littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)

SA-MP Server - 54.38.156.202:7777 => General => Topic started by: dugi on March 30, 2009, 10:12:18 PM

Title: New gamemode development information[APRIL FOOLS!]
Post by: dugi on March 30, 2009, 10:12:18 PM
The new server gamemode is almost ready and we are planning to launch it soon.
It will have a lot of improvements related to gangs and more features which wont be revealed yet.

The current development progress is: 100 %
||||||||||||||||||||||||||||||||||||||||||||||||||

Stay Tuned!
Title: Re: New gamemode development information
Post by: Slice on March 31, 2009, 06:25:21 AM
Wow, sweet! ;)
Title: Re: New gamemode development information
Post by: Slice on March 31, 2009, 06:31:28 AM
Wow, sweet! ;)

Will it be LV_LWDM v3.0?
Title: Re: New gamemode development information
Post by: RoBrian23 on March 31, 2009, 07:20:06 AM
The current development progress is: 90 % ||||||||||||||||||||||||||||||||||||||||||||||||||


Good  8)
Title: Re: New gamemode development information
Post by: AJP on March 31, 2009, 09:05:12 AM
That's cool, hey if you need any help testing non secret stuff count me in. I hope this isn't like the 70% of the SA:MP progress  :-*
Title: Re: New gamemode development information
Post by: [V]ACE on March 31, 2009, 09:40:54 AM
sweet!

Nice Very Nice - i look forward to the new features
Title: Re: New gamemode development information
Post by: dugi on March 31, 2009, 10:25:12 AM
After fixing a lot of bugs which were discovered during testing we are advancing in the progress which is now 95% !
Title: Re: New gamemode development information
Post by: LorenXo on March 31, 2009, 10:41:21 AM
In this new release we have been focusing on playability and increasing the social aspect of the game.

Although I don't really want to go into the specifics (you'll have to see these for yourself), we've gone for a number of enhancements including presenting information relevant to you in a more accessible format and increasing the visibility of various in-game elements. Finally, we've tried to enhance player interactions with one-another by increasing the readability of various chat elements.

We hope you enjoy this new release and feel free to leave any comments about it here.
Title: Re: New gamemode development information
Post by: [JOKER]eLectriC on March 31, 2009, 11:31:25 AM
In this new release we have been focusing on playability and increasing the social aspect of the game.

Although I don't really want to go into the specifics (you'll have to see these for yourself), we've gone for a number of enhancements including presenting information relevant to you in a more accessible format and increasing the visibility of various in-game elements. Finally, we've tried to enhance player interactions with one-another by increasing the readability of various chat elements.

We hope you enjoy this new release and feel free to leave any comments about it here.

Hell yeah.
Sounds very nice  :)
Title: Re: New gamemode development information
Post by: Faraday on March 31, 2009, 11:35:19 AM
http://www.youtube.com/watch?v=dB9mBa9bka8

I'll be singing that until you guys finish the GM. So be warned!
Title: Re: New gamemode development information
Post by: dannymc18 on March 31, 2009, 11:44:06 AM
Got testing it today, it really is quite cool.  I don't know why the % is so low, it seems to play perfectly.. must be adding in even more features I guess :o! (Admins no longer have access to the code, so I dunno what's going on).

I doubt it should be that long until it's out.  If it was me, I'd release it today, as it seems to playing near perfect.  Like I said, there must be even more cool new features to be put into it.

Can't say how it will handle on the full server though, was only me and a few of the management on it.  Maybe thats why it's only 95%.  Either that or dugi just doesnt bother updating it..

I'd say you guys will love it.  Without going into too much detail, its (obviously) the current script alright, you can see it is similar in some aspects, but there are quite a few major changes to it.  (Don't tell anyone you heard it from me, but the territory system has had a major change. It's f'n sweet now.)
Title: Re: New gamemode development information
Post by: robbynab on March 31, 2009, 01:06:09 PM
yeah sounds nice  ;)

http://www.youtube.com/watch?v=dB9mBa9bka8

I'll be singing that until you guys finish the GM. So be warned!

FASTER FASTER!!!
Title: Re: New gamemode development information
Post by: Faraday on March 31, 2009, 02:11:48 PM
Put in Slice for credits on the anti-jack FS!!
Title: Re: New gamemode development information
Post by: S3rs on March 31, 2009, 02:17:07 PM
(Don't tell anyone you heard it from me, but the territory system has had a major change. It's f'n sweet now.)
i cant waaaaaaiiiit :D
Title: Re: New gamemode development information
Post by: BlackRenard on March 31, 2009, 04:08:26 PM
Minigun plz, is fun with it.

Like the Tank, random spawn^^
Title: Re: New gamemode development information
Post by: Faraday on March 31, 2009, 04:26:17 PM
Minigun plz, is fun with it.

Like the Tank, random spawn^^

YEAH!! and 99999999$ for everyone with spawn, and chainsaws, grenades, molotovs, seasparrows, oh oh and hydra's, oh and spawn with armor! plis and mony!
Title: Re: New gamemode development information
Post by: dannymc18 on March 31, 2009, 04:31:30 PM
Or, on the other hand, how about none of those!

Sensible suggestions to the relevant board please.  And it's too late now for them to get into this current release anyway, it's already going through quite extensive testing.  Should hopefully be live by the end of the week, if not sooner, and if management aren't lying.
Title: Re: New gamemode development information
Post by: [eVo]Rizla on March 31, 2009, 06:24:32 PM
 ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
Title: Re: New gamemode development information
Post by: Dominator on March 31, 2009, 06:37:05 PM
Yay :D Im going to check it out within a hour i guess :)
Title: Re: New gamemode development information
Post by: Alvar on March 31, 2009, 06:44:51 PM
W00t, I can't wait to see it. :P
Title: Re: New gamemode development information
Post by: Goggi on March 31, 2009, 08:01:53 PM
Does the money exists in bank at the new  gamemode?
Title: Re: New gamemode development information
Post by: [JOKER]eLectriC on March 31, 2009, 08:19:02 PM


The current development progress is: 99 % ( Private beta testing )
||||||||||||||||||||||||||||||||||||||||||||||||||


o_O
wohaaaa.

http://www.youtube.com/watch?v=EI9Rdn2-ETA
Title: Re: New gamemode development information
Post by: Chainer on March 31, 2009, 09:54:58 PM
I hope the race script bugs are fixed, especially the locked vehicle ones  :)

Really looking forward to it, thanks for the hard work.
Title: Re: New gamemode development information
Post by: HardyHar on March 31, 2009, 10:29:49 PM
Hmm, that seemed quick if I must say so myself.
 ::)
Title: Re: New gamemode development information
Post by: dugi on March 31, 2009, 11:04:23 PM
New gamemode will be on server soon!
Title: Re: New gamemode development information
Post by: RoBrian23 on March 31, 2009, 11:59:07 PM
New gamemode will be on server soon!
  :-\  ¿  Pink ?
Title: Re: New gamemode development information
Post by: -CJ- on April 01, 2009, 12:04:11 AM
3.0 is awesome, so many new features... so great you'll have to see them for yourselves!
Title: Re: New gamemode development information
Post by: Faraday on April 01, 2009, 12:23:52 AM
3.0 is awesome, so many new features... so great you'll have to see them for yourselves!

I just came out of the closet.... :/
Title: Re: New gamemode development information
Post by: [eVo]Rizla on April 01, 2009, 12:43:25 AM
3.0 is awesome, so many new features... so great you'll have to see them for yourselves!

I just came out of the closet.... :/

yeah i knew that wud happen
Title: Re: New gamemode development information
Post by: Slice on April 01, 2009, 12:43:40 AM
In this new release we have been focusing on playability and increasing the social aspect of the game.

Although I don't really want to go into the specifics (you'll have to see these for yourself), we've gone for a number of enhancements including presenting information relevant to you in a more accessible format and increasing the visibility of various in-game elements. Finally, we've tried to enhance player interactions with one-another by increasing the readability of various chat elements.

We hope you enjoy this new release and feel free to leave any comments about it here.

..and I'm Jessica Alba.. ;)

[...]
increasing the readability of various chat elements.
[...]

Alright that part was true!
Title: Re: New gamemode development information
Post by: [Nx]Morphine on April 01, 2009, 03:49:12 AM
niceeee!!  :D
Title: Re: New gamemode development information
Post by: LorenXo on April 01, 2009, 12:48:44 PM
Although I don't really want to go into the specifics (you'll have to see these for yourself), we've gone for a number of enhancements including presenting information relevant to you in a more accessible format
Pink commands!
Quote
and increasing the visibility of various in-game elements.
Pink cars!
Quote
Finally, we've tried to enhance player interactions with one-another by increasing the readability of various chat elements.
Pink chat!
Title: Re: New gamemode development information
Post by: HardyHar on April 01, 2009, 04:35:04 PM
Slice is Jessica Alba. OMG!
If anything chat was harder to see.
That was actually fun. Not saying it should be permanent or anything just saying was fun for the day.
(Maybe the first of every month should be something like that.)
Title: Re: New gamemode development information
Post by: robbynab on April 01, 2009, 06:30:26 PM
Maybe it was an april fool... :D
Title: Re: New gamemode development information
Post by: Faraday on April 01, 2009, 07:02:17 PM
Maybe it was an april fool... :D

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi85.photobucket.com%2Falbums%2Fk54%2Ffryman04%2Fcoolprofile%2FImages%2FHolidays%2FApril_Fools_Day%2Fimages%2Fapril-fools-day-9.gif&hash=ceb3c1b8861a56344b90414a51a165ca7602c5d9)
Title: Re: New gamemode development information
Post by: Chainer on April 01, 2009, 10:15:41 PM
Maybe it was an april fool... :D

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi85.photobucket.com%2Falbums%2Fk54%2Ffryman04%2Fcoolprofile%2FImages%2FHolidays%2FApril_Fools_Day%2Fimages%2Fapril-fools-day-9.gif&hash=ceb3c1b8861a56344b90414a51a165ca7602c5d9)

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi40.tinypic.com%2F2rqzp8k.jpg&hash=53d5184e1463fc498abb5cb8ebe8b2572d79a010)
Title: Re: New gamemode development information
Post by: dugi on April 01, 2009, 11:11:51 PM
Sloof Lirpa!
Title: Re: New gamemode development information
Post by: Shizalk on April 03, 2009, 03:17:25 AM
Although I don't really want to go into the specifics (you'll have to see these for yourself), we've gone for a number of enhancements including presenting information relevant to you in a more accessible format
Pink commands!
Quote
and increasing the visibility of various in-game elements.
Pink cars!
Quote
Finally, we've tried to enhance player interactions with one-another by increasing the readability of various chat elements.
Pink chat!
I didn't know that was the "Gay pride" day :D :D :D
Title: Re: New gamemode development information[APRIL FOOLS!]
Post by: mayhem on April 03, 2009, 07:25:47 AM
nice  :D
Title: Re: New gamemode development information
Post by: Carolicious on April 03, 2009, 03:29:59 PM
Although I don't really want to go into the specifics (you'll have to see these for yourself), we've gone for a number of enhancements including presenting information relevant to you in a more accessible format
Pink commands!
Quote
and increasing the visibility of various in-game elements.
Pink cars!
Quote
Finally, we've tried to enhance player interactions with one-another by increasing the readability of various chat elements.
Pink chat!
I didn't know that was the "Gay pride" day :D :D :D

wasn't me  :P
*Carolicious hides the pink paint bucket ::)
Title: Re: New gamemode development information[APRIL FOOLS!]
Post by: SUPERBAD on April 04, 2009, 01:39:59 AM
again got me short >:(, thought the scripter team is real busy  ;D
Do you remember the April fools day last year? I got a lot of kills there  :)