littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)

Recycle Bin => Suggestions (2008-2011) => SA-MP Archive (2015) => SA-MP Archive => Recycle Bin => Rejected Suggestions => Topic started by: [Cheetos] on September 26, 2010, 07:54:31 PM

Title: Fuel duering race
Post by: [Cheetos] on September 26, 2010, 07:54:31 PM
Hey!


A summary of the changes that you want: to make the race drivers use the fuel duering the race .. when  someone come to the race start CP he'll get 100% fuel  he will start to lose it when the race begin so he have to refil from the gas station on the way (there are no stations in some kinds of racers so it should be in the all around sa race or any of em) and it would coast like 1000$ to get it full again. . fuel can be used only in the race ..

The advantages of this change happening: More action and fun in the race?!!

The disadvantages of this change happening : nothing i guess

Any script snippets which provide the feature that you want : ----

Extra notes : give your opinion out and dont post +1 ....
 

Title: Re: Fuel duering race
Post by: AJP on September 26, 2010, 07:56:17 PM
Don't like it.
Title: Re: Fuel duering race
Post by: [JOKER]Miczi on September 26, 2010, 10:43:30 PM
Same, especially when I think about rustlers blowing up the refilling car :P
Title: Re: Fuel duering race
Post by: Gryphus_One on September 26, 2010, 11:12:22 PM
Well, relating to the Rustler issues that Miczi said, this suggestion would be interesting if when stopping in those gas stations, besides of refilling your gasoline tank, you also had your car repaired. :)
In that case, it would be similar to the repair checkpoints that I mentioned in this thread: http://forum.littlewhiteys.co.uk/index.php/topic,13953.0.html (http://forum.littlewhiteys.co.uk/index.php/topic,13953.0.html)
Title: Re: Fuel duering race
Post by: S3rs on September 26, 2010, 11:14:48 PM
How would this lead to more action?