Author Topic: Shark's Fun Nights  (Read 27263 times)

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Offline Shark

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Re: Shark's Fun Nights
« Reply #15 on: September 08, 2008, 03:35:29 AM »
How come?


<eDiTbOt> [3] deano: SolidShark are you a server robot thing?

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Offline KmanN

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Re: Shark's Fun Nights
« Reply #16 on: September 08, 2008, 04:54:05 AM »
it glitches and the tank goes flipping in the air
Quote
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Offline TuNeFisH

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Re: Shark's Fun Nights
« Reply #17 on: September 08, 2008, 09:18:56 AM »
c'mon guys, if that's really a problem on LW's teleporting vehicles to interiors, then i really lost my respect for the LW sripters... thats really the easiest thing to script!

when setting new position, add this:
Code: [Select]
LinkVehicleToInterior(carid, interiorID); ;)

and btw, shark: GMT+1 is not England time, its Berlin/Amsterdam/Paris... England is GMT(0)
So when does it actually start? I would like to participate
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Offline [JOKER]sugar

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Re: Shark's Fun Nights
« Reply #18 on: September 08, 2008, 10:23:56 AM »
me wants in jajajjajajaaja



if it aint what i wanna hear then dont say nothing at all x

Offline Shark

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Re: Shark's Fun Nights
« Reply #19 on: September 08, 2008, 01:33:31 PM »
I've edited the timezone now, thanks tunefish. And Kmann, with a low /drop it could be fixed, I think.


<eDiTbOt> [3] deano: SolidShark are you a server robot thing?

<PuberK> *** Report from [PvA]Revolutionz(13): 130 Judenpenis name? think it might mean jews penis :x

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Offline [W]IDmad

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Re: Shark's Fun Nights
« Reply #20 on: September 08, 2008, 01:51:17 PM »
I'm in I guess

Offline [LW][KFJ]Zegro REPRESENT

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Re: Shark's Fun Nights
« Reply #21 on: September 08, 2008, 05:50:23 PM »
shark you cant tele the tank rember when you had rizla teleport the tank when i had  it........
but.
what you do is teleport the tank +5 height
that way, when brought to you, the tank doesn't bounce off of the ground as it is in the air
:>

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Offline THEWICKERMAN

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Re: Shark's Fun Nights
« Reply #22 on: September 08, 2008, 05:55:52 PM »
or get a lv 3 admin to spawn a new one? btw get in a tank and get someone to stand on it and spawn another one, then enjoy sailing through the sky at mach 3 8)
"hast thou yet all cups in the cabinet?"

Offline Hellweed

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Re: Shark's Fun Nights
« Reply #23 on: September 08, 2008, 05:57:07 PM »
the best one looks like the marathon a very good one indeed  ;)

Offline [V3loc1Ty]

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Re: Shark's Fun Nights
« Reply #24 on: September 08, 2008, 07:53:33 PM »
One question V3, do you want to participate on the other two events or just be a referee?
I'm defo in the other 2 events (as a participant). Just can't be arsed to walk from north LV to south LS i guess. :P
By the way.. you spelled my name wrong in the participants list. :-*


Offline LIG3R

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Re: Shark's Fun Nights
« Reply #25 on: September 08, 2008, 08:14:00 PM »
nice event man im looking forward to these 8)

Offline Grilla

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Re: Shark's Fun Nights
« Reply #26 on: September 08, 2008, 08:27:13 PM »
i wannt do the derby and none of the other events :D tho i will take part as it most events like this are AWESOME!

Offline gotflash

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Re: Shark's Fun Nights
« Reply #27 on: September 09, 2008, 01:35:43 PM »
ooo i want in! thats [LW]gotflash btw  ::)

Offline eDiT

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Re: Shark's Fun Nights
« Reply #28 on: September 09, 2008, 04:19:48 PM »
c'mon guys, if that's really a problem on LW's teleporting vehicles to interiors, then i really lost my respect for the LW sripters... thats really the easiest thing to script!

when setting new position, add this:
Code: [Select]
LinkVehicleToInterior(carid, interiorID); ;)

and btw, shark: GMT+1 is not England time, its Berlin/Amsterdam/Paris... England is GMT(0)
So when does it actually start? I would like to participate

Interior vehicle teleporting has always worked... Simon has never failed us!

Offline [BA]iMmOrTaLiTy

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Re: Shark's Fun Nights
« Reply #29 on: September 09, 2008, 09:37:42 PM »
Sign me up u dirty whore