Author Topic: Christmas Tree Competition  (Read 35281 times)

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Andre9977

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Re: Christmas Tree Competition
« Reply #60 on: November 23, 2008, 01:19:45 PM »
yeah, Firefly's one is good. Definitely large amount of work put into it.

But I don't think that the actual "imago" of the tree doesn't go well with LW's... kinda. dunno

Offline eDiT

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Re: Christmas Tree Competition
« Reply #61 on: November 23, 2008, 01:33:35 PM »
wow firefly! thats a really good tree!
are we going to have a vote on whose tree to add?

Andre9977

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Re: Christmas Tree Competition
« Reply #62 on: November 23, 2008, 02:29:26 PM »
wow firefly! thats a really good tree!
are we going to have a vote on whose tree to add?
stretched it even longer, hope thats okay for you, sneaky.
So we can start the vote on December the 1st. And than we ll add one or more trees to the server before x-mas.
I suppose.

Offline [eVo]Rizla

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Re: Christmas Tree Competition
« Reply #63 on: November 23, 2008, 05:01:51 PM »



wouldnt that be kinda inside the 2nd ship? :(

Andre9977

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Re: Christmas Tree Competition
« Reply #64 on: November 23, 2008, 05:06:41 PM »
Rizla,

I thought it would be but I re-checked and lets hope I was correct and it won't get glitched with the ship :D

Offline [eVo]Rizla

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Re: Christmas Tree Competition
« Reply #65 on: November 23, 2008, 05:13:51 PM »
mmmmm looks tight :o

Andre9977

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Re: Christmas Tree Competition
« Reply #66 on: November 23, 2008, 05:16:42 PM »
And probably will be  :'(

Offline [Sx]Firefly[UB]

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Re: Christmas Tree Competition
« Reply #67 on: November 23, 2008, 07:53:43 PM »
i took some night shots and i thought id post them on a new post since page 5 has a lotta pics on it already...







the helicopter's kinda in the way but u get the idea... :p .. added some lights to the top after i found it was kinda dark

nd benny i didn't really steal ur idea, i was gonna make a huge tree to start with... xD

[edit] i have no clue why the pics are so blurry.. think its cuz i cut/paste it into Paint..... but it looks better in game... :o
« Last Edit: November 23, 2008, 08:04:11 PM by [L]Firefly[GS] »


Offline S3rs

Re: Christmas Tree Competition
« Reply #68 on: November 23, 2008, 10:14:47 PM »
Looking forward to it :D

Offline [Sx]Firefly[UB]

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Re: Christmas Tree Competition
« Reply #69 on: November 23, 2008, 11:08:59 PM »
one thing, there is a group of "christmas lights" by LS near the skate park.... can i import that in?? i didn't make em or anything, just found em and moved em... i'll post a SS to show it..

« Last Edit: November 24, 2008, 12:05:01 AM by [L]Firefly[GS] »


Offline [Sx]Firefly[UB]

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Re: Christmas Tree Competition
« Reply #70 on: November 23, 2008, 11:39:11 PM »
to be honest firefly if u did that in 3 weeks... you could have done it alot better. to me it looks a bit messy.. im still working on mine right now.. (i couldnt work on it cuz i had things to do with the clan and other things) anyway whats the plateau for on top ? just for view or also other purposes.. i dont think people will actually use it. but thats my opinion. Also u might wanne remove ur name lol.. i find it a bit ego like u know...

lulz well its not like i sat here for 3 weeks straight... but actually i made it messy on purpose, i thew stuff around and flipped em randomly... but i took at least a minute to place each object on there..... and i don't really know what the plateau is for.. its way too high for sniping.. i guess it was just a last minute touch cuz i thought the top was kinda boring...

about my name, i purposely built it with those pole segments instead of metal railing.... cuz its destroyable :p... u can knock it over with just about anything... i thought it was a fun touch to it... :) but i'll remove it if a lotta ppl don't like it...


Offline [Sx]Firefly[UB]

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Re: Christmas Tree Competition
« Reply #71 on: November 24, 2008, 12:14:06 AM »
ah just another thing how did u spot it at night cuz ive been dieing to see mine in nighttime.. :/

oh, if u use MTA map editor, after u load the race, go down to "race settings", then "start time", and set the time to 00 00 or some time at night, press ESC, and select "test race", at "custom start point and vehicle", point the shiny dot at the ground and pick whatever vehicle u want...


Offline [Sx]Firefly[UB]

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Re: Christmas Tree Competition
« Reply #72 on: November 24, 2008, 12:21:37 AM »
ah just another thing how did u spot it at night cuz ive been dieing to see mine in nighttime.. :/

oh, if u use MTA map editor, after u load the race, go down to "race settings", then "start time", and set the time to 00 00 or some time at night, press ESC, and select "test race", at "custom start point and vehicle", point the shiny dot at the ground and pick whatever vehicle u want...

ive beat u to it already lol xD anyway   to what format does the .map need to be converted to?

i opened it with notepad and it looks like its already in script version.. i don't think u have to do anything with it for now... :p


Offline [Sx]Firefly[UB]

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Re: Christmas Tree Competition
« Reply #73 on: November 24, 2008, 12:34:41 AM »
well i wanne check mine out on foot so.. and u cant add a .map file if it aint converted to something else lol.. well thats what google told me xD hahaha

UPDATE:
how much objects can we use ?:S:S:S cuz mine is a little over 200 i think

im not sure, but i got stuck at around 260... i was planning to add a fake generator and powerlines at the base of teh piramid but halfway though it simply refused to display any more objects..... i don't know if its because my graphics card won't process anymore or if there's some kinda limit to it...


Offline [Sx]Firefly[UB]

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Re: Christmas Tree Competition
« Reply #74 on: November 24, 2008, 01:40:54 AM »
normal server limit can hold an extra of 150 added objects but theres something called a objectstreamer or something so u can add more i think thats what LW uses. Well tomorrow ill finish the tree and ill post a pic of it on 1st of december when the vote is starting

yeah i think its easy to overcome the 150 limit since stunt servers and buncha others have massive amounts of added ramps and all that fun stuff...