Author Topic: [SA] [SWK]  (Read 372418 times)

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Offline Slice

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Re: [SA] [SWK]
« Reply #150 on: February 22, 2009, 01:17:16 AM »
Is it just me, or am I the only one who actually thought the war was fun?
The server was messed up, everyone flaming at everyone etc.. But still, it was fun.

And you didn't have to ban me from the #swk channel shark! Is it cause I'm 2 ez 4 u? :(

DJ_Contagious

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Re: [SA] [SWK]
« Reply #151 on: February 22, 2009, 01:23:12 AM »
And to you, Contagious, I don't understand why you are supporting his opinion (which is wrong) instead of telling what really happened.

what?

you want me to tell them that the server that "you made in an hour" was to unstable to hold 16 ppl?
and that we STILL got 30-22 even though we were playing with 4 ppl and you had 5 the ENTIRE 2nd round?

or is it that when we had players crashed, we "kept going", but the SECOND that you guys were missing one player, we had to stop?

or do YOU want to tell them? hm?

your choice bud



Offline KmanN

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Re: [SA] [SWK]
« Reply #152 on: February 22, 2009, 02:06:42 AM »
And to you, Contagious, I don't understand why you are supporting his opinion (which is wrong) instead of telling what really happened.

what?

you want me to tell them that the server that "you made in an hour" was to unstable to hold 16 ppl?
and that we STILL got 30-22 even though we were playing with 4 ppl and you had 5 the ENTIRE 2nd round?

or is it that when we had players crashed, we "kept going", but the SECOND that you guys were missing one player, we had to stop?

or do YOU want to tell them? hm?

your choice bud



you want proof i gotz video !
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Sneaky

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Re: [SA] [SWK]
« Reply #153 on: February 22, 2009, 04:16:15 AM »
From what I heard SWK had only 2 hours to come up with a decent gamemode, a server and everything so you cant really blame them for not having a decent server.

About the time outs, normally in a clanwar if someone times out they just keep playing and the player who times out rejoins back in the match and starts playing again.

I know a little fix for that tho, you could make an check OnPlayerDisconnect see if the reason is timeout, then pause the match for 1 minute (freeze all players), let the timed out player rejoin and it continues..


DJ_Contagious

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Re: [SA] [SWK]
« Reply #154 on: February 22, 2009, 04:24:26 AM »
From what I heard SWK had only 2 hours to come up with a decent gamemode, a server and everything so you cant really blame them for not having a decent server.

About the time outs, normally in a clanwar if someone times out they just keep playing and the player who times out rejoins back in the match and starts playing again.

I know a little fix for that tho, you could make an check OnPlayerDisconnect see if the reason is timeout, then pause the match for 1 minute (freeze all players), let the timed out player rejoin and it continues..



:O sounds like a good idea

i'll mention it to Slice since he's adding a clan war gamemode to our server
thx ;)

Offline Nemesis

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Re: [SA] [SWK]
« Reply #155 on: February 22, 2009, 07:13:14 AM »
From what I heard SWK had only 2 hours to come up with a decent gamemode, a server and everything so you cant really blame them for not having a decent server.

About the time outs, normally in a clanwar if someone times out they just keep playing and the player who times out rejoins back in the match and starts playing again.

I know a little fix for that tho, you could make an check OnPlayerDisconnect see if the reason is timeout, then pause the match for 1 minute (freeze all players), let the timed out player rejoin and it continues..



:O sounds like a good idea

i'll mention it to Slice since he's adding a clan war gamemode to our server
thx ;)

Cool, rematch us anytime you want on Slice's Gamemode, i admit the mod and server wasn't great, but it was the best we could do in less then 2 hours, and im very grateful for it, if it hadn't of been for Hellweed, Wesley and Dacads, there wouldn't of been a war yesterday

DJ_Contagious

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Re: [SA] [SWK]
« Reply #156 on: February 22, 2009, 08:30:36 AM »
From what I heard SWK had only 2 hours to come up with a decent gamemode, a server and everything so you cant really blame them for not having a decent server.

About the time outs, normally in a clanwar if someone times out they just keep playing and the player who times out rejoins back in the match and starts playing again.

I know a little fix for that tho, you could make an check OnPlayerDisconnect see if the reason is timeout, then pause the match for 1 minute (freeze all players), let the timed out player rejoin and it continues..



:O sounds like a good idea

i'll mention it to Slice since he's adding a clan war gamemode to our server
thx ;)

Cool, rematch us anytime you want on Slice's Gamemode, i admit the mod and server wasn't great, but it was the best we could do in less then 2 hours, and im very grateful for it, if it hadn't of been for Hellweed, Wesley and Dacads, there wouldn't of been a war yesterday
Fo sho
Not anytime soon though
We gotta train our new members :D but you bet theres gonna be a [Nx] v. [SWK] II
Ill see if i can get it on Pay-Per-View  :D

Offline Nemesis

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Re: [SA] [SWK]
« Reply #157 on: February 22, 2009, 09:27:26 AM »
From what I heard SWK had only 2 hours to come up with a decent gamemode, a server and everything so you cant really blame them for not having a decent server.

About the time outs, normally in a clanwar if someone times out they just keep playing and the player who times out rejoins back in the match and starts playing again.

I know a little fix for that tho, you could make an check OnPlayerDisconnect see if the reason is timeout, then pause the match for 1 minute (freeze all players), let the timed out player rejoin and it continues..



:O sounds like a good idea

i'll mention it to Slice since he's adding a clan war gamemode to our server
thx ;)

Cool, rematch us anytime you want on Slice's Gamemode, i admit the mod and server wasn't great, but it was the best we could do in less then 2 hours, and im very grateful for it, if it hadn't of been for Hellweed, Wesley and Dacads, there wouldn't of been a war yesterday
Fo sho
Not anytime soon though
We gotta train our new members :D but you bet theres gonna be a [Nx] v. [SWK] II
Ill see if i can get it on Pay-Per-View  :D

Ok cool, looking forward to it, this time ill be fighting too =D

Offline Shark

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Re: [SA] [SWK]
« Reply #158 on: February 22, 2009, 01:40:13 PM »
And to you, Contagious, I don't understand why you are supporting his opinion (which is wrong) instead of telling what really happened.

what?

you want me to tell them that the server that "you made in an hour" was to unstable to hold 16 ppl?
and that we STILL got 30-22 even though we were playing with 4 ppl and you had 5 the ENTIRE 2nd round?

or is it that when we had players crashed, we "kept going", but the SECOND that you guys were missing one player, we had to stop?

or do YOU want to tell them? hm?

your choice bud



You didn't even win a round for 30-22. You were winning 14-13 because every SWK stopped moving and told you to stop, but you kept shooting, thus giving you a higher score. And after all the players crashed we didn't keep going, the scores were reset, so go make up your own stuff somewhere else.


<eDiTbOt> [3] deano: SolidShark are you a server robot thing?

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<[W]IDmad> hope my boyfriend won't mind it

DJ_Contagious

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Re: [SA] [SWK]
« Reply #159 on: February 22, 2009, 09:06:43 PM »
And to you, Contagious, I don't understand why you are supporting his opinion (which is wrong) instead of telling what really happened.

what?

you want me to tell them that the server that "you made in an hour" was to unstable to hold 16 ppl?
and that we STILL got 30-22 even though we were playing with 4 ppl and you had 5 the ENTIRE 2nd round?

or is it that when we had players crashed, we "kept going", but the SECOND that you guys were missing one player, we had to stop?

or do YOU want to tell them? hm?

your choice bud



You didn't even win a round for 30-22. You were winning 14-13 because every SWK stopped moving and told you to stop, but you kept shooting, thus giving you a higher score. And after all the players crashed we didn't keep going, the scores were reset, so go make up your own stuff somewhere else.

omg you are the most ignorant person i've met

now WHERE in the hell did i say we won that round?

Round 1: SWK: 30 - Nx: 23
Round 2: SWK: 30 - Nx: 22

I'll keep you up to date on round 2, and 3 if its played.

next time try to UNDERSTAND what people are saying instead of throwing a hissy fit

Offline Nemesis

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Re: [SA] [SWK]
« Reply #160 on: February 23, 2009, 02:51:56 PM »
Quote from: Contagious
guarantee if it were NiGHTMARE/Morphine/Slice/Kmann/Me/Alvarez that they were fighting, it would be the other way

The war obviously proved otherwise, you for example only got 3 kills

If you want to prove yourself as the mighty Contagious etc etc challenge us again and we'll get a proper server ready and you can 'shine' all you want.

Offline [Shade]

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Re: [SA] [SWK]
« Reply #161 on: February 23, 2009, 03:59:34 PM »
From what I heard SWK had only 2 hours to come up with a decent gamemode, a server and everything so you cant really blame them for not having a decent server.
its their fault for not being prepared..

You didn't even win a round for 30-22. You were winning 14-13 because every SWK stopped moving and told you to stop, but you kept shooting, thus giving you a higher score. And after all the players crashed we didn't keep going, the scores were reset, so go make up your own stuff somewhere else.

Yeah and you forgot to mention we lost at least 5 points when that no reloader came in called [Nx]Roleplay and started shooting our members?
And it was faith that killed slice once EVERYBODY had stopped fighting
« Last Edit: February 23, 2009, 04:02:25 PM by [Nx]Shade »

Offline Nemesis

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Re: [SA] [SWK]
« Reply #162 on: February 23, 2009, 04:03:45 PM »
From what I heard SWK had only 2 hours to come up with a decent gamemode, a server and everything so you cant really blame them for not having a decent server.
its their fault for not being prepared

Your so fucking ignorant

YOU (Nx) told us YOU'D have the server done for the war INCLUDING the gamemode, but then on the last day Contagious said Slice didn't do it, gave him a little remark, and then said he'd try and sort it out, 2 hours before the match we got absolutely no confirmation so THEN we took it into our own hands.

Offline dugi

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Re: [SA] [SWK]
« Reply #163 on: February 23, 2009, 04:20:53 PM »
Please calm down and stop flaming, if you will continue it will result in a 3 day lock of your clan threads.

DJ_Contagious

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Re: [SA] [SWK]
« Reply #164 on: February 23, 2009, 04:51:58 PM »
Quote from: Contagious
guarantee if it were NiGHTMARE/Morphine/Slice/Kmann/Me/Alvarez that they were fighting, it would be the other way

The war obviously proved otherwise, you for example only got 3 kills

If you want to prove yourself as the mighty Contagious etc etc challenge us again and we'll get a proper server ready and you can 'shine' all you want.

lol

actually no

thats more of a fuckin  LOL

lets see hmm, one question

how many kills did YOU get? huh
oh you werent there?

funny, alot of smack talk coming from a guy who talks shit behind the curtains

look, YOUR the one who practically called US out for the clan war
so dont blame us for not having things prepared when we told you 2 WEEKS beforehand

all i wanted to do was see you 1 on 1 from the beginning, so dont even come at us with all your yappin
its just showing how much respect you have as a person