Author Topic: /kill is broken  (Read 3854 times)

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Offline PawnFox

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Re: /kill is broken
« Reply #15 on: August 06, 2013, 03:41:06 PM »
/myskin :p
Is it new command ?    ???

Yeah, will be, when LW_LVDM 2.9.0 will be released.

Offline BikeDriver

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Re: /kill is broken
« Reply #16 on: August 06, 2013, 04:20:01 PM »
Yeah, will be, when LW_LVDM 2.9.0 will be released.

WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN? WHEN?

:P
BikeDriv:))))

Haha blwelrwelrt, I registered here earlier :P

Offline PawnFox

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Re: /kill is broken
« Reply #17 on: August 06, 2013, 05:00:12 PM »
As blewert said:

I wrote a temporary fix that fixes /kill, and adds aliases to it (like /die and /suicide) via a filterscript. I also fixed the death-messages in the window, when the killer's id is INVALID_PLAYER_ID (they now show if you nobody kills you).

This is only a temporary fix though, and as mentioned before, this is fully fixed in 2.9.0. We're at the stage where we're testing it before it goes on to the main server, and we're carrying out some private beta testing. We need to iron out some bugs before we put it on littlewhitey's publicly for a beta-test, and I'm sure that'll be fairly soon (in a week or so)!