Author Topic: [SA] The Super[M]unkeyZ Squad [CLOSED]  (Read 253757 times)

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Offline Faraday

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #525 on: February 12, 2010, 08:51:31 AM »
Losing clanwars gives us a boost in trying to defeat those specific clans. If we would always win, we would lose the motivation to do any more. We aren't afraid of admitting that other clans are more skilled than us, and by those losses we learn and get better.

Offline Roach

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #526 on: February 12, 2010, 12:34:30 PM »
Losing clanwars gives us a boost in trying to defeat those specific clans. If we would always win, we would lose the motivation to do any more. We aren't afraid of admitting that other clans are more skilled than us, and by those losses we learn and get better.

True true, you can be a bad loser about it being pissed off & saying the other clan is a cheating clan.
Or you can respect & accept it and do something with the experience you will find.
At least you win something with the experience.
And fun afcourse, should be in there too.
so it will be a win-win situation ;D
Maybe match your gang sometime faraday :)
Maximum of 3 players tho, our gang is slowly getting bigger.

Offline Faraday

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #527 on: February 12, 2010, 04:02:37 PM »
Losing clanwars gives us a boost in trying to defeat those specific clans. If we would always win, we would lose the motivation to do any more. We aren't afraid of admitting that other clans are more skilled than us, and by those losses we learn and get better.

True true, you can be a bad loser about it being pissed off & saying the other clan is a cheating clan.
Or you can respect & accept it and do something with the experience you will find.
At least you win something with the experience.
And fun afcourse, should be in there too.
so it will be a win-win situation ;D
Maybe match your gang sometime faraday :)
Maximum of 3 players tho, our gang is slowly getting bigger.


Challenge us.

Offline AJP

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #528 on: February 12, 2010, 06:49:19 PM »
3v3 is too small. 4v4 is minimum for a decent clanwar (and still not that good).

Offline Roach

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #529 on: February 12, 2010, 10:22:44 PM »
3v3 is too small. 4v4 is minimum for a decent clanwar (and still not that good).

3 vs 3 is a start to grow out further.
3 vs 3 is another experience.
3 vs 3 isnt a 4 vs 4.
3 vs 3 is something which we have to with right now, as we are very careful with letting people into the clan.
3 vs 3 is something you take or leave. fight or chicken. take it or leave it.
34232 vs 22252 would be called a real war indeed.

Offline AJP

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #530 on: February 12, 2010, 10:25:01 PM »
If you can't do the war yet we can wait till you get an actual team. What's the rush anyway?

Offline UvH Clan

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #531 on: February 12, 2010, 10:50:44 PM »
3v3 is too small. 4v4 is minimum for a decent clanwar (and still not that good).

3 vs 3 is a start to grow out further.
3 vs 3 is another experience.
3 vs 3 isnt a 4 vs 4.
3 vs 3 is something which we have to with right now, as we are very careful with letting people into the clan.
3 vs 3 is something you take or leave. fight or chicken. take it or leave it.
34232 vs 22252 would be called a real war indeed.

oh plz


5vs5 = best for rw imo

6vs6 = best for ww

Offline Faraday

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #532 on: February 13, 2010, 09:08:01 AM »
By posting that link, I didn't mean challenge us right away. I understood that you guys someday might like to do a clanwar with us, that's why I posted the link. If you want to do that some day, you already have the link. Just post there and we will discuss details later.

Offline Roach

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #533 on: February 13, 2010, 02:56:58 PM »
Yea, alright.
You will hear from us

Offline bulletinu

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #534 on: February 13, 2010, 09:36:49 PM »
Hm..I think this will be good for intro movie for your squad The Many Moods of Chewbacca :)

Offline Voodoo

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #535 on: February 13, 2010, 09:38:12 PM »
LMAO nice1 bullet :D

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Offline AJP

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #536 on: February 13, 2010, 09:45:57 PM »
chewbacca is a winner, but we're no wookies

Offline OneMoreTime

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #537 on: February 14, 2010, 10:47:12 AM »
Timesplitters: Future Perfect- Like a Monkey

( 2:15)
Dance dance dance like a munkey
Move move move like a munkey
Shoot shoot shoot like a munkey
Kill kill kill like a munkey

like a munkeyh.

Pretty oldschool game, the monkeys rock in it.
« Last Edit: February 14, 2010, 10:51:38 AM by OneMoreTime »
I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me.

Offline S3rs

Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #538 on: February 14, 2010, 10:56:30 AM »
like a munkeyh.

Ahh! I remember slaughtering timesplitterz on that track! :D

Offline OneMoreTime

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Re: [SA] The Super[M]unkeyZ Squad || www.supermunkeyz.com
« Reply #539 on: February 14, 2010, 11:09:31 AM »
like a munkeyh.

Ahh! I remember slaughtering timesplitterz on that track! :D

Same. I really loved the arcade and challenges with Crow, khalos and their timesplitters.
Altough victorian crow is and will always be mah favourite character.
I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me.