Author Topic: Armours 2  (Read 1634 times)

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Offline Gryphus_One

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Armours 2
« on: November 18, 2010, 09:59:18 PM »
As you have locked this other thread I must reply here to a few things:

Quote from: J.KING
so what your saying is if I /kill myself a 100 times i spawn with amour everytime?

Yeah but if you kill yourself 100 times, you will lose your spawn armour automatically after making 80 kills (for example, just a number lower than your deaths to prevent abuse), so why would you play bad on purpose if that would lead you to still have more deaths than kills, when you can play good and have it the other way round? this spawn armour would be targeted to those newbies that, despite of doing their best, cannot do anymore.

Quote from: robbynab
Why not to post @ suggestions board?

Because actually this wasen't intended as a formal suggestion but rather as a notice about the problems of the main armour systems and a possible solution to them.

Quote from: robbynab
Spawn armour has been suggested and denied so often.

Yeah but the system I'm talking about is not the same as the one suggested and rejected so many times. The spawnarmour that has been suggested and rejected many times is the one of LVP, in which you pay for it. But I'm talking about granting it to newbies to balance the game.

Quote from: Zegro
a bit better would be to set it up so that you may buy 100 lots of spawn armour so for 100 spawns you'll spawn with armour
make it 50k each or something to make it another money waste

Yeah but that's similar to LVP, and as I said before, an expensive spawn armour is an even bigger advantage for the rich regulars over the poor newbies.

Quote from: Jets
This will just make admins jobs harder with armor hackers.

They can implement a system that tells admins when someone has the handicap, so if they see an armored player they can tell whether he is cheating or not.

Quote from: AJP
Just remove armour all together

A VERY GOOD IDEA TOO!!! +1337
But you know, all regulars would start riots...



NOW you can lock this too.

legolas3983

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Re: Armours 2
« Reply #1 on: November 18, 2010, 10:06:11 PM »
/locked  :-\

Offline AJP

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Re: Armours 2
« Reply #2 on: November 18, 2010, 10:08:31 PM »
Locked. I'm forum banning you for a day Gryphus, the topic was locked for a reason

Offline Faraday

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Re: Armours 2
« Reply #3 on: November 19, 2010, 09:11:26 AM »
Dude seriously, don't you get the point why an admin has locked your topic?! This doesn't mean open up a new topic to reply!

Offline [eVo]Rizla

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Re: Armours 2
« Reply #4 on: November 19, 2010, 04:24:59 PM »
no one reads your annoying long winded posts, kindly stop posting.