Dunno if i can explain it, but i´ll try: The idea is to add another stats to players, experience.
Each player start from 0, and he can win sperience by different ways:
- Killing / killing sprees
- Time playing
- Pickups somewhere
- Finding special objects around Las Venturas and collecting them (like easter eggs event)
- Completing rampages
The only reasons to loose experience will be:
- Time without play
- A kick or a ban
So, whats experience for? that im gonna explain right now maybe change a lot littlewhiteys:
Collecting experience, you get level. (from 0 to 100)
Then, winning level the player gets privilegies, like more money to save in bank, to can buy respawn weapons, etc
By example:
Level 0: The player starts with Silenced, cant buy weapons or save money and starts with 200$
Level 1: You can save 100,000$ in bank
Level 2: Now you respawn with 300$
...
Level 5: Now you can buy these weapons: (pump shotgun)
Level 6: Now you respawn with 400$
....
Level 10: Now you respawn with Desert Eagle
Level 12: You can save 500,000$ in bank
....
Level 15: Now you can buy these weapons: (smg, ak47, colt45)
....
Level 20: Now you can buy respawn weapons
....
Level 50: You can enter in Regulars Players Club
....
Level 60: Now you can buy these weapons: (tec9, uzi)
....
Level 70: Now you can buy these weapons: (sawnoff)
....
And more
It looks like impossible to script, but i think LWs Scripter can
Its just an idea, so please say your oppinion. With this i think LW will get more players, and will be funnier.