As far as I'm informed, none of the ideas Gryphus brought up would need a change in the script itself.
(Not sure about the support of the group system for some weapons,yet - miniguns, especially satchel charges - though.)
But other things I'd like to mention about them:
"Admin Races" - As in: Admin operating a Hydra to shoot race ruiners:
Seems a little dull, boringish as it's nothing where a player could actually interact with -
Therefore not really an event for the players.
I'd rather see a clean "LW's Racing Night" where the ways a Race could be ruined are controlled
(like maybe no air-ruiners / no ground-ruiners / no ruiners at all - Rules could be negotiated and would be in place during this event situation.)
"Team Races" - As in: Racers and Rustler pilots supporting each other, trying to win:
- Could be done by using the Group-system (Color) for easy identification of friendly/enemy players.
Could be fun, but needs quite a bit of organisation.
about the "smaller" event ideas:
Predator Fight:
- Would need a Management Admin to be around to spawn a bunch of those boats (VID: 430)
- A larger lake
- Some guys hovering over the area to check on participants
- blah blah
Minigun DM (boringish, rather see Rocketlaunchers
): / Satchel Charge DM (dunno):
- If supported by "Group"
Chainsaw Fight:
- aka "
Chainsaw Madness! "
- could be reinacted