littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)

SA-MP Server - 54.38.156.202:7777 => General => Topic started by: PawnFox on January 08, 2013, 09:37:00 AM

Title: SA-MP 0.3x RC - Released
Post by: PawnFox on January 08, 2013, 09:37:00 AM
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fforum.sa-mp.com%2Fimages%2Fsamp%2Flogo_forum.gif&hash=f274bbd10cedd637e45a412e8762096d6974d5d3)

SA-MP 0.3x RC

A new version of SA-MP (0.3x) is on its way. We're making an RC/beta available to server scripters so you can preview the new features before release. If you've been following SA-MP releases for a while, you'll know that the (x) version means this will likely be the final release in the current (0.3) branch.

Model previews:
A new 'TextDraw' font ID has been added that allows you to create 2D previews of models in the game. Servers can specify the rotation and zoom of a preview.

Code: [Select]
TextDrawFont(playerid, txtSprite, TEXT_DRAW_FONT_MODEL_PREVIEW);
native TextDrawSetPreviewModel(Text:text, modelindex);
native TextDrawSetPreviewRot(Text:text, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fZoom = 1.0);

Some examples of selection menus that could be created with model previews:
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fwww.sa-mp.com%2Fstuff%2F03xShots%2Fpmenu_s.png&hash=119edc24bac25f14c186634982fde81e762bcbf0) (http://www.sa-mp.com/stuff/03xShots/pmenu.png) (https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fwww.sa-mp.com%2Fstuff%2F03xShots%2Fvmenu_s.png&hash=5fce79329454e2818a7cbd3029fb83900b524aa7) (http://www.sa-mp.com/stuff/03xShots/vmenu.png)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fwww.sa-mp.com%2Fstuff%2F03xShots%2Fomenu_s.png&hash=fb2442179613ccd64c06eb6233084028c2bca3d3) (http://www.sa-mp.com/stuff/03xShots/omenu.png) (https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fwww.sa-mp.com%2Fstuff%2F03xShots%2Fomenu2_s.png&hash=3e89f3d40e826af2f744fea16eea7a94f4566cb7) (http://www.sa-mp.com/stuff/03xShots/omenu2.png)

Example scripts for the above are included with the Windows server.

Extended draw distance for objects:

You can now set the draw distance on objects to any distance. This will allow for more seamless object streaming in custom areas.

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fwww.sa-mp.com%2Fstuff%2F03xShots%2Fddist2_s.png&hash=6f842fd14745192268785f54114294b344556877) (http://www.sa-mp.com/stuff/03xShots/ddist2.png)

Credit to Deadspirrit (http://forum.sa-mp.com/member.php?u=152808) for the above island.

Note: The above feature is still experimental. If you have problems with certain objects using a large draw distance, it's recommended you lower the draw distance of the effected objects.

Fixes:

0.3x contains some important netcode changes, including general security updates that address potential Denial of Service attacks against servers.

- A low-level netcode problem has been addressed that will lower the number of packets that need to be sent from the client and server.
- The potential for a player to send a 0-length command has been addressed.
- Limitations have been placed on the player's ability to query server information like the scoreboard data.
- %x in format() will no longer interpret large integers as being signed.

Downloads:

SA-MP 0.3x RC1 Client Installer (http://www.sa-mp.com/stuff/03xRC/sa-mp-0.3x-RC1-install.exe)
SA-MP 0.3x RC1 Windows Server (http://www.sa-mp.com/stuff/03xRC/samp03x_svr_RC1_win32.zip)
SA-MP 0.3x RC1 Linux Server (http://www.sa-mp.com/stuff/03xRC/samp03xsvr_RC1.tar.gz)
Title: Re: SA-MP 0.3x RC - Released
Post by: Matz on January 09, 2013, 09:56:38 AM
I think this is a redundant update because there are not many changes in it. However they may add more in the future.
Title: Re: SA-MP 0.3x RC - Released
Post by: [JOKER]Miczi on January 09, 2013, 11:36:02 AM
Actually those menus seems pretty cool ;)
Title: Re: SA-MP 0.3x RC - Released
Post by: Slide on January 09, 2013, 01:13:12 PM
Its no fun to see the new sa-mp features, since we're not getting them on lw.
Title: Re: SA-MP 0.3x RC - Released
Post by: Dejo^ on January 09, 2013, 01:14:21 PM
you're right slide! :S
Well they'll add something i am sure!
Title: Re: SA-MP 0.3x RC - Released
Post by: Habdel on January 09, 2013, 01:56:46 PM
It's still beta, they may add even more new things in the next versions
Title: Re: SA-MP 0.3x RC - Released
Post by: EnzoMortelli on January 09, 2013, 03:28:16 PM
I pledge for interactive NPCs.
Title: Re: SA-MP 0.3x RC - Released
Post by: HASEEB1 on January 11, 2013, 07:56:22 PM
oooh!! developing
Title: Re: SA-MP 0.3x RC - Released
Post by: Jay_ on January 15, 2013, 11:45:58 AM
I think this is a redundant update because there are not many changes in it. However they may add more in the future.

It has not yet been released, it's currently in its open beta phase, just like 0.3b, c, d and e where. I'm sure more features will be added ;)
Title: Re: SA-MP 0.3x RC - Released
Post by: Matz on January 15, 2013, 11:18:58 PM
I think this is a redundant update because there are not many changes in it. However they may add more in the future.

It has not yet been released, it's currently in its open beta phase, just like 0.3b, c, d and e where. I'm sure more features will be added ;)

I think either. By the way if sa-mp were open source like mta, it would not get improved slowly like this. 8) As far as I know Kalcor is the only one who delevop sa-mp.