As you have locked
this other thread I must reply here to a few things:
so what your saying is if I /kill myself a 100 times i spawn with amour everytime?
Yeah but if you kill yourself 100 times, you will lose your spawn armour automatically after making 80 kills (for example, just a number lower than your deaths to prevent abuse), so why would you play bad
on purpose if that would lead you to still have more deaths than kills, when you can play good and have it the other way round? this spawn armour would be targeted to those newbies that, despite of doing their best, cannot do anymore.
Why not to post @ suggestions board?
Because actually this wasen't intended as a formal suggestion but rather as a notice about the problems of the main armour systems and a possible solution to them.
Spawn armour has been suggested and denied so often.
Yeah but the system I'm talking about is not the same as the one suggested and rejected so many times. The spawnarmour that has been suggested and rejected many times is the one of LVP, in which you pay for it. But I'm talking about granting it to newbies to balance the game.
a bit better would be to set it up so that you may buy 100 lots of spawn armour so for 100 spawns you'll spawn with armour
make it 50k each or something to make it another money waste
Yeah but that's similar to LVP, and as I said before, an expensive spawn armour is an even bigger advantage for the rich regulars over the poor newbies.
This will just make admins jobs harder with armor hackers.
They can implement a system that tells admins when someone has the handicap, so if they see an armored player they can tell whether he is cheating or not.
Just remove armour all together
A VERY GOOD IDEA TOO!!! +1337
But you know, all regulars would start riots...
NOW you can lock this too.