littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)

MTA Server - 37.187.242.161:22003 => General Discussion => Topic started by: raz0 on July 24, 2008, 02:44:57 PM

Title: Showcase your maps
Post by: raz0 on July 24, 2008, 02:44:57 PM
Hi,

I thought it might be a good idea to start a thread where people could show off their new (or fixed) maps to the community and maybe give a little sales speech about them. ;) We all know how people keep voting for the tried and true, so here is a great opportunity to get your new map some publicity and make it more popular! :) Pictures mandatory!
Title: Re: Showcase your maps
Post by: raz0 on July 24, 2008, 03:19:49 PM
EDIT: The map is now called Vertical_DD instead, replacing the old version, which had camping problems. I've also aligned the halfpipe so that if you jump out of it and don't have enough speed to reach the secret hunter, you'll land on the road below.

All right, I'll start off myself. I've recently uploaded a modified version of my previous map Vertical_DD. The new map is called Highly_Vertical_DD and sets out to try and fix some of the problems that I noticed with Vertical_DD. The primary problem I identified was that while most of the map was pretty dangerous with narrow paths and slopes, the top was pretty safe. On Vertical_DD most people drive straight to the top of the map and fool around up there for the remaining duration of the DD. I fixed this by making the top *a lot* more dangerous. The half pipe that was there before is now a lot narrower, and very little is horizontal at the top any more. From there I got a little carried away and made the rest of the map equally hard. It was actually my intention that Highly_Vertical_DD should replace the original, but since I made so many changes, I decided to upload it as a new map.

More narrow "half pipe" used to jump to "secret" hunter.
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi45.servimg.com%2Fu%2Ff45%2F11%2F95%2F12%2F66%2Fnarrow10.jpg&hash=93e52afce964193ab130586eaffcd8b87d3ce3ee) (http://www.servimg.com/image_preview.php?i=12&u=11951266)

More dangerous bottom part of the map.
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi45.servimg.com%2Fu%2Ff45%2F11%2F95%2F12%2F66%2Fbottom10.jpg&hash=3e200f6eb12d693e91d759d808aaccaa08bdf36f) (http://www.servimg.com/image_preview.php?i=13&u=11951266)
Title: Re: Showcase your maps
Post by: Snipe on July 24, 2008, 03:31:19 PM
ZOMG, dubbel post raz0, you digital space waster xD

Alrighty, my turn then. My latest map is in the S00X series, it's called S002_By_Snipe  ::).. This race has a lot of "secret" shortcuts and there are at least 20 possible routes through it. The start is spacious and it's near the East Las Venturas trainstation, from there it heads north and then it goes in to Las Venturas and it's north/northwestern areas with those big houses. Here are the pictures I took:

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0001-1.jpg&hash=db36930f89c0f1e8b534f131599c6e75cd346070)
The East trainstation of Las Venturas, with some decks on the rail tracks so you drive there reasonably fast too.

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0003.jpg&hash=40ddab8cacc0eb3cde898a060907caf7f3bd985e)
A shot near the Police Station which, as you can see, has multiple routes and pick-up-shortcuts. ;D

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0004.jpg&hash=e1dc407df904c3cdf8c4168f7f3ac344421b2a75)
Near Las Venturas' Northern trainstation, with a small tight part.

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0005-1.jpg&hash=4481854cbcfcbf773030796d9489e8d7537c9df9)
A little bit south of the Northern trainstation with an U-turn onto the highway section below, heading for the western area of LV.
Title: Re: Showcase your maps
Post by: MCvarial on July 24, 2008, 04:25:47 PM
My turn   ;D
My newest map is called isle, unfortunatly it didn't get through maptesting (like usual ::)).
Why well because of a poor start (I confirm :)) and crosspads.
But its fixed and uploaded again lets hope it passes maptesting...
Its a fast race with nrg-500, banshee and infernus over a buch of docks with alot of jumps
and to make it even better there are also hunters.

The fixed start with much room:
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0001-2.jpg&hash=d908c8883094682a151c7b8cb0bcec46d2872343)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0002-2.jpg&hash=f14dde200a9ddfcf3c8864db4b600d77b41b3a87)
The hunter pickups can be taken by driving over a submarine with a BMX.
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0003-1.jpg&hash=1216744b922c9def7f7eff0f1ace9f5465bd28d2)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0004-4.jpg&hash=081867afa8a62d6642df5ed6588f65c83f97be34)
some off the jumps:
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0008-2.jpg&hash=04c6e4bb255d988214d4f5daf6521be1026c9064)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0009-2.jpg&hash=bbb8f23b85b4aa357430cc6b4655b4f6f56d1f00)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0010.jpg&hash=0a1e64a155ed17ba9c9401a7182e2c1414bc52db)
And a new bridge to fix the crosspads:
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0006-1.jpg&hash=b7f28ddbfcf2695f0137e1e45aa7729241d8119a)
And if you want to see the end you will have to play it  :P

There is also a new version of RACE_JUMP_BOOM on the server with some minor fixes...
This is the biggest fix some of the cp's in the tunnel where bugged and easy to miss FIXED!
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0014-1.jpg&hash=cdb1aa44c0b22cdeaa682ad9695c36ac8926109e)
all jumps are remaid
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0011.jpg&hash=44ba28fcbc8e25992ab38606da99fc4fa31017a5)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0018-2.jpg&hash=70cb839e6c1fe7eb36965e343bf926749cdf3d7a)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0020-1.jpg&hash=633434a0105cc4942ec3fa52a334e4e8d26ddce8)
also the annoying one over the river with a fixed landing+jump
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0016-1.jpg&hash=62b597243b13597fa4e737fee06e4547585c9574)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0015.jpg&hash=c67ee1a6f81eba1421f46e9e6da684c759329347)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0017-2.jpg&hash=bbdb31a1e58fba4cc864cf61fa7369a4fc422a33)
tiny cp's removed
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0013-1.jpg&hash=d08b74584ecd1092d4d2d7f8531acb43ce4865c0)
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0012-1.jpg&hash=0601bbc8f4f09862dcf3666627216e8cf7ac64e2)
fixed ending
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0022.jpg&hash=94eec338adceaf452506e62ceac2f42d99fc93c7)

Title: Re: Showcase your maps
Post by: elbrujo on July 24, 2008, 05:34:31 PM
oh thk you Mcvarial for fixing race jump boom! it's nice!! it's a good news after the delete of going down & olympic jump ( keep some OLD SCHOOL races btw!!!)

ps: to everyone:it will be a good idea if you post your maps on this topic.in the case if we want to test it ( except if you build some tr@demark races!)
Title: Re: Showcase your maps
Post by: Snipe on July 24, 2008, 06:18:14 PM
Hmmm, it's nice to see someone actually fixing maps (unlike me lols, I will try to repair some in the coming days)... The huge straight where people miss CP's is a good fix, although I always slow down because of the easy missing :)... I'm not entirely sure if some fixes will work with the race_jump_boom map... for instance, those fences in the 8th shot seem to have no function to me, correct me if I'm wrong ;D... In any case, I'm looking forward to your races ;D
Title: Re: Showcase your maps
Post by: MCvarial on July 24, 2008, 06:58:58 PM
well here is isle you can download it but warn me when you modify it...

http://rapidshare.com/files/132116154/Isle.map.html
Title: Re: Showcase your maps
Post by: elbrujo on July 24, 2008, 07:55:06 PM
ok ok!
don't worry, i don't post my version ( isle-byElBrujo!!) :P
Title: Re: Showcase your maps
Post by: elbrujo on July 24, 2008, 08:46:12 PM
i think it's a good race & a good idea to play on docks without lamposts!

for your information, i give you some things i see when i play on it.

* the ramp & the jump after CP 81 are a bit hard. if you miss your jump, the next road to cp 83 is too higher, so you have to kill you:(
* about the CP's places, i see u place two CP too near at the beginning & at the end of  a turn (ex: CP 48-49).  i think u can increase the map's free flow & speed.
* Your spawnCP (in infernus, moto) can be place before the  nitro-repair pick or a bit after the water.
* you can add more cop's head between cp 82-83 :P

if it can help you....
ps: excuse my english  :D
Title: Re: Showcase your maps
Post by: Snipe on July 24, 2008, 09:01:43 PM
Hmmm, well, I tried your map too MCvarial... The only thing which I found was the Vortex-change, which was a bit surprising to me, since it had the same colour (blue) as the Z-350. Also, what Brujo said about the CP 83 I also found the jump a bit iffy, you should place some ramps in the ground to the roads where you have to land on, so in any case, you can get on those roads :)

I liked the scenery of the map, which was harbour-y. It resembled the docks of LS very well, especially in the begining! The jumps were okay to me, I didn't try the bikepart without speeding using the num-pad, so somebody has to check that! ;D
Title: Re: Showcase your maps
Post by: MCvarial on July 25, 2008, 05:09:24 PM
What about this version: http://rapidshare.com/files/132389662/Isle.map.html
Title: Re: Showcase your maps
Post by: Snipe on July 25, 2008, 05:48:18 PM
What about this version: http://rapidshare.com/files/132389662/Isle.map.html
Well, I tried it and have to say: keep the original.


That's all, good luck fixing :P
Title: Re: Showcase your maps
Post by: MCvarial on July 25, 2008, 06:37:52 PM
I wasn't planning to upload that map anyways caus I also think its kinda sucky...
Title: Re: Showcase your maps
Post by: mr.dogshit on July 28, 2008, 02:27:49 PM

tiny cp's removed
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0013-1.jpg&hash=d08b74584ecd1092d4d2d7f8531acb43ce4865c0)


I played the new RACE_JUMP_BOOM the other day... all was cool except ^that CP... If you catch the jump before that wrong, it can flip you off to the side slightly (its always been like that, but never really been much of a problem because it was easy to get back on track), but with the fences there - you're stuck and have to /kill.
Title: Re: Showcase your maps
Post by: MCvarial on July 28, 2008, 04:54:14 PM

tiny cp's removed
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi276.photobucket.com%2Falbums%2Fkk13%2FMCvarial%2Fmta-screen0013-1.jpg&hash=d08b74584ecd1092d4d2d7f8531acb43ce4865c0)


I played the new RACE_JUMP_BOOM the other day... all was cool except ^that CP... If you catch the jump before that wrong, it can flip you off to the side slightly (its always been like that, but never really been much of a problem because it was easy to get back on track), but with the fences there - you're stuck and have to /kill.

Don't worry its deleted anyways  :D
Title: Re: Showcase your maps
Post by: Rao on July 29, 2008, 05:10:06 PM
mcvarial,nice maps,these maps always are hard for me and i like it! ;D but at racejump boom,why somes cps are too small?
Title: Showcase your maps
Post by: Iltigo on July 30, 2008, 12:54:07 AM
My turn.

First I´d like to say, well done to Snipe for two very awesome maps s001 and s002 (btw found your secret shortcut on s001).
Second:

Not so long ago one very favorite map of mine has been deleted from the server due to a couple of bugs. This map was LR-yoyo_10. Yes for those that know it, the two main bugs pointed out in the deleted maps section of the forum, where the start -> it was quite unfair, as all racers were behind each other, and whan vehicle-change-bug, where you ended up under the road, rather then on it. Since this was one of my favorite maps, I heroicly got it from the trash bin of doom(translation: Asked Cygnus if he´d send it to me. He did) And I began work, first thing I fixed(with a little advice from raz0 The start is know neer the large pier under the railroad bridge  (as seen on the picture below), the starting vehicle is the NRG-500.

                                                  (https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi336.photobucket.com%2Falbums%2Fn327%2FIltigoCZ%2Fmta-screen0002.jpg&hash=190109493cda7ad0ad7d2e2b9e6e7b6e154b472c)
                                                                                      The starting grid of LR-yoyo_10

The Race then goes up a hill, on whitch lies the second checkpoint, after which you have too alternative routes to descide between, they´r the same lengh, so no trouble there.

                                                   (https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi336.photobucket.com%2Falbums%2Fn327%2FIltigoCZ%2Fmta-screen0003.jpg&hash=ac128886e94134ee0b43ef148d67d2879eaa0ac8)
                                                                                       Two Alternative Routes after cp #2

These two routes then combine into one again at cp #3 , and head on under the orginal start of the race(it´s delted so no need to look for it) after one sharp turn, your on route for cp #4(#2 in the original version), whitch changes you into an Infernus and puts you on route to the orginal gap jump, at whitch the car-change-bug used to be, when the landing infernus would sudenly change into a Sandking, but not anymore this problem is fixed.

                                                    (https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi336.photobucket.com%2Falbums%2Fn327%2FIltigoCZ%2Fmta-screen0006.jpg&hash=5ca5d4ead69f51df83e08780e6d9b1911bbb81c0)
                                                                                       Combining the two routes, and entering a sharp courner,
                                                       after with the old route and original start used to be.

So this is the map I fixed, I´m uploading it onto the server as we speak, I just hope it passes, Ill update you on this thread. In other News, I´m curently working on a map project of my own, looking forward to posting it here.
Title: Re: Showcase your maps
Post by: MCvarial on July 30, 2008, 03:35:30 PM
mcvarial,nice maps,these maps always are hard for me and i like it! ;D but at racejump boom,why somes cps are too small?

What cp's do you mean ??
Title: Re: Showcase your maps
Post by: Snipe on July 30, 2008, 10:30:46 PM
First I´d like to say, well done to Snipe for two very awesome maps s001 and s002 (btw found your secret shortcut on s001).
[Lots of blabla] Second:
... [/Lots of blabla]
Thanks, I has to fixxx the start of S002 though, since raz0 thinks it's necessary :P... I also have to fix some other maps which Cygnus sent me a million years ago! Priorities, priorities... sigh
Title: Re: Showcase your maps
Post by: Knuckles on July 30, 2008, 11:34:57 PM
OH it's nice to see this thread pop as I was actually working back on one of my best map that was deleted due to the end being screwed up.

If anyone remembers, I was working on race called "Sunset Ridge", if you looked up the MTA forums, it's located there: http://forum.mtasa.com/viewtopic.php?f=65&t=19997

Anyway, I trashed the part starting from the 180degrees turn, since it was going back to the other part of the race, I blew up the object limit, Raz0 had a quick look at it before last map testing session but I had to make some adjustements, I'll be testing it a bit then uploading it on the servers.

[Updated Screenshots to come]
Title: Re: Showcase your maps
Post by: Microemission on August 01, 2008, 01:01:43 PM
teh map is kewl
Title: Re: Showcase your maps
Post by: Snipe on August 08, 2008, 07:55:42 PM
Another update from my part. I'm currently working on a new DD (I believe it's called like that). It's called Dash_Or_Die_By_Snipe. Basicly, what it is, it's an obstacle course with jumps, vehicle changes and a lot of, obviously, obstacles ;D

Here's a little preview
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0006.jpg&hash=1c89a5f402a293652cc9f5fabf6fd2c557d25757)
The start is in the 2 hangars

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0007-1.jpg&hash=c75bbb50a45a1b80b0c88658a90f9b19793ecbf7)
Here's one of the vehicle changing points

I can not tell you more about the map, since I'm still working on it... It will get more stuff and more obstacles when I find some time to build it... I also can't determine when it probably will be ready. I will try to update as often as possible :)
Title: Re: Showcase your maps
Post by: Snipe on August 11, 2008, 03:50:11 PM
OH NOES, double posting :(
Ah well, just want to show you guys some new screens of my upcoming new DD map or whatever it's called. Here goes:

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0008-1.jpg&hash=3636b0ca3261fa303618f3791636819647f7f0b0)
I think this is a LW's first. It's grinding with a Monster across some fences (which off course cannot break :) ).

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0009-1.jpg&hash=136158b8bb21914e8807b23289bb52207943e2f4)
There are 2 of those grind-parts, a short one and a longer one with a little slope in it. It's kind of tricky, so you might be carefull there :)

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv257%2FIssey87%2Fmta-screen0010-1.jpg&hash=7b722317f25f0557a61fd6c635612affcc08463b)
Nothing new here, it's a (kind of) hard obstacle course for the NRG-500. The first part is really steep (the section on the right of the screenie above), with some flat pieces in it, so you can stop there and take deep breath for the following steep parts. Then a thicker part (the yellow ledges in the middle of the picture), which is the middle section of the whole obstacle. The last part is slightly going up (as can be seen on the left of the screenshot), in which case you have to be carefull with the throttle there, as you might back flip yourself of the ledge ;D

It's almost done, I have to take care of some parts where you might find a shortcut which shouldn't be there. So I'll close those gaps and maybe later next week I'll upload it to the server, so we can test it ;D
Title: Re: Showcase your maps
Post by: elbrujo on August 16, 2008, 06:04:17 PM
.
Title: Re: Showcase your maps
Post by: raz0 on August 16, 2008, 06:29:51 PM
this is my last race
Neat. You mean your *latest* race though, not your last? :)
Title: Re: Showcase your maps
Post by: Snipe on August 16, 2008, 07:36:44 PM
this is my last race, sorry for the video quality  :-\
http://fr.youtube.com/watch?v=59OT5T6AHIg (http://fr.youtube.com/watch?v=59OT5T6AHIg)
:D
It's not that bad, you can see my name and me a couple of times driving alongside of you! I finished 3rd in that race :(... But for the first time it's okay I guess (I said that too back there loool) :P

If you're planning on making more of those, could you perhaps make like an High Quality one too? Just like Alpha did with the Challenge-race between Iltigo and Micro...
Title: Re: Showcase your maps
Post by: Alphadash on August 17, 2008, 12:11:43 AM
If you're planning on making more of those, could you perhaps make like an High Quality one too? Just like Alpha did with the Challenge-race between Iltigo and Micro...

Medium quality:
http://fr.youtube.com/watch?v=59OT5T6AHIg&fmt=6 (http://fr.youtube.com/watch?v=59OT5T6AHIg&fmt=6)

High quality:
http://fr.youtube.com/watch?v=59OT5T6AHIg&fmt=18 (http://fr.youtube.com/watch?v=59OT5T6AHIg&fmt=18)

I rule.
Title: Re: Showcase your maps
Post by: elbrujo on August 17, 2008, 12:45:17 AM
this is my last race
Neat. You mean your *latest* race though, not your last? :)

certainly yes :P
& thx alpha
Title: Re: Showcase your maps
Post by: Snipe on August 17, 2008, 11:01:55 AM
If you're planning on making more of those, could you perhaps make like an High Quality one too? Just like Alpha did with the Challenge-race between Iltigo and Micro...
Medium quality:
http://fr.youtube.com/watch?v=59OT5T6AHIg&fmt=6 (http://fr.youtube.com/watch?v=59OT5T6AHIg&fmt=6)
High quality:
http://fr.youtube.com/watch?v=59OT5T6AHIg&fmt=18 (http://fr.youtube.com/watch?v=59OT5T6AHIg&fmt=18)
I rule.
It's Ceiling Cat, he rules, it was his shift at that time lol... Thanks anyways, great stuff ;D
Title: Re: Showcase your maps
Post by: AcidbRain on August 29, 2008, 12:27:40 AM
My shitty maps, let me show you them.

I've uploaded some of them here, and they're mainly small and simple circuit maps, with very few devious tricks. ;)

Enjoy! :D
Title: Re: Showcase your maps
Post by: raz0 on August 29, 2008, 09:45:41 AM
Ah, so *you're* the author of City Slickers Reprise. Awesome map. I also like Green Hell, but haven't tried that Aridzonia map yet. Great work!
Title: Re: Showcase your maps
Post by: AcidbRain on August 29, 2008, 11:22:07 AM
Thanks, City Slickers was my latest map, although it's not perfect: the concerns about the narrowing start are valid, and I'll probably add an elevated lane to redeem it.

Aridzonia South Loop was part of a bigger, boring map, which I thought better to cut it down just to the best corners. That's why it's so small and with so few straights!