Author Topic: [N]Territories/gangs  (Read 2272 times)

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Offline Dominator

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[N]Territories/gangs
« on: March 30, 2010, 11:03:51 PM »
A summary of the changes that you want: I would like to see an update on the territory/gang-system.
1. Gangs will earn money from the properties whom are placed on their territories, such as ammu, casino's and more.
2. The gang bank will dissapear, instead of that money will be banked on accounts of gang members.
3. There should be territories around interesting places. Example: the two ships should be divided in two territories. If a gang owns both, they earn twice the money of one ship.
4. More oppertunities to make money with fighting.
5. How smaller the gang, how more money for each gangmember. Hopefully clans will divide theirselves into smaller gangs to earn more money.
The advantages of this change happening: More fighting
The disadvantages of this change happening: More monies maybe?
Any script snippets which provide the feature that you want: -

The thing I try to say is that we may can create more gangwars n shit by the use of territories and properties. I know that I'm not active on the server but I wanted to post this for a long time.

I hope you guys get my idea.
« Last Edit: March 30, 2010, 11:06:25 PM by Dominator »
well dominator is still the fucked up forum whore he always was, i am glad that i never see u somewhere ingame.

Offline Voodoo

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Re: Territories/gangs
« Reply #1 on: March 30, 2010, 11:18:08 PM »
+1 from me ! sure it will bring some more action and i hope the action will be all over the LV , not only at nammu (kinda shamed to say that cuz i spend there a lot of time when im ingame :X)! great idea!

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Offline Me[T]aL_

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Re: Territories/gangs
« Reply #2 on: March 31, 2010, 12:15:53 AM »
maybe if u make nammu the key gang base like the most hard to get u get like 50k for every 10 minutes its yours idk..
+1 still great idea!

Offline Friskyyyy

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Re: Territories/gangs
« Reply #3 on: March 31, 2010, 07:33:16 AM »
as sure as eggs is eggs. :D We need more territories. Old idea +1

Offline Simon

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Re: Territories/gangs
« Reply #4 on: March 31, 2010, 09:22:44 AM »
1. That's a LOT of work FYI. The property system isn't linked to individual ammunations, but rather the interior since they're shared (edit: which by the way are way up in the sky, far away from the territories :()
2. Mm. Possible, not sure the advantages of this?
3. That's definitely possible. Pretty cool idea. Gang members who own pirate ship will gain more cash from it?
4. -
5. Not really fussed what happens here. It's very possible, I guess it also "rewards" smaller gangs for taking over territories. Keeping the server competitive.
« Last Edit: March 31, 2010, 09:36:23 AM by Simon »

Offline mayhem

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Re: Territories/gangs
« Reply #5 on: March 31, 2010, 09:31:57 AM »
I like the idea, but like Simon said , it's a lot of work.

Offline Dominator

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Re: Territories/gangs
« Reply #6 on: March 31, 2010, 10:17:05 AM »
1. That's a LOT of work FYI. The property system isn't linked to individual ammunations, but rather the interior since they're shared (edit: which by the way are way up in the sky, far away from the territories :()
2. Mm. Possible, not sure the advantages of this?
3. That's definitely possible. Pretty cool idea. Gang members who own pirate ship will gain more cash from it?
4. -
5. Not really fussed what happens here. It's very possible, I guess it also "rewards" smaller gangs for taking over territories. Keeping the server competitive.
1. Yeah, I can understand that it's lots of work. Maybe you could create invisible checkpoints placed on properties, and then link them to territories or something?
2. The money earned will be spread equaly over gang members accounts, so every member will earn as much as the others. With todays system one person takes it all most of the time, ot the money isnt used.
3. Yeah, u get me. Gangs will fight for both ships so they will earn more.
4. -
5. Yeah, smaller gangs will be more rewarded then bigger gangs because you earn more money as a gang member of a smaller gang because the amount of money will be spread over less people.

Also, if everyones cash gets reset to 100k or so every month, more people will fight for money. But this may be a bit too much :P
well dominator is still the fucked up forum whore he always was, i am glad that i never see u somewhere ingame.

Offline Voodoo

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Re: Territories/gangs
« Reply #7 on: March 31, 2010, 10:38:55 AM »
if we succeed at making players fighting for the ships .. then fight at ships = fight away from ammus = less runners = good fights  ;)

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Offline [JOKER]Miczi

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Re: Territories/gangs
« Reply #8 on: March 31, 2010, 04:07:28 PM »
+1, LW needs changes like this.

Maybe Im wrong but in my opinion linking props to the turfs is not so difficult, I think it's possible to make in mannually (u know, eg. I come to the turf, check what properties are there and just link it correctly).
However Im not a scripter and it's just instinct, dunno :P