Author Topic: [N] Stats: changing kill ratio for player level  (Read 9251 times)

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Offline robbynab

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Re: [N] Stats: changing kill ratio for player level
« Reply #30 on: October 24, 2010, 04:45:55 PM »
Why isn't this thread already locked?? :o ???

^Happens when you run out of stupid arguments for stupid ideas.

Offline Gryphus_One

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Re: [N] Stats: changing kill ratio for player level
« Reply #31 on: October 24, 2010, 05:46:30 PM »
Why isn't this thread already locked?? :o ???

^Happens when you run out of stupid arguments for stupid ideas.

Lol what?? ^Happens when a suggestion is accepted and after that the thread gets full of angry kids bashing each other, the first time I see something like this.

Offline Disco

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Re: [N] Stats: changing kill ratio for player level
« Reply #32 on: October 24, 2010, 06:45:00 PM »
gryphus the point is that noone rly reads youre suggestions cuz they are all so shit that no one think replying would make any sense because they will be denied anyways ..
And then hazard accepted it thats the point.

Offline Gryphus_One

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Re: [N] Stats: changing kill ratio for player level
« Reply #33 on: October 24, 2010, 08:36:13 PM »
gryphus the point is that noone rly reads youre suggestions cuz they are all so shit that no one think replying would make any sense because they will be denied anyways ..
And then hazard accepted it thats the point.

"And then Hazard accepted it" because he seems to be one of the few coherent people in this server, unlike you, that some time ago you were apparently thinking like me, and now you suddenly have turned 360º your opinions.
You can say any bullshit you want about me and my suggestions, but at least I have been always loyal to my principles, however you have lost all your credibility.

PS: Mr. Disco smart ass talks about shitty suggestions, LOL!!! http://forum.littlewhiteys.co.uk/index.php/topic,13361.0.html

Offline Ez

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Re: [N] Stats: changing kill ratio for player level
« Reply #34 on: October 24, 2010, 11:37:49 PM »
We had already proposed a different system for stats (which would not result in anyone losing kills/deaths) and this idea could potentially work with the new system, however just because something is accepted doesn't mean it will certainly be implemented. The bottom line is your kills and deaths (although your probably not worried about losing deaths) are safe