Here is a genesis of my idea, you don't have to read it, if u are bored just scroll the page down to the things in bold.
About an hour ago, when I was playing on LW's, I took 1,5kk from bank to buy props. About 30 secs later someone noticed that Ive got some cash and I recieved a pm "hey man, can u gimme some money?". My first answer was something like "fuck off, earn it!", but then I had an inspiration
I reminded myself the post of Roach of someone, saying that we should help new ppl instead of increasing stats on them. Ive pmed that guy that ill give him my first benefit from the props im going to buy, and Ill teach him how to buy props. However he left the server before Ive recieved the money, due to him I had a real inspiration, much more original than the first one. Instead of giving the new players 50k for register, as someone suggested before, it would be much better for everyone if we make it profittable for regulars to help newbies
A summary of the changes that you want Here is how I see it. A new player after registering will be able to choose a... hmm... teacher? master? guide? Nvm how u call it, I mean a regular player who will help him to start. Newbie would be able to have only one teacher. Regulars will be able to see if someone is a newbie (by colour or something) so that they can offer him to become his teacher. If newbie accept him to be his teacher, regular will have to pay 50k, 100k (dunno, maybe the more u give, the more time it lasts for) to the newbie (not by /givecash, but some other command, which will make him become teacher). The newbie can use the money however he wants. So why is it a teacher, not just a sponsor? Cuz if he will teach the newbie how to play, it'll be more profitable for him. For example, for every 50kills of the newbie, teacher will recieve a bonus - money or something from the bonus shop (chainsaw, turtle and all that staff) or maybe donator status for a week (or something cool from 3,0, maybe a spawn car or house, dunno). Of course if newbie kills his teacher it will be -1 kill or something to prevent ppl from abusing. The teacher could also recieve bonus for 50 hours of playtime of his pupil, every earned 1kk, good killrate etc. The newbie would be available to have only one teacher, but the the teacher can have infinite ammount of newbies under his wings (we want regulars to help the bigger ammount of players, right?)
The advantages of this change happening - It will add a new, interesting element to the gameplay
- It will make regulars help new ppl
- It will keep new ppl by the game for longer
- It's much better than just giving more spawn cash or weps for newbies, cuz it is profitable for both, regulars and newbies
- It will make ppl not only help newbies to get money, but to explain everything about the gameplay (cuz the better they train they're pupils the bigger will be the chance that they will be good, and teachers would recieve bonus for this)
Im sure I could think about some more, but theese are the main advantages.
The disadvantages of this change happening- If regulars would not like to use this feature, the newbies will still have hard start
- New players can still run from the server in the first day of they play, cuz they will not find anyone to help them so quickly and everyone will own them like it is happenning now.
Any script snippets which provide the feature that you wantWhat do you think about this idea?