Author Topic: New gamemode development information[APRIL FOOLS!]  (Read 6922 times)

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Offline dugi

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New gamemode development information[APRIL FOOLS!]
« on: March 30, 2009, 10:12:18 PM »
The new server gamemode is almost ready and we are planning to launch it soon.
It will have a lot of improvements related to gangs and more features which wont be revealed yet.

The current development progress is: 100 %
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Stay Tuned!
« Last Edit: April 02, 2009, 12:38:52 PM by dugi »

Offline Slice

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Re: New gamemode development information
« Reply #1 on: March 31, 2009, 06:25:21 AM »
Wow, sweet! ;)

Offline Slice

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Re: New gamemode development information
« Reply #2 on: March 31, 2009, 06:31:28 AM »
Wow, sweet! ;)

Will it be LV_LWDM v3.0?

RoBrian23

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Re: New gamemode development information
« Reply #3 on: March 31, 2009, 07:20:06 AM »
The current development progress is: 90 % ||||||||||||||||||||||||||||||||||||||||||||||||||


Good  8)

Offline AJP

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Re: New gamemode development information
« Reply #4 on: March 31, 2009, 09:05:12 AM »
That's cool, hey if you need any help testing non secret stuff count me in. I hope this isn't like the 70% of the SA:MP progress  :-*

Offline [V]ACE

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Re: New gamemode development information
« Reply #5 on: March 31, 2009, 09:40:54 AM »
sweet!

Nice Very Nice - i look forward to the new features


TOP-SAMP

Offline dugi

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Re: New gamemode development information
« Reply #6 on: March 31, 2009, 10:25:12 AM »
After fixing a lot of bugs which were discovered during testing we are advancing in the progress which is now 95% !

Offline LorenXo

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Re: New gamemode development information
« Reply #7 on: March 31, 2009, 10:41:21 AM »
In this new release we have been focusing on playability and increasing the social aspect of the game.

Although I don't really want to go into the specifics (you'll have to see these for yourself), we've gone for a number of enhancements including presenting information relevant to you in a more accessible format and increasing the visibility of various in-game elements. Finally, we've tried to enhance player interactions with one-another by increasing the readability of various chat elements.

We hope you enjoy this new release and feel free to leave any comments about it here.
<eDiT> what is intellectual

Offline [JOKER]eLectriC

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Re: New gamemode development information
« Reply #8 on: March 31, 2009, 11:31:25 AM »
In this new release we have been focusing on playability and increasing the social aspect of the game.

Although I don't really want to go into the specifics (you'll have to see these for yourself), we've gone for a number of enhancements including presenting information relevant to you in a more accessible format and increasing the visibility of various in-game elements. Finally, we've tried to enhance player interactions with one-another by increasing the readability of various chat elements.

We hope you enjoy this new release and feel free to leave any comments about it here.

Hell yeah.
Sounds very nice  :)



Offline Faraday

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Re: New gamemode development information
« Reply #9 on: March 31, 2009, 11:35:19 AM »
http://www.youtube.com/watch?v=dB9mBa9bka8

I'll be singing that until you guys finish the GM. So be warned!

Offline dannymc18

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Re: New gamemode development information
« Reply #10 on: March 31, 2009, 11:44:06 AM »
Got testing it today, it really is quite cool.  I don't know why the % is so low, it seems to play perfectly.. must be adding in even more features I guess :o! (Admins no longer have access to the code, so I dunno what's going on).

I doubt it should be that long until it's out.  If it was me, I'd release it today, as it seems to playing near perfect.  Like I said, there must be even more cool new features to be put into it.

Can't say how it will handle on the full server though, was only me and a few of the management on it.  Maybe thats why it's only 95%.  Either that or dugi just doesnt bother updating it..

I'd say you guys will love it.  Without going into too much detail, its (obviously) the current script alright, you can see it is similar in some aspects, but there are quite a few major changes to it.  (Don't tell anyone you heard it from me, but the territory system has had a major change. It's f'n sweet now.)
« Last Edit: March 31, 2009, 11:47:27 AM by dannymc18 »

Offline robbynab

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Re: New gamemode development information
« Reply #11 on: March 31, 2009, 01:06:09 PM »
yeah sounds nice  ;)

http://www.youtube.com/watch?v=dB9mBa9bka8

I'll be singing that until you guys finish the GM. So be warned!

FASTER FASTER!!!

Offline Faraday

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Re: New gamemode development information
« Reply #12 on: March 31, 2009, 02:11:48 PM »
Put in Slice for credits on the anti-jack FS!!

Offline S3rs

Re: New gamemode development information
« Reply #13 on: March 31, 2009, 02:17:07 PM »
(Don't tell anyone you heard it from me, but the territory system has had a major change. It's f'n sweet now.)
i cant waaaaaaiiiit :D

Offline BlackRenard

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Re: New gamemode development information
« Reply #14 on: March 31, 2009, 04:08:26 PM »
Minigun plz, is fun with it.

Like the Tank, random spawn^^