littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)
VC-MP Server - 51.38.93.130:8192 => General Discussion => Suggestions => Topic started by: Sk on April 10, 2018, 03:51:03 PM
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I have 2 suggestions regarding our Spectating system.
1. When we are spectating players, we see them but we don't have any idea whats happening on their location as we are not able to see their Map blip. Make it so we have the same map as them.
2. In 0.3 we had an option to change our victim, to a different player using <- Left and Right -> arrow key and change our Victim's Camera angle using Up and Down key, Add this in LW as well.
Thanks in advance. #0.3lover.
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That may sound weird or maybe foolish, but 0.3 was awesome i wish we can go back in those days. :-*
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+1 for point 1
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+1 but I think they won't accept the second suggestion
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(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fwww14.0zz0.com%2F2018%2F04%2F10%2F21%2F975714112.jpg&hash=aee6e292e3fc746cc7cc3f1dc2d849a75596c756)
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+1
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+1
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1. When we are spectating players, we see them but we don't have any idea whats happening on their location as we are not able to see their Map blip. Make it so we have the same map as them.
+1
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Agree with 1st point
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PLUS ONE
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Yes.
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Lets See if the management really looks at this.
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+1
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At the moment I'll ignore the second suggestion, so let's have a look at the first suggestion. I'm not sure if it's possible and if I'm correct you can already see the player's location and things around him by moving around with your mouse in spectate mode.
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VCMP's stream memory is similar to that of Vice City's single player.
You would've noticed that player's blip far away from you in the map moves in a weird manner, jumping from 0 to 100 in just a few seconds.
hence causing trouble for your suggestion.
but hey, I'm not sure if I'm right, could be possible in some way or the other.
good idea anyway
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At the moment I'll ignore the second suggestion, so let's have a look at the first suggestion. I'm not sure if it's possible and if I'm correct you can already see the player's location and things around him by moving around with your mouse in spectate mode.
We cant see his blip, so we cant see if he is around anyone.VCMP's stream memory is similar to that of Vice City's single player.
You would've noticed that player's blip far away from you in the map moves in a weird manner, jumping from 0 to 100 in just a few seconds.
hence causing trouble for your suggestion.
but hey, I'm not sure if I'm right, could be possible in some way or the other.
good idea anyway
I have No idea, what is your point here? I know that already, knowing that wont change the fact that its useless.
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Agree with 1st point
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Agree with 1st point
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under consideration, added to list of potential additions (suggestion 2)