Poll

YOU LAIKE?!?!

YES
4 (22.2%)
NO
13 (72.2%)
IDK
1 (5.6%)

Total Members Voted: 18

Author Topic: New Additions to Ammu-nation  (Read 5825 times)

0 Members and 1 Guest are viewing this topic.

Offline robbynab

  • Fisher
  • ******
  • Posts: 1319
  • yo'sup
    • Awards
Re: New Additions to Ammu-nation
« Reply #15 on: June 25, 2010, 12:12:46 PM »
With a high number of weapon combinations how are you sure we'll get the right packs for everyone? How many people would even use the system?

If possible, it'd be easier to let everyone create their own pack, like /wpcreate or whatever..

Offline AJP

  • SA-MP Retirees
  • *
  • *
  • Posts: 4900
  • N1158Q
    • Awards
Re: New Additions to Ammu-nation
« Reply #16 on: June 25, 2010, 04:02:54 PM »
If possible, it'd be easier to let everyone create their own pack, like /wpcreate or whatever..
It's still unnecessary, and would probably cause bugs since it would have to be saved to the players' stats somehow

Offline BikeDriver

  • Fisher
  • ******
  • Posts: 1765
  • I can do anything
    • Awards
Re: New Additions to Ammu-nation
« Reply #17 on: June 26, 2010, 05:04:16 AM »
disadvantages: no men noobs will run in/out and refill more often

why should they do that? they run anyway.. like that you can fight them again faster because they come out again faster...
BikeDriv:))))

Haha blwelrwelrt, I registered here earlier :P

Offline HASEEB1

  • Big Fish
  • ****
  • Posts: 258
  • Nothing is true.Everything is permissible!
    • gtaassassins
    • Awards
Re: New Additions to Ammu-nation
« Reply #18 on: June 26, 2010, 01:55:08 PM »
i haz another idea:


can you add armor to the spawn weapons circle? but no spawn armor... just so that you can buy your armor faster and dont haz to go the the slowass dude and waste 20 seconds of your life.

advantages: save time
disadvantages: no men
good suggestion
hey accept this or or or or or or .........

Devilboy665

  • Guest
Re: New Additions to Ammu-nation
« Reply #19 on: June 27, 2010, 07:53:51 AM »
would be nice addon with weaps packs! but idk if its necessary! ???   

And 2 buy SPAWN ARMOR would be sweet! :P
U should put this in new suggestion topic! U have my support! ...lolz ;: )

Offline Swanson

Re: New Additions to Ammu-nation
« Reply #20 on: June 27, 2010, 08:11:07 AM »
I don't think it can do any harm to add weaponpacks, and the old system should be contained for those who wish not to use it.

Offline Roach

  • Big Fish
  • ****
  • Posts: 285
    • Awards
Re: New Additions to Ammu-nation
« Reply #21 on: June 27, 2010, 10:03:17 AM »
This idea would only be nice if people where able to put their own weaponset together and save it for the next time they want to buy their weapons.
So the only thing they have left to do next time is go to the bank, take their $$ and buy the pack!

I don't see any real advantages of weapon packs already been put together .
It takes less time to buy weapons, but i think people would be better of choosing their own amounts of bullets and their own kinds of weapons.
Or else you would indeed have to make alot of weapon packs for everyone!

So i would say, create a saveable weapon pack, or leave the current system as it is.

Offline [JOKER]Miczi

  • SA-MP Retirees
  • *
  • Posts: 1365
  • Proud LW player since SA-MP 0,1b
    • Awards
Re: New Additions to Ammu-nation
« Reply #22 on: June 27, 2010, 01:51:28 PM »
useless.