Poll

Do you want this idea implented?

Yes
11 (25.6%)
No
28 (65.1%)
I will stop being lame
4 (9.3%)

Total Members Voted: 43

Voting closed: July 15, 2009, 07:13:42 PM

Author Topic: Anti cheap killing!  (Read 5342 times)

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Sneaky

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Anti cheap killing!
« on: July 08, 2009, 07:13:42 PM »
Hey,

I was thinking of adding a "anti run-in-shop-while-in-a-fight", alot of players (not naming any names :P) run into ammunation or a shop while in a middle of a fight to get health, this is really lame.

So my idea was, either block the entrances of places such as north ammunation (where there are alot of fight going on) and force players to type /enter to enter the ammunation, OR create a small barrier around shops which are located at populair fighting places so players are forced to jump over it and make it harder to run into ammunation.

OR

You could all stop being lame and don't run into ammunation, not cheap killing such as:

Drivebying (at people on foot)
Helikilling
Groundshooting
Doorshooting people unprovoked
Etc etc

What do you think? Personally I respect players who do 'not cheap kill' ALOT then players who do 'cheap kill' so I vote "I will stop being lame" 8)

Offline Starsky

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Re: Anti cheap killing!
« Reply #1 on: July 08, 2009, 07:33:35 PM »
i think doorshooting and groundshooting should be allowed

Offline AJP

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Re: Anti cheap killing!
« Reply #2 on: July 08, 2009, 07:36:53 PM »
A box or two around ammunation is nice, but as for helikilling, groundkilling, etc... It's kind of part of SA:MP..
If you want real fair fights you can always step away from the crowd or have a duel in the da.

Sneaky

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Re: Anti cheap killing!
« Reply #3 on: July 08, 2009, 07:41:12 PM »
Well it's not going to be that we will dissallow it, just the running into ammu would be harder and make it more fair you know.

Offline AJP

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Re: Anti cheap killing!
« Reply #4 on: July 08, 2009, 07:44:35 PM »
Well it's not going to be that we will dissallow it, just the running into ammu would be harder and make it more fair you know.
So I vote yes on something infront of Ammunations/Banks  so that you have to do climb animation.

Offline Fryze

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Re: Anti cheap killing!
« Reply #5 on: July 08, 2009, 07:55:20 PM »
good idea sneaky :)
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Offline [NAB]DarkZomb

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Re: Anti cheap killing!
« Reply #6 on: July 08, 2009, 08:04:13 PM »
Mmmm I vote no, cus sometimes some n00bs (I won't mention them, and it's not my clan ;)) fight 5 vs 1 then you gotta go inside to have a little chance to "survive", so a barrier to get inside + the new switching allowed rule = IMPOSSIBLE

:)
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Offline mayhem

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Re: Anti cheap killing!
« Reply #7 on: July 08, 2009, 08:05:36 PM »
No  >:(

Offline [Dr]Paul

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Re: Anti cheap killing!
« Reply #8 on: July 08, 2009, 08:21:32 PM »
no way, is enough hard go with money into the ammu to get weapons, and u want to put a barrier. im not one of the lame asses to go inside to get armor, but, i dont like this idea.


Offline [V]ACE

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Re: Anti cheap killing!
« Reply #9 on: July 08, 2009, 08:36:12 PM »
NO! Running is part of the game!

If you cant kill em before they run then so be it! :D


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Offline Raku

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Re: Anti cheap killing!
« Reply #10 on: July 08, 2009, 08:51:32 PM »
Oh man i love this idea,stay and fight till u die nubos!

Offline Slice

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Re: Anti cheap killing!
« Reply #11 on: July 08, 2009, 09:18:21 PM »


Yes!

Offline PyroFox

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Re: Anti cheap killing!
« Reply #12 on: July 08, 2009, 10:02:45 PM »
No. Since switching is allowed now it should be way easier to kill people who run into ammu since you dont have to wait for the sawn reload to finish, also this would increase the number of campers around ammu since it would be much easier to kill them before they get in. No need for this.

Offline Chainer

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Re: Anti cheap killing!
« Reply #13 on: July 08, 2009, 10:20:31 PM »
Big no. The whole point of the gamemode is that you have the freedom to roam and fight however you want; running from fights and killing in ways such as helikills should be allowed (and should not be made any harder than they currently are).

Offline BiG_Sm0k3

Re: Anti cheap killing!
« Reply #14 on: July 08, 2009, 11:20:44 PM »
why not closing all interiors :D
and make checkpoints that you must /enter  to enter is
going to be a little bit long but will be very good!"