littlewhitey's Servers Forum (SA-MP/VC-MP/MTA)

VC-MP Server - 51.38.93.130:8192 => General Discussion => Suggestions => Topic started by: blackspade on February 27, 2020, 12:26:28 PM

Title: Suggestion based on rules and pings
Post by: blackspade on February 27, 2020, 12:26:28 PM
Greetings. I would like to suggest some rules to add and upgrade ping problem

1. I have seen a lot of time that a dude from one team is not killing another dude from another team. Enough is enough. I would like to suggest to add a rule that if a dude doesn't kill another dude from another team, it will be some kind of treason rule breaking. A team player have to kill players of opponent and if there is any friend from opponent side, ask them to get in their team or join their team itself. Lets not snap out the real meaning of so called "TDM"

2. Please add jitter kick that if a dude ping's jitter goes high like from 170 to 220 to 350, he shall get kicked and also get banned if same happens five times. It is really difficult to desync the bullets to the lagger and they don't even get kicked for their ping. Suppose if a dude have 170, he engages to the fight it goes 350 or 250 or much worsen. this case is common to the players while they fight players connecting from a cafe with worst ping ever.

Please share your opinion about it guys. Thank you!
Title: Re: Suggestion based on rules and pings
Post by: 4HM3D.CSS on February 27, 2020, 01:06:18 PM
no -1
Title: Re: Suggestion based on rules and pings
Post by: DarkSlayer on February 27, 2020, 01:23:34 PM
-1 Bro :/
Title: Re: Suggestion based on rules and pings
Post by: Grizzy on February 27, 2020, 01:50:13 PM
Sorry -1.
Title: Re: Suggestion based on rules and pings
Post by: Axan on February 27, 2020, 02:22:05 PM
-1
Title: Re: Suggestion based on rules and pings
Post by: PANZER24 on February 27, 2020, 08:56:27 PM
no -1
-1 Bro :/
Sorry -1.
-1
bitches.



a big fucking plus one
Title: Re: Suggestion based on rules and pings
Post by: 4HM3D.CSS on February 27, 2020, 09:21:33 PM
no -1
-1 Bro :/
Sorry -1.
-1
bitches.



a big fucking plus one

Are you idiot, ok eell the first one its ok , maybe this better and instead of the second one i suggest to make max ping kick to 400 350
Title: Re: Suggestion based on rules and pings
Post by: ElaWi on February 27, 2020, 11:48:13 PM
+1
Title: Re: Suggestion based on rules and pings
Post by: shahwa1z on February 28, 2020, 07:06:50 AM
-1
Title: Re: Suggestion based on rules and pings
Post by: blackspade on February 28, 2020, 07:27:24 AM
no -1
-1 Bro :/
Sorry -1.
-1
-1
bitches.



a big fucking plus one

Are you idiot, ok eell the first one its ok , maybe this better and instead of the second one i suggest to make max ping kick to 400 350

What a shame that you guys cannot follow a simple tdm rule to play. Am I asking you guys to make hydra 12m or suggesting to allow hacks in server? It is simple that you guys who are friends or are at faction, take same team and fight another team.

About ping, if you have seen that cafe players are being unhittable due to jitter from 181 to 250 which I feel, is unfair. They become unhittable due to their jitter more than 30 and doesn't even get kicked because they get normal ping itself after finishing the fight.

Do you guys even know that this community became a meme itself due to "no friends killing plzzzzzzzz" and cafer's ping problem of jitter
Title: Re: Suggestion based on rules and pings
Post by: hariharan on February 28, 2020, 07:59:40 AM
YES for #2.
Title: Re: Suggestion based on rules and pings
Post by: Drakola on February 28, 2020, 08:13:18 AM
Yea +1 for both.
Title: Re: Suggestion based on rules and pings
Post by: D4rKGh05t on February 28, 2020, 04:00:44 PM
+1.
Title: Re: Suggestion based on rules and pings
Post by: 4HM3D.CSS on February 28, 2020, 11:10:12 PM
no -1
-1 Bro :/
Sorry -1.
-1
-1
bitches.



a big fucking plus one

Are you idiot, ok eell the first one its ok , maybe this better and instead of the second one i suggest to make max ping kick to 400 350

What a shame that you guys cannot follow a simple tdm rule to play. Am I asking you guys to make hydra 12m or suggesting to allow hacks in server? It is simple that you guys who are friends or are at faction, take same team and fight another team.

About ping, if you have seen that cafe players are being unhittable due to jitter from 181 to 250 which I feel, is unfair. They become unhittable due to their jitter more than 30 and doesn't even get kicked because they get normal ping itself after finishing the fight.

Do you guys even know that this community became a meme itself due to "no friends killing plzzzzzzzz" and cafer's ping problem of jitter

Bruh recently my ping spikes to 200 - 250 and its a fucking annoying im used to play 80 -100, when me play in 200 ping or even 150 it tooks from me years to hit someone , and noobest player in vcmp can own me even with any weapon, i mean sometimes my ping spikes and become bad and i dont have anything to do about and then get ban? As i said change highest ping kick to 400- 350 instead of 500, and yea damn cafe players , there is no problem with their lag, atleast most of them are noobs , so there is nothing to care about.
Title: Re: Suggestion based on rules and pings
Post by: blackspade on February 29, 2020, 08:43:53 AM
no -1
-1 Bro :/
Sorry -1.
-1
-1
bitches.



a big fucking plus one

Are you idiot, ok eell the first one its ok , maybe this better and instead of the second one i suggest to make max ping kick to 400 350

What a shame that you guys cannot follow a simple tdm rule to play. Am I asking you guys to make hydra 12m or suggesting to allow hacks in server? It is simple that you guys who are friends or are at faction, take same team and fight another team.

About ping, if you have seen that cafe players are being unhittable due to jitter from 181 to 250 which I feel, is unfair. They become unhittable due to their jitter more than 30 and doesn't even get kicked because they get normal ping itself after finishing the fight.

Do you guys even know that this community became a meme itself due to "no friends killing plzzzzzzzz" and cafer's ping problem of jitter

Bruh recently my ping spikes to 200 - 250 and its a fucking annoying im used to play 80 -100, when me play in 200 ping or even 150 it tooks from me years to hit someone , and noobest player in vcmp can own me even with any weapon, i mean sometimes my ping spikes and become bad and i dont have anything to do about and then get ban? As i said change highest ping kick to 400- 350 instead of 500, and yea damn cafe players , there is no problem with their lag, atleast most of them are noobs , so there is nothing to care about.
If I am not wrong I was also getting the same problem. But have you seen some ppls gameplay like fullfilled , PsyCho. or EdwaRd^? Do you think they give a damn about the jitter? It is us who are getting disadvantage. Their lag is unusual and became a everyday bullshit. The fight is legit but not their lag.

Well I stated myself. It is your opnion to give positive or negative thoughts. Thanks for sharing your opinion tho.
Title: Re: Suggestion based on rules and pings
Post by: stubborn on February 29, 2020, 04:52:53 PM
1. I have seen a lot of time ...
-1

2. Please add jitter kick...
+1
Title: Re: Suggestion based on rules and pings
Post by: Masteroz on March 01, 2020, 05:09:39 AM
+1 for the opposite team thing.
+1 jitter like 150 - 350 should be disallowed.
Title: Re: Suggestion based on rules and pings
Post by: deaM^ on March 05, 2020, 07:11:19 AM
+1.
Title: Re: Suggestion based on rules and pings
Post by: blackspade on March 26, 2020, 08:50:45 AM
Bump.

I would like to know if these rules are implemented or not please. It might change the whole figure of tdm.
Title: Re: Suggestion based on rules and pings
Post by: Sk on April 01, 2020, 08:20:50 AM
1. I have already suggest this before and and hanney already answered that players will team no matter what and I than gave another solution to hide usernames so we won't have this problem too, kill anyone because we can't see usernames.(I think morphine already saw that suggestion but I guess he forgot)  +1

2.+1 its better to play at a stable ping or not even play at all. I see player doing /q and rejoin when their ping goes any higher, which is much annoying as players like abidine will lag all day and when their ping is high they will just rejoin and avoid the kick and warning of ping ban.
Title: Re: Suggestion based on rules and pings
Post by: Azal on April 04, 2020, 04:48:48 PM
Greetings. I would like to suggest some rules to add and upgrade ping problem

1. I have seen a lot of time that a dude from one team is not killing another dude from another team. Enough is enough. I would like to suggest to add a rule that if a dude doesn't kill another dude from another team, it will be some kind of treason rule breaking. A team player have to kill players of opponent and if there is any friend from opponent side, ask them to get in their team or join their team itself. Lets not snap out the real meaning of so called "TDM"
Right, I am gonna give this one a negative one because:

-Massive influx of reports per day
- Most of the players will resort to taking one skin.
-Difficult to enforce (as it must be a low severity rule)
-Difficult to judge if a player is breaking this rule because it might require more-than-average amount of evidence to get a player banned ( I can tell you several scenarios in which you can get someone falsely banned for this.)
Title: Re: Suggestion based on rules and pings
Post by: blackspade on April 06, 2020, 09:44:05 AM
Greetings. I would like to suggest some rules to add and upgrade ping problem

1. I have seen a lot of time that a dude from one team is not killing another dude from another team. Enough is enough. I would like to suggest to add a rule that if a dude doesn't kill another dude from another team, it will be some kind of treason rule breaking. A team player have to kill players of opponent and if there is any friend from opponent side, ask them to get in their team or join their team itself. Lets not snap out the real meaning of so called "TDM"
Right, I am gonna give this one a negative one because:

-Massive influx of reports per day
- Most of the players will resort to taking one skin.
-Difficult to enforce (as it must be a low severity rule)
-Difficult to judge if a player is breaking this rule because it might require more-than-average amount of evidence to get a player banned ( I can tell you several scenarios in which you can get someone falsely banned for this.)

1. Staffs exist for a reason.
2.Going in one team is better than not killing each other from opposite team.
3.Players will get used to it if it is implemented. Team Griefing and Team killing rules also exist, why they are not breaking those rules?
4.All you need to do is a video evidence or chat log.

Look, many attack / defense based servers are there and they are infact the best whenever it comes to teaming and bs. If littlewhiteys implement so, many old players will enjoy playing it.