VC-MP Server - 51.38.93.130:8192 > Suggestions

[NEW SCRIPT] Suggestions / Wishes

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Swanson:
I remember you from sa-mp, you're the guy that always runs when you're in a fight that you can't win, and then show up with your 'friends'. :)

[Nx]Morphine:
lol! Nah... that player are you ;)

GRAND:

--- Quote from: CoLa on July 11, 2012, 12:06:49 PM ---4. Just for teh lulz - when players die, they drop cashes instead of automatically increasing the money of the killer. Could create a new culture of scrambling for cash on ground?

--- End quote ---

I can imagine many players stealing it from the killer :D

Uzzaji:
I'm seeing alot of players dueling for money lately. Why not adding a dueling system[ ex: !duel <ID> <Money> ] which transfers the money automatically to the winner and also add "Duels Won / Duels Lost" to the stats of the players. I remember I've scripted the whole dueling system a year ago on my lan server and it was fun.

Dueling System in Details:

The System consits of 4 Main Phases

1] Requesting Duel

This is when the player types the command !duel[ Syntax: !duel <ID> <Money> ]. The Script is going to check for the following:

* If both players have sufficient money
* If they are on the same team, script will ask them to change team
2] Accepting/Denying

This is when both players have passed the conditions which may prevent them from dueling each other, and the player receives a duel request from his opponent and he may accept it by using the command !acceptduel or deny it by using the command !denyduel

3] Duel Starts

Once both players agrees, Duel starts then the following should be done:


* Teleport both players to the dueling arena[ Those few places in vc where you can't reach unless you are teleported to it ]
* Freeze Both Players
* Disarm Both Players
* Set Both Players HP to 100
* Give Both Players Stubby Shotgun
* Countdown from 3 to 0
* Unfreeze them so duel can start
4] Duel Ends

The Duel may End in 4 Conditions:

A] A Player killed the other:

* The Script takes the ammout of money they agreed on from the loser to the winner.
* The Script teleports the winner back to his spawn point.
* The Script Changes stats of both players[ Dules Won/Lost ]
B] Both Players die in the same time

* It'll be considered as a Tie
* Stats will not change
C] One of the players leave the server[ Types /q ]

Since he left the server on purpose then

* The other player will be considered as a winner and receives his money from the opponent
* The Script Changes stats of both players[ Dules Won/Lost ]
D] One of the players gets kicked/timed-out for any reason

Since he did not leave the server on purpose then

* It'll be considered as a Tie
* Stats will not change
Some Included Features:

* [ !block/!unblock ]: Player can block a certian player from sending duel requests to him
* [ !duel [on/off] ]: Player can turn the duel system on/off If its on anyone can send you duel request, If off no one can send you duel request
* And for fun sake maybe we can add Katana Duels/Fist Duels/M4 Duels


Regards ;)
Uzz.

morphine:

--- Quote from: [Nx]Morphine on July 20, 2012, 06:30:09 AM ---
--- Quote from: Morphine on July 19, 2012, 04:20:15 PM ---When there are a lot of people on the server, the welcome message may not be seen due to the "x has joined the server" flood. My suggestion is to add a timer of about 3 seconds which would delay the welcome message if there are too many people on.

--- End quote ---

fuck!! he is not Morphine...im the real and the old morphine ¬¬

pd: hey guys!! do u remember me?? jaja see you :P

--- End quote ---

what do I care

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