Poll

Do you agree?

Yes
29 (93.5%)
No
2 (6.5%)

Total Members Voted: 31

Author Topic: [N] Changing spawn points  (Read 4745 times)

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Offline Roach

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Re: Changing spawn points
« Reply #15 on: May 26, 2010, 05:27:43 PM »
Good idea.

Change all the spawn points into los santos or san fierro.
It could be refreshing for all of us.
Get peoples mind concentraded on discovering new things instead of flaming bitching and fucking up new plyers.

Offline AJP

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Re: Changing spawn points
« Reply #16 on: May 26, 2010, 05:31:36 PM »
Change all the spawn points into los santos or san fierro.
Again with this? It's LW's LVDM, there's so many things they would have to change in order for it to be in SF or LS. It's just not worth it, and changing the server's main area at this stage simply makes no sense, it'll alter LW's spirit completely. My suggestion is very simple, just modify the civilian class spawns and make them in those areas.

Offline Roach

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Re: Changing spawn points
« Reply #17 on: May 26, 2010, 05:40:39 PM »
Change all the spawn points into los santos or san fierro.
Again with this? It's LW's LVDM, there's so many things they would have to change in order for it to be in SF or LS. It's just not worth it, and changing the server's main area at this stage simply makes no sense, it'll alter LW's spirit completely. My suggestion is very simple, just modify the civilian class spawns and make them in those areas.

Yes again & again & again

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Offline Gryphus_One

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Re: Changing spawn points
« Reply #18 on: May 27, 2010, 02:49:24 PM »
Open a new thread...

Offline Simon

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Re: Changing spawn points
« Reply #19 on: May 30, 2010, 06:45:35 AM »
Accepted, was doing some work on it after you suggested it.

I ran some code to strip out the spawns NOT in the following area and only 20 out of our 133 civilian spawns were in that area!



I guess we'll need to add some more within that area because it'd be a clusterfuck if we have a high amount of players and groups of players spawn inside each other at the same time (i.e. gamemode restart)
« Last Edit: May 30, 2010, 06:48:37 AM by Hazard »

Offline AJP

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Re: [N] Changing spawn points
« Reply #20 on: May 30, 2010, 07:01:10 AM »
Cool stuff, lets see how it works out.

Offline Alex0

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Re: [N] Changing spawn points
« Reply #21 on: May 30, 2010, 02:25:55 PM »
Yeah, nice :)

Offline â–ºBuRNZâ„¢

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Re: [N] Changing spawn points
« Reply #22 on: June 01, 2010, 12:46:57 PM »
whats the cmd?=

Offline [JOKER]Ya$N

Re: [N] Changing spawn points
« Reply #23 on: June 04, 2010, 03:41:35 PM »
Good

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