VC-MP Server - 51.38.93.130:8192 > Suggestions
[NEW SCRIPT] Suggestions / Wishes
The Milko:
No.
vizz:
--- Quote from: The Milko on April 21, 2016, 06:43:47 am ---No.
--- End quote ---
Milko says "no" to everything! >:(
Lol ciao Milko :)
SuriAttacker:
--- Quote ---/disarm <id> - Removes player weapons - Helpful for events.
--- End quote ---
I strongly recommend this on next update, it would be very helpful for admins.
I've never begged before in here, but this time I will, PLEASE add this command for admins.
If you have any questions regards to this suggestion/request, I'm willing to answer them, but I think it's clear enough that this command would be helpful for admins to host events with less problems.
Hanney:
A command for events would be really nice. Some kind of command to create a temporary safezone. For example an admin command with example syntax i.e "/safezone <radius>" which would apply a temporary safezone for a set amount of time. Inside this safezone players would not be able to use weapons to attack similar to the bank safezone.
So if p4t wanted to host a race at Prawn Island he could go to Prawn Island then type /safezone 50 which would create a 50 metre radius from his location around Prawn Island for 30 minutes. Players entering/exiting the safezone should be given message in their chat saying something along the lines of "You have now entered a safezone firearms deactivated..." and "You are now leaving a safezone you can now fire again."
This means that players wouldn't be able to wreak havoc with weapons. Sure there may still be some players who use a sniper outside of the safezone to fire inside or players who ram but those are much easier to manage than having to quickly to /disarm a player with an m60 which will probably already have blown up some car possibly causing a chain reaction of exploding cars at the start line before you manage to type /drown <id>. The automated way would make managing the start up of the event, ie spawning cars, lining up etc a much easier process.
Another bad thing about the /disarm would be that once a player is disarmed if he for some how gets his car blown up during the middle of a race by a player outside of the event then he will not be able to defend himself without weapons. So I think the automated /safezone idea would be better.
RajPut:
--- Quote from: Hanney on February 08, 2017, 03:27:31 pm ---A command for events would be really nice. Some kind of command to create a temporary safezone. For example an admin command with example syntax i.e "/safezone <radius>" which would apply a temporary safezone for a set amount of time. Inside this safezone players would not be able to use weapons to attack similar to the bank safezone.
So if p4t wanted to host a race at Prawn Island he could go to Prawn Island then type /safezone 50 which would create a 50 metre radius from his location around Prawn Island for 30 minutes. Players entering/exiting the safezone should be given message in their chat saying something along the lines of "You have now entered a safezone firearms deactivated..." and "You are now leaving a safezone you can now fire again."
This means that players wouldn't be able to wreak havoc with weapons. Sure there may still be some players who use a sniper outside of the safezone to fire inside or players who ram but those are much easier to manage than having to quickly to /disarm a player with an m60 which will probably already have blown up some car possibly causing a chain reaction of exploding cars at the start line before you manage to type /drown <id>. The automated way would make managing the start up of the event, ie spawning cars, lining up etc a much easier process.
Another bad thing about the /disarm would be that once a player is disarmed if he for some how gets his car blown up during the middle of a race by a player outside of the event then he will not be able to defend himself without weapons. So I think the automated /safezone idea would be better.
--- End quote ---
Nice Hanney Bro..! â¤ï¸
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