Poll

do u like my sug?!

Awesome , yes
12 (75%)
Minigames r better
2 (12.5%)
Fu , no
2 (12.5%)

Total Members Voted: 15

Author Topic: [N] To Do: Event System  (Read 4366 times)

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Offline [Cheetos]

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[N] To Do: Event System
« on: June 18, 2010, 09:16:12 AM »
hello..
 
A summary of the changes that you want: i was thinking about the event system it should be made that allow players to host thier own events same as races system but if they player is going to host an event the prize must be high 3 mils for ex and when he go to the check point and /eventhost [prize] exactly as race .. gives u a menu what kind of event u want WW , RW , shoutgun , deagle ...etc + arenas there should be 4-5 arenas to host the event on...
 
The advantages of this change happening: More fun , more action , more players , and we can make it instead of mingames system.
 
The disadvantages of this change happening: hmm nothing i guess
 
Any script snippets which provide the feature that you want: ----
 
do u like?
« Last Edit: June 21, 2010, 09:52:19 AM by Mike Litoris »

Offline mayhem

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Re: [Event system]
« Reply #1 on: June 18, 2010, 09:18:04 AM »
If the events won't be in virtual world , it's ok.But there is a problem, anyone can destroy the event when he/she wants.

Offline [Cheetos]

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Re: [Event system]
« Reply #2 on: June 18, 2010, 09:20:04 AM »
If the events won't be in virtual world , it's ok.But there is a problem, anyone can destroy the event when he/she wants.
even when its in inteiror arenas?

Offline SRC

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Re: [Event system]
« Reply #3 on: June 18, 2010, 01:59:41 PM »
I like very very much that idee  ;D ! Would be very hard to be able to create new Whether you want, just like me, i voted YESSSSSSSSSSS

Offline Gryphus_One

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Re: [Event system]
« Reply #4 on: June 18, 2010, 03:23:25 PM »
I agree in creating more events, but I want them to be of all kinds and not only about arenas and weapons to fight on foot like in the main gamemode, because then there is no variety and they don't bring anything new.
The way you have put the poll, it seems that we have to choose between your suggestion or the minigames, so I clearly choose the minigames because they have different things that aren't in the main gamemode.

If the events won't be in virtual world , it's ok.But there is a problem, anyone can destroy the event when he/she wants.

Hey, that's exactly the fun!!!

Offline Dominator

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Re: [Event system]
« Reply #5 on: June 19, 2010, 10:54:08 AM »
yeah, all kinds of events instead of just races. good one, +1
well dominator is still the fucked up forum whore he always was, i am glad that i never see u somewhere ingame.

Offline Faraday

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Re: [Event system]
« Reply #6 on: June 19, 2010, 01:08:09 PM »
I am thinking about making some events which can be easily accessed for admins. A few weeks back I made a player grouping system for the admins, to host events more easily. What I'm planning to do is add standard event blueprints to the options menu, so they can select one or more groups to do the suggested event. Events can be DM's, TDM's, brawls, etc..
It's just an idea, but it still needs an admin to do, ofcourse. It's also not that much work to script it, so it can be a good temporary solution.

Offline [JOKER]Miczi

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Re: [Event system]
« Reply #7 on: June 19, 2010, 01:27:28 PM »
I am thinking about making some events which can be easily accessed for admins. A few weeks back I made a player grouping system for the admins, to host events more easily. What I'm planning to do is add standard event blueprints to the options menu, so they can select one or more groups to do the suggested event. Events can be DM's, TDM's, brawls, etc..
It's just an idea, but it still needs an admin to do, ofcourse. It's also not that much work to script it, so it can be a good temporary solution.

Sounds great, hope you will finish it before holiday.


Offline [Cheetos]

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Re: [Event system]
« Reply #8 on: June 19, 2010, 04:18:10 PM »
I am thinking about making some events which can be easily accessed for admins. A few weeks back I made a player grouping system for the admins, to host events more easily. What I'm planning to do is add standard event blueprints to the options menu, so they can select one or more groups to do the suggested event. Events can be DM's, TDM's, brawls, etc..
It's just an idea, but it still needs an admin to do, ofcourse. It's also not that much work to script it, so it can be a good temporary solution.

Sounds great, hope you will finish it before holiday.
yea sounds cool ... also trying to make player respobsible on something like this, gr8

Offline Me[T]aL_

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Re: [Event system]
« Reply #9 on: June 20, 2010, 02:34:58 AM »
yea its awsome
prizes
it should be like over 20 events
Anyone can enter
no teles
no time limit just a certain ammount of players
harder the event the higher the price

Offline Faraday

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Re: [Event system]
« Reply #10 on: June 21, 2010, 09:51:40 AM »
Accepted. This will be in next feature update ( after 2.8.80 ). I will start working on it after holidays etc..

In the meantime I'm working on an easy-to-do events system, which allows admin to host events through a few simple clicks, this works hand in hand with the grouping system for easier event-creating.
« Last Edit: June 21, 2010, 09:53:38 AM by Mike Litoris »

Offline Gryphus_One

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Re: [N] To Do: Event System
« Reply #11 on: October 07, 2010, 08:28:33 PM »
More fun , more action , more players , and we can make it instead of mingames system.

Sorry I don't understand this: why INSTEAD of minigames? why not both things? or even in the case of only one thing, why this and not the minigames?

Just asking.