Poll

Do u like this idea?

Yes! Life should really be a bitch!
7 (58.3%)
Ummm i like it...
1 (8.3%)
yeye ok, but...
0 (0%)
HELL NO!!
2 (16.7%)
Let this bitch enjoy a nice forum ban for this retarded shit!
2 (16.7%)

Total Members Voted: 12

Author Topic: Life should be a bitch!  (Read 2647 times)

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Offline EnzoMortelli

Life should be a bitch!
« on: March 14, 2011, 12:09:48 PM »
I know u all gonn hate me for this suggestion, especially you Gryphus.

Make it all FUCKING expensive!

(edit: i know its much, but pls read carefully before posting shit ;D)

:oWhy the fuck?
As u all surely know, its being a /giveafuck work to get money in the last time. The bank limit is at 5mil, and i tried it several times, u'll need less then 2 hours to get it filled, and then u can buy evrything u need at once, without loosing enough money to even call it 'peanuts'.

Thats why i suggested this.

:-\Economy is far beyond ur undertsanding, fool! U dont even know what u talking bout!

Well i thought about it some time now, and as several suggetions to fix this were allready made but rejected, i want to try it some other way.
They all talked about lowering the bank limit, making more props, resetting the bank and automize the eventsystem (btw :o what that even got to do with banks lol?). As i thought about it, i seen another, in my opinion more powerful way for fixing economy issues on LWs

Increasing the costs for weps, props, items would lead to players needing more money. As the ways of making money plus the ammount/time-rate stay the same or even can be lowered (which doesnt mean i want to have less opportunitys to make money :/) this will increase the attempts on getting money. What we have to prevent are moneymaking-opportunities, that require nothing but standing around in ammu.

>:(fucking cunt, speaking about changes but doesnt even know precise how to improve shit.

Yes and as i knew there will be comments like 'Ok but how???', i even thought about some precise changes yet.
(Also for those who might want to comment something like 'Think before u post, n00b!')
This includes:

The Special shop items
As these are very special, and give good advantages to the players having them, they should be most expensive.
As the spawn parachute isnt an weapon at all, but saves lifes, it could be at 500k, to be buyable for newbies too.
The fighting styles could go for 1mil, they dont really improve the players skills do they?
As the Katana is a effective nearrange weapon, but not very effective when brought to a gunfight, i would suggest to keep them on a private fun price of 5mil
The chainsaw is, handled by an experienced player, an effective weapon even in gunfights, should be on a 10mil level.
As the death explosion is effective on cars and helis, but not rly on foot this should be going out for 9mil.
The RCGoblin, well i never used it, idk what it can do, but i think that should go for a private fun price too (5mil).
The HOP HOP HOP can be useful to make stunts with, but also to dodge drivebys, crashes, fights and raceblocks. Especially for racing its very effective, it should go for 20mil
As a private SWAT van is the biggest sign of 'Hey Im Rich!!' this is for real snobs. As snobs should be able to afford it, this should be at a price of 50mil
Did i forget something? If Yes pls tell me!
Btw if u'd like to bring back a hidden blip, this should be, as it gives the most advantages, (my opinion o.O) at 100mil.
and a Instant Heli takeoff (i know its been rejected, dont hang ur critics here :/) by a price of 150mil.

The Weapons
Sure the normal weapons are supposed to keep their prices, as there are no smuggler missions, which causes weapon smugglers not to care about market values and money, cause there are none :o joke
Ok the armour, if this is possible, should go for normal price like now lol. This would be naice for newbies.
Spawn Weps
As the pistols are to be handled well to be effective, they should go like this:
9mm: as this is a weapon which can be fought with, give it to the newbies first: 30 rounds for $1250
silenced 9mm: srsly who buys silenced? 30 rounds for $2745
Desert Eagle: As we all know this weapon is effective and funnnnnn!!! 15 rounds for $5900
The sub-machine guns are used for db and often are effective for onfoot fights and ideal for noobs to get some effort with it
Tec 9: As this is spraying wide, but fires fassssttttt, this is for newbs to pwnz. 60 rounds for $7650
Micro SMG (UZI): effective RW and DBW, most regulars keep using it, gives quick efforts and is ez to handle. 60 rounds for $9870
As the shotguns have loads of stopping power, their prices should also be PWNIN!
Shotgun: for easy use and good pwns, effective in midrange, ideal for newbs. 15 rounds for $10450
SawnOff SG: as this is used by all and is simply PWNZIN, it gets expensive. 12 rounds for $16250
Combat SG: this could get real ugly when used by experienced hands. Anyways its snob. 10 rounds for $23540
The SMG is, and its easy to see, build regarding to the MP5 irl, which is known to be the worlds effectivest sub-machine gun, therefore appreciated by police and military forces. And: its effective like hell for db. 90 rounds for $25000
Rifles are the must-have for any bounty hunter, well as for evry hunter too lol.
country rifle: this is a fine piece of manual work, good to pop tires and asses. 20 rounds for $43450
sniper rifle: build by professionals, for proffesionals. Tuned for optimal stopping power at long distances + no recoil in SA-MP! 10 rounds for $112850
The assault rifles now take the fights to a whole other level, and make military power and advanced tactics playable.
AK-47: 9 pound forged steal plywood. It doesnt break, jam, overheat. It will shoot even when covered in mud or sand. Its so easy, even a newb can use it. And they do. 120 rounds for $80760
M4: actually a M16A4 but who cares? The best for military support in any cases. 150 rounds for $140500
Camos! Make em all 750000!

Property system
I don't think that adding more props will be a solution. It will decrease fights for properties, because there are nuff for all, and it will cause more playors playing 'sitting duck' while they let their money simply growww!!
Let the props be like it is now, but make them more expensive and rewarding. Like the cheapest property should have a price bout 100k (Tattoo parlour) to the most expensive one with 1337mil (ye u heard right 1337mil = 1.337billions = 1337000000) (like LWs farm or sum)
Give it a 10% reward evry, idk, 5mins, and allow properties to b bought out right after 5mins and 30 seconds. IMPORTANT! Dont return the full price if the property is bought out, may b better to return the half or even nothing. This will increase fighting for props and make the property business more exiting.

BTW let the extras b like they are now, exports, packages, bounties, fluffy, races, rustlers, helis, dbing, all cool and qlT.

 ??? :-\ :-X :o >:( OMG What i do now with my 5mil bank u dumbass how i gonna buy anything u nob??? gtfo and FUKE MATHER ALLLL!!!!

Hmmmm seams like u are fucked now, huh, homie?
For these changes to make sense it will be necessary to increase the bank limit. I know what u gonna say now, the rich are getting more and more money, more money frozen for economy when laying in bank, regulars pwn more and more and more, already rejected .... But as all things are load more expensive nao, ppl will need more money to play and own. I dont suggest u should take it to 1337mil (for LWs farm), just to somthing around 10-15mil, or even lower, to keep sure that ppl will empty their bank well if they buying shit, but dont refuse to buy anything cause they fear about being poor.
And i think resetting the bank or half off it will be not only disturbing and confusing for newbs, but also really annoying. A good thing would be taxes, which go off like evry irl week, as 10% of ur bank money. +u get announced that ur money got victim to the evil evil state government ::)  (??? sounds like a muhterfucking /rp to me.)

Advantages: will increase value of $$$, will increase fighting for $$$, therefore takes action back to the ships, the turfs, the props, the missions, LWs, gives a goal to the playors, therefore a reason to stay on, will strenghten the community, cause ppl stay together to improve earning money

Disadvantages: Will lead I-dont-wanna-work-n00bs to quit :/ which could affect playercount (if we rly interested to have those lazy lameasses on  :-\), also will support more lame kills as noobs need moneyzzzz, most important: gives a real reason to money hackers :/

PHEW finally after two hours writing im clicking [POST].
Pls comments, critics, hugs, thumb ups, punches, flames, opinions, onions, old sneakers, empty carpets, all welcome to this topic!

(edit2: BTW i added a poll so pls go ahaed and vote :D)
« Last Edit: March 14, 2011, 12:18:57 PM by EnzoMortelli »

Offline BikeDriver

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Re: Life should be a bitch!
« Reply #1 on: March 14, 2011, 12:39:15 PM »
im pretty sure the balancing and shit will be much better with the new LW version.

how should anybody be able to collect $ 1.337.000.000? and in 50 min you get another $ 1.337.000.000 if you managed to buy it?

your idea is not any good. you cant just increase the prices for everything. that will only cause more imbaness.


katana 5 mil? swat tank 50 mil?

wat did you smoke?
BikeDriv:))))

Haha blwelrwelrt, I registered here earlier :P

Offline AJP

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Re: Life should be a bitch!
« Reply #2 on: March 14, 2011, 12:46:02 PM »
I agree cash should be harder to get but adding a bunch of 0's at the end of the values doesn't help much. Anyway this is being worked on so I'm going to lock this and put it in accepted (semi accepted).

Offline [JOKER]Miczi

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Re: Life should be a bitch!
« Reply #3 on: March 14, 2011, 07:15:19 PM »
M4: actually a M16A4 but who cares? The best for military support in any cases. 150 rounds for $140500

M4A1 as far as I know :P CLICK ME!
Sorry for offtoping a closed topic xd

And I agree, life should be bitch in samp, maybe it will be better in real then.


Offline AJP

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Re: Life should be a bitch!
« Reply #4 on: March 15, 2011, 07:03:38 PM »
Quote
Re: Life should be a bitch!
« Reply #2 on: 14 March 2011, 13:46:02 »
I agree cash should be harder to get but adding a bunch of 0's at the end of the values doesn't help much.
(Needing more time to get more money) != (Needing more time to get more money)?