd: hey guys!! do u remember me?? jaja see you :P

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