Author Topic: [N] Exports: New Mission Type  (Read 2395 times)

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Offline Disco

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[N] Exports: New Mission Type
« on: October 02, 2010, 08:05:00 AM »
Okay i got there a better Idea for exports than it is atm  ( Its cool atm too and I like it)
But the problem is that with a car name the most newplayers cant find anycar on the server..

And here is what i suggest:

May you would place a Tuned special car at the Transfender in LV,LS and SF and the challenge is to export them from LV transfender to LS Transfender and that From Ls to SF and from SF to LV.

May you create an extra export test which the LWbot says that new players realize that sth like this is excisting..

I guess there would be a 100k , 150k or 200k reward ok because the other players can chase them wihle trying that and can try to steal the car ..

That would make it easy so that everyone can understand it from the new players ...
And give them a Big red blip that they know where to drive to..

Only thing negativ is that players can just drive them easily from point to point when noone is online ..
But i guess its anyways not rly a challenge to earn money for regulars ...
or they just dont even need to cuz they got some money accs ..

Ps: I know my english sux

Offline [Cheetos]

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Re: [N] Exports: New Mission Type
« Reply #1 on: October 02, 2010, 09:34:50 AM »
good idea disco..
even if they dont know the vehicle place there will be blips to help them out , nice!

Offline SRC

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Re: [N] Exports: New Mission Type
« Reply #2 on: October 02, 2010, 10:10:15 AM »
Yes very good idea if I'm not mistaken it was once shown on a map of SF tuned and the car they found automatically when you get in it and everyone was doing orange looking to steal a car and carry him in that place : D for 150-200k. I agree

Offline Simon

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Re: [N] Exports: New Mission Type
« Reply #3 on: October 02, 2010, 12:14:42 PM »
I like it.

I wouldn't want to remove the old export mission. I do not see why these two mission types could not run alongside each other, therefore the export missions could alternate between "Bring [CarName] here" (requests vehicle in gamemode already) and "Bring [CarName] from [Location]" (adds special/'unique' vehicle to the game mode at a specific location).

The alternating between the mission types would stop the negative you pointed out while also adding variety to the export system.

Idea accepted, feel free to elaborate on the idea.
« Last Edit: October 02, 2010, 12:17:01 PM by Hazard »

Offline Gryphus_One

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Re: [N] Exports: New Mission Type
« Reply #4 on: October 02, 2010, 01:59:09 PM »
Yeah, as Hazard says, implementing this would be good, AS LONG AS the current export missions are kept and not replaced.

Offline Disco

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Re: [N] Exports: New Mission Type
« Reply #5 on: October 02, 2010, 03:00:13 PM »
I like it.

I wouldn't want to remove the old export mission. I do not see why these two mission types could not run alongside each other, therefore the export missions could alternate between "Bring [CarName] here" (requests vehicle in gamemode already) and "Bring [CarName] from [Location]" (adds special/'unique' vehicle to the game mode at a specific location).

The alternating between the mission types would stop the negative you pointed out while also adding variety to the export system.

Idea accepted, feel free to elaborate on the idea.
I will work it out with more details and post it then

Offline Disco

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Re: [N] Exports: New Mission Type
« Reply #6 on: October 03, 2010, 08:14:34 AM »
Ok i thought it should work Like that :


-First There must be An info like:
A Car need to be exported for [Money reward] from LV Transfender to Los Santos/SanFierro.

-Then you find a Ocean docks tuned car at the LV Transfender ( Like at those event in the past where you had to drive tuned cars for money to LS was about 8 month ago or sth )

-When you enter the car you should get a special blip so that the others can see where you are to chase the player who trys to export it.

-And there should be a red blip for the player who want to export it cuz not everyone know where LS/SF Transfender is

- When the car explodes or gets exported  there should respawn a new car at any of the transfender in LS/SF or LV just to avoid that everyone camps only at the one transfender where a car spawns

Well and the last thing is the Money you get for it ...
I realy dont know how much you want to set as reward for exporting a car but i guess 200k would be ok ..

I guess it should be scriptable like that  ya `?  :P

Offline N3RO

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Re: [N] Exports: New Mission Type
« Reply #7 on: October 08, 2010, 10:52:42 PM »
nice idea Disco  :)