Author Topic: The Littlewhitey's Weeks - 19.9.-2.10.2011  (Read 53444 times)

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Offline Quickplay

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Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #15 on: September 09, 2011, 03:08:18 PM »
wow nice initiative, i think i'll paticipate to some of them if i have time

will we need to sign up for the events or not?

Offline Devilboy665

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Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #16 on: September 09, 2011, 05:33:48 PM »
You kid, got some sick potential!

First I saw this I was bit skeptic, and all I wanted to spam here was: "Thats a  nice banner dood! You made it by urself?"
Now I will tell you this: You can count on me as always! xP Even my powers here are limited lol!

Suggestion: Deer admen team, make Enzo admen. And Enzo, avoid pepels signups here as Im guessing you already iz! Start events randomly on sevrer. Makes it all easier. And btw. hows your vacation going? And btw. Hopefully Ill be home for LWs weeks, I mean like home home on my beeg PC and my joystick and stuff! x))))

ps. Enzo for president!!! :D

Yet he has decided to reply normally.


Offline EnzoMortelli

Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #17 on: September 09, 2011, 07:17:09 PM »
Wouldn't be better if we would advertise this on sa-mp forums?
Great idea, but i'm not signed there. If you want, go ahead ;D
can i be a helper x), i can help the days im available.
signed, ty :D
Naja sieht ja nicht schlecht aus enzo, aber erklär mir doch bitte wieso du dir die mühe machst sowas bei nem server der tot ist ?
Damit hast du vll an 1 oder 2 tagen mehr player jetzt weil eh nicht jeder events mag, wenn überhaupt und dann ? Die ganze mühe ist umsonst.
Tsja ich hatte einfach eine gute idee, und die musste ich loswerden, sonst denk ich an nichts anderes mehr. Wenn du keine events magst: keiner zwingt dich mitzumachen :P
Well, would be handy if LW had temp-mods/temp-admins instead of 30 admins and 8 active..
Well would be handy, but LW's spirit isn't [insert random 1337script server here]'s spirit. We raw n pure ;D and anyways some ppl here would get some creepy demands if they where temp-admin for short time. :P
wow nice initiative, i think i'll paticipate to some of them if i have time
will we need to sign up for the events or not?
That depends on how the hosts of the specific events want to host it, organization is fully upon their decision.
You kid, got some sick potential!
Thx :P
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First I saw this I was bit skeptic, and all I wanted to spam here was: "Thats a  nice banner dood! You made it by urself?"
Yep (except for the used pictures of GTA characters)
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Now I will tell you this: You can count on me as always! xP Even my powers here are limited lol!
Thxu :D
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Suggestion: Deer admen team, make Enzo admen.
Oh i don't guess they will even think about it at all. I was just here for ridiculous 443 hours, so i'm still a newfag :P and i guess i wouldn't be a good admin. Uknow now it's holidays, but normally i have a life to worry about, so time is rare :P
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And Enzo, avoid pepels signups here as Im guessing you already iz! Start events randomly on sevrer. Makes it all easier.
ofc that'll make hosting easier, but like i said the organization is fully upon host's decision, and sometimes it's better to let ppl sign up before (best example: Enzo's convoy marathon, gonna update l8r)
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And btw. hows your vacation going?
good, good ty, riding round slowakia, photographing old churches and destroyed forrests. btw it's snow up here :S but the bitches are hot :P
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And btw. Hopefully Ill be home for LWs weeks, I mean like home home on my beeg PC and my joystick and stuff! x))))
:O Thought u have ur 'joystick' always with you? Thats creepy :S
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ps. Enzo for president!!! :D
except in 'Kill the president' (Special Events Sunday 2)

and btw. nice sig u got there! U made it by yourself? :P

Offline AJP

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Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #18 on: September 10, 2011, 12:15:46 AM »
no offence Enzo, but this is a pretty desperate attempt to fill the server. What's worse is that it'll give false hope like my DTM's did. I hope people at least help you a little bit

ankit

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Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #19 on: September 10, 2011, 05:19:55 AM »
if there is is a sign-up then am in for all days.

Offline EnzoMortelli

Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #20 on: September 10, 2011, 06:49:52 AM »
no offence Enzo, but this is a pretty desperate attempt to fill the server. What's worse is that it'll give false hope like my DTM's did. I hope people at least help you a little bit
none taken, bro. It's not mainly an attempt to fill the server. It's just an idea for some fun without any ulterior motives.

Offline EnzoMortelli

Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #21 on: September 10, 2011, 06:51:09 AM »
if there is is a sign-up then am in for all days.
Host's decision. but ty anyways :D

Offline [JOKER]Miczi

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Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #22 on: September 10, 2011, 12:47:47 PM »
no offence Enzo, but this is a pretty desperate attempt to fill the server. What's worse is that it'll give false hope like my DTM's did. I hope people at least help you a little bit

bla bla bla. Your DTM events were awesome fun and I guess that's what this event chain will be. And false hope? It was sure that those 70 ppl won't stay here after the event. The current gm is kind of boring itself and demands from us to put some effort into having fun. Luckily there are still ppl who are willing to do this. We wait for new gamemode and new players, but it doesn't mean we can't have fun in the meantime ;)


Offline Devilboy665

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Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #23 on: September 10, 2011, 06:37:42 PM »
I think Disco and ajp should get /permban for their mission to destroy LWs. So anyway..
bla bla bla. Your DTM events were awesome fun and I guess that's what this event chain will be. And false hope? It was sure that those 70 ppl won't stay here after the event. The current gm is kind of boring itself and demands from us to put some effort into having fun. Luckily there are still ppl who are willing to do this. We wait for new gamemode and new players, but it doesn't mean we can't have fun in the meantime ;)
That and..
and btw. nice sig u got there! U made it by yourself? :P
Yea I downloaded it and resized it! All by my self! xP
Looks naic yes? x)

Ontopic: Hoping this woerk smoothly! Also hoping there are moar pepels in this community laik u Enzo! <3

Yet he has decided to reply normally.


Offline Gryphus_One

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Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #24 on: September 10, 2011, 06:48:09 PM »
Your DTM events were awesome fun

The first one was, but the second one wasn't, because in the second one both helikill and db were forbidden.
By the way, DTM is the German Touring Car Championship... ::)

I think Disco and ajp should get /permban for their mission to destroy LWs.

Lol.

Offline EnzoMortelli

Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #25 on: September 10, 2011, 07:52:04 PM »
I think Disco and ajp should get /permban for their mission to destroy LWs. So anyway..
NO! is good to have some challenge! :C
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Ontopic: Hoping this woerk smoothly! Also hoping there are moar pepels in this community laik u Enzo! <3
no-one's like me dude :P if you can find someone as crazy as me u'll get a monster-cookie.

Offline AJP

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Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #26 on: September 10, 2011, 09:07:27 PM »
not sure I expressed myself properly, but Enzo got it right. Miczi that's what I mean, you make these events with some hope of keeping some players after it ends but they leave cus it's a boring gmode.

665 you're a silly boy, im on no mission to destroy LW's, I simply don't care anymore what happens to the LW SA:MP community. I have the people I care about from it on facebook or steam or whatever

Offline EnzoMortelli

Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #27 on: September 12, 2011, 12:36:56 AM »
Update: working on the event infos and the location maps.
await it for wednesday night/thursday morning in case i survive the drive home.

Offline EnzoMortelli

Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #28 on: September 13, 2011, 10:48:02 PM »
Update: 1000km in one day, god im pretty fucked up right now.
But anyways ive done it and i still live, so updates on this for tomorrow,
gnite all.

Offline EnzoMortelli

Re: The Littlewhitey's Weeks - 19.9.-2.10.2011
« Reply #29 on: September 15, 2011, 09:04:15 PM »
Tripple Post FTW!
UPDATE
Here are the event infos and lowkeyshunz for the single events :P
I've used the same number code again: First Number stands for the Day, second for the event.

1 + 2 RW and WW Day
- pretty self explanatory, find the event map in the album below

3.1 NAM gang fight
certain number of gangs fighting for a certain time for only one turf - the NAM-turf.
gang holding the turf on end of event time wins, if turf under gang war: the first gang to hold it after event time is over wins.
all gangs start inside NAM

3.2 Desert Turf Madness
tho we all know what DTM is about, i'll explain it again for the oblivious: as much gangs as possible (minimum 3 members per gang, no mixed clan gangs (except max 1 from each clan), single clanmembers in clanless gangs allowed) fight for the three desert turfs. The gang holding the most turfs after a certain time wins. turfs currently on war then don't count. All turfs at war: 'sudden win' like in 3.1

3.3 Battle LV
3 gangs fighting for all turfs in LV, differnet start locations, but random respawns! (no team spawn)
gang holding most turfs after a certain time has won, turfs currently @ war don't count, if two gangs have the same number of turfs on first place: sudden win like before

3.4 Gang on the roof
max 6 gangs fighting for all the turfs in LV, but they're only allowed to use aircraft vehicles! NO groundfights on ground! (only on rooftops)
groundfighting = kick from event. gang holding most turfs wins, special cases like before. possible spawns in event maps album, if possible respawns there.

3.5 Defend!
one gang picks a turf to defend, certain number of other gangs tries to take the turf from them. The game is over if another gang takes over the turf.
every gang should be defending once, gang who managed to hold their turf longest wins. (measure time!) Free choose of turf for the defending gang! No attacking of attacker-gangs while the defending gang first takes the choosen turf.

4.1 Sherman Dam M4 Team Madness
TeamDeathMatch @ Sherman Dam, M4 only,

4.2 Let-me-sell-my-petrol
Two teams starting at the two Petrolstations @ Angel Pine and Whetstone.
Team that can destroy the other team's fuelstation first has won.
NO using the Angel Pine Ammunation or the Whetstone Xoomer 24-7-Bank!!! = kick
decide on your own wether to let the teams respawn at their stations, near the stations or not at all.

4.3 SF AC carrier AK47 vs M4
TDM, one team with AK47 only, one with M4 only. revolving teams and spawns possible.

4.4 Fort Carson 'Catch The Bullet'
2 teams, both starting inside the Fort Carson Ammunation. The teams will fight thru Fort Carson to the Cluckin' Bell at the other side, where the Bullet is located. The team who can first deliver the Bullet to the Regular Tom's parking lot has won, and receives car health * (1000/((1000-carhealth)/10)) $ per player. As the car will respawn when destroyed, the event will end if one team managed to deliver it. (If wanted: second round for revenge) Set a respawn point for both teams in FCAMMU!

4.5 Team Work Quests
2 or more Teams, who all get one quest from the host/admin (like getting a special vehicle and deliver it / Jumping somewhere up onto something / killing some random player / whatever else, no limits to fantasy) and the first team to solve it wins. Only one quest at a time for all teams, but quests can consist of multiple things to do. If one quest is done give the next.

5.1 City Challenge
Simply host one race in every city and one AASA. Which race in one city and how many laps and price is on your decision.

5.2 The Run
One Team chooses one car (no bikes, no planes, no helis) and let an admin teleport them away somewhere far away on the other side of the map.
The other team no has to destroy their car and kill them all!
2 rounds: hunted team who lasts longest wins.

5.3 Loco Low Co. Lowrider Cup
Three races: one circuit, one point to point and one drift. racers may only compete in Lowrider-cars tunable in Loco Lows.
NO shooting whilst tuning, getting to the races, at racestart, whilst race and after the races, NO SHOOTING AT ALL!

5.4 Paradise Mountain Drift Contest
Players will drift one after another down the routes given in the event map.
greatest value of (carHealth / time in seconds) wins.
The winners of all the drifts will do finals on Mount Chiliad.
The winner of the Contest will be the Littlewhitey's DriftKing!

5.5 Broken Cup
simply host any point to point and brake all the cars at the racestart before race starts.
Have fun racing! :P

6 Madness Day
These are madness events, featuring Last-man-standing DM's with one special weapon only.
6.1: Combat Shotgun
6.2: AK47
6.3: Grenade
6.4: Desert Eagle
6.5: Chainsaw
Locations in event maps album

7.1 EnzoMortelli's Convoy Marathon
Update on this in seperate Topic.

7.2 Silent Assassin
Players keep playing on like every day. One random of the players will be /pmed by the host to kill one other random player. If the victim can say the killers full, correct nickname + clantags in mainchat before getting killed, the assassin lost. If a player guesses wrong three times (meaning accusing a player of being assassin by typing his full, corrcet name, who isn't the killer or guessing a killer without even being the victim) he's out of the event.
A succesful assassination gives 2 points, a succesful Guess 1 and a failed assasination -1, while a false typed nickname gives 0 as long as it isn't a case of guessing wrong.

7.3 Property Contest
Simple: Player holding the most properties after a certain time wins.

7.4 Casino Challenge
Player holding the most cash after a given time wins.
NO entering the property checkpoints! NO using any money making opportunity of LWs other then the Casinos!
ALL three Casinos allowed! Killing allowed!

7.5 Wingkill Event
Player with some weak weapons standing on high point versus Player in dodo, who tries to knock him off with the wings.
Simple.

8.1 San Andreas Walking Event
Host walks first, no overtaking the host. NO running, NO sprinting, NO killing/shooting/boxing/hitting/stabbing, NOTHING, just walk.
Any ruiner should be kicked on sight, tps back for the victims of ruiners attacks.
My suggestion: From LV to Chiliad Top :P will take some time :P

9.1 Fight Club Boxing Tournament
1st RULE: You do not talk about the FIGHT CLUB.
2nd RULE: You DO NOT talk about the FIGHT CLUB.
3rd RULE: If someone is dead, the fight is over and he's out the FIGHT CLUB.
4th RULE: Only two guys to one fight.
5th RULE: One fight at a time.
6th RULE: No weapons of any kind.
7th RULE: Fights will go on as long as they have to, if your's is over and you still live, get at the end of the queue again.
8th RULE: The both standing first in the row will fight against each other.

9.2 Katana Duel Club
Two fighters will fight in the middle of the crowd which will stay in a circle around the fighters. Anyone walking in the fight zone will be kicked from event. Also who looses a fight will be out. Only one fight at a time, no fighting in the crowd!

9.3 Dildo Fights FFA
Last Man standing in SF Police Dept Shower Room, dildo only :P

9.4 Blueberry Liquor Store BeatUp
LMS with Brass Knuckles.

10.1 Blueberry Projects FFA
LMS @ the blueberry projects. Hosts decision wether the refill and the houses should be accesable, it'll maybe bring even more fun.
Same weapon set for all. NO exiting the project's ground and entering the street!

10.2 Stripper Beatdown
LMS @ South Stripclub (inside) Baseballbat only!

10.3 Richman Contest
LMS @ any House in Richman. Every player gets a single random weapon!
version 2: fully random weapons :D

10.4 Jefferson Motel Madness
LMS at the Jefferson Motel Place. Players may buy weapons by their selves. NO RESPAWNS. If you are dead, come back on yourself. The price will be split up under all players that are still INSIDE the building after a given time. (I'd suggest /freezeall at the end)

10.5 Disco Update
LMS in the Alhambra Club, Set spawnpoint directly infront of the building, fights are INSIDE only.
ALL players start with the same weapon: Baseball bat.
Version 1: (requires lot of admins and admin work, but will give most fun) Each player in his own group, will get his weapon updated at death.
Version 2: Update all weapons after certain number of deaths.
Version 3: Update all weapons after certain time.
Weapon Update Chain: Baseball bat, Katana, 9mm, silenced 9mm, deagle, rifle, shotgun, tec9, uzi, sawnoff, smg, combat shotgun, ak47, m4, (grenade, rocketlauncher, minigun).

11 Day of death
This day is all about suiciding, <3 Miczi for this idea :D
These 4 events are only suggestions, and locations could be everywhere.
No limits to fantasy, find your own special way and place to suicide :P
High Jump: jump from high point and die
Flying Asses: get hit down from high point by a vehicle or plane/wing
Rustle 'n' Spin: Stand together on plane's wings, plane flies high and turns head-down (This implies NO nevada-plane)
Chop-Chop-Dead: jump from high point onto a flying helicopter's blades.

12.1 Catz 'n' Dawgz dogfights
Simple: 1-3 admins in Hydra's VS countless players in rustlers
Note: may be not a bad idea to have some admin in the rustler team watching for ruiners.

12.2 David VS Goliath
Countless players on-foot VS 1 admin in Hunter
Location indicated in the map album: camping inside the buildings is allowed, but no hiding deep inside for longer time!

12.3 Chop Chop Derby
LMS using Helis of all kinds (except Hunter and Seasparrow)
NO usage of weapons, it's a crash-derby.
NO leaving the battlezone.

12.4 Dodo Driveby derby
LDF :P (Last Dodo Flying) with passenger having SMG
i'd suggest making a seperate group for all the passengers, and /freezeall, then /unfreezeall when all dodos are airbourne
ramming in air allowed, but wont take you far.
NO ramming or shooting on ground or whilst takeoff!

12.5 Rustler Fleet Battle
NO shooting a rustler of the own fleet.
else like TDM.
Both fleets takeoff at same time.

13 Attack And Defend Day
While AAD got pretty popular, i'd rather say do it like you are used to, but let me suggest another version:
Team D(efence) gets 2-3 minutes to prepare, the A(ttack) will start at their spawnpoint.
D has to defend the base for a given time, A has to kill all D's in the area, so D needs a respawn after 20-30 seconds, NOT immediatly!
also i'd suggest low or limited ammu for the weapons.
If this would be possible anyhow, i'm sure it'd be great fun. Locations in the album below.
Suggested Weapon sets:
13.1: A : deagle, smg, spaz | D : 9mm, m4, sniper
13.2: A : deagle, uzi, sawn, ak47 | D : deagle, tec9, shotgun, ak47
13.3: A : silenced, smg, spaz, m4, sniper, knife | D : 9mm, uzi, ak47, rifle, katana
13.4: A : 9mm, rifle, ak47 | D : shotgun, sniper, uzi
13.5: player's decision

14.1 V-Rock Protect the president
two teams, with one president in one team. The other team has to kill the president, while his team has to protect him.
Simple rules: Attackers: Kill the president!, Defence: Kill all Attackers! Both: Never leave V-Rock Hotel!
NOTE: due to recent changes you will find the event map for this under 7.1 in the locations album. 

14.2 HardCore event
Fighting with only 2 weapons on low health
One handgun, one automatic or rifle
if possible: maybe one grenade OR one smoke grenade OR one shot RPG
max 40 hp, rather 20-30

14.3 Marked Man
Same as 'Kill The President', one player gets teleported far away and marked, and the others must kill him.

14.4 Find The Invisible Dolphin!
Also Miczi's idea <3
An admin will hide using hidden blip, then give hints where he could be found. The players have to hunt him down. First player to shoot him wins.

14.5 B-I-K-E-Game
originally Jet's idea, one player shows a stunt, and the others have to do it as well. If a player fails a stunt, he receives a letter of the word BIKE.
If he has all four letters he's out.
If a player fails while showing his own stunt, he receives a letter too, and no-one has to do the stunt and it's next player's turn.

Thatz all the infos. For a album with all the Locations click here!

NOTE: due to personal issues i had to move the Convoy Marathon to the 25.9. and V-Rock PTP to the 2.10. but you will still find the Map for V-Rock under 7.1 in the album.

Have Fun Ppls!