Very good reasons, which have actually swayed me the other way .
Thanks,
although actually this is what I have wanted to show since my first message in this topic:
Sorry for coming late, but I think I don't understand this very well: if a new player comes to the server, spawns and is immediately killed, respawns and is killed again, and so on and on, then two things can happen: if he knows that choosing another skin he will spawn somewhere else, maybe he will change it and keep playing, but in the very probable case that he doesn't know that, he will leave the server and never come back.
What do you think about informing "new" players on spawn or during class selection?
I support anything that makes things easier to new players.Maybe in the skin selection screen, there could be a text for each skin saying where it spawns. For example, in police skin it could say
"always spawns at LV Police Station", in paramedic skin
"always spawns at Hospital next to LV airport", and in other skins it would say
"spawn in random places around LV", and a text telling how to change skin (F4 and /kill), and it also could say something like
"if you are spawn killed many times in a row, you should change your skin to spawn somewhere else by pressing F4 and typing /kill".
By the way, I have just read again the entire thread and have seen some things:
If you join the server for the first time and see lots of players here, it makes it a very exciting place for deathmatch players. More victims, more challenges. Players who do not want action when they spawn can pick another skin, or join a pure roleplay server.
I would change that
"more victims, more challenges" to
"more enemies, more possibilities to be spawn killed", because if you are new and you spawn surrounded, you don't have more victims, but instead you become the victim!!
About what I have highlighted in red, they can pick another skin
if we tell them how to do it and that by doing it they will spawn somewhere else, because
many new players don't know it by themselves. And about
"join a pure roleplay server"... well, that means they are leaving our server, which is exactly what we don't want.
well i agree, but we should make some more protection against spawn killing... How about invincibility for 10 seconds after you spawn?
Not worth changing the cop skin to the first skin then IMO. 10 seconds is a long time and players will be able to run away before then without being forced into a fight (as we want :>)
I was about to open a thread to suggest those 10 seconds of invincibility to avoid not only spawnkilling but also doorcamping.
You also say that with this, players who spawn would have time to run away and escape... well, is that something bad?
In case of a new player with a deagle,
you wouldn't be forcing him into a fight, but into a sure death!!Noobs normally like to join in on the action right away
If "the action" doesn't mean being killed with no chances to defend themselves...
Maybe it should say *If you want to spawn somewhere else press f4 /kill to change skin* or smthing
Yes,i agree...there should be something like this,cause there are players as gryphus said,that will always get killed if they choose police skin and dont know how to change...
Yes, both Daniel and Reny are right.