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littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)
»
Clans
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Discussion
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Guardians' Clanrating
(Moderators:
Bikerr
,
EnzoMortelli
) »
<Challenge> [JOKER] [3] vs [Dx] [2]
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Topic: <Challenge> [JOKER] [3] vs [Dx] [2] (Read 7100 times)
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n1K
SA-MP Server Admin
Posts: 818
COCKY PRICK!!!
<Challenge> [JOKER] [3] vs [Dx] [2]
«
on:
October 07, 2013, 09:14:40 AM »
Challenger:
[JOKER] [3]
Challenged:
[Dx] [2]
No. of players you wish to use in your squad
(3 minimum, 6 maximum): [3 or 4]
Date and time of challange:
[Mohit Dx can tell us which date suits his clan]
Referree:
[Enzo, Bikerr, Hardy..anyone]
Logged
EnzoMortelli
Management
Posts: 3969
SA-MP:
[R]EnzoMortelli
Re: <Challenge> [JOKER] [3] vs [Dx] [2]
«
Reply #1 on:
October 07, 2013, 02:14:44 PM »
I'm available on weekends.
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n1K
SA-MP Server Admin
Posts: 818
COCKY PRICK!!!
Re: <Challenge> [JOKER] [3] vs [Dx] [2]
«
Reply #2 on:
October 07, 2013, 03:54:40 PM »
Dx is disbanded anyways. Seems me this is just a formality.
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Squash
SA-MP Retirees
Posts: 275
Mythological Talentless
Re: <Challenge> [JOKER] [3] vs [Dx] [2]
«
Reply #3 on:
October 07, 2013, 04:08:50 PM »
yeah Dx already scattered
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EnzoMortelli
Management
Posts: 3969
SA-MP:
[R]EnzoMortelli
Re: <Challenge> [JOKER] [3] vs [Dx] [2]
«
Reply #4 on:
October 07, 2013, 04:17:17 PM »
Well, i'd add a 'challenged clan can retreat from a challenge'-rule, but the rules are untidy enough. The CGC system is getting a complete rewrite anyway in the near future.
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EnzoMortelli
Management
Posts: 3969
SA-MP:
[R]EnzoMortelli
Re: <Challenge> [JOKER] [3] vs [Dx] [2]
«
Reply #5 on:
October 17, 2013, 01:58:21 PM »
As Dx failed to reply on this challenge, Joker advances to rank 2.
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littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)
»
Clans
»
Discussion
»
Guardians' Clanrating
(Moderators:
Bikerr
,
EnzoMortelli
) »
<Challenge> [JOKER] [3] vs [Dx] [2]