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<~Scott> if kmann had a vagina, he'd be complete
So you hate getting parked killed,but you dont want to use /stop to avoid it? rly i dont get it anymore.
Okkk today I read a topic which made me think: Is it allowed to use /stop to avoid being killed indoors/getting parkkilled?I would be very greateful for a clear answer.
Quote from: [JOKER]Miczi on March 29, 2010, 04:34:40 PMRizla, everyone abuse it. A few days ago I was shocked cause Ive succesfully killed a guy by parking on him. Every regular abuses /kill.That's not abuse. It's just a tactic, if people didn't use /stop they would just learn to use another animation command, this is what I do on servers without a /stop command, like LVP for example, I couldn't use /stop to get from under a car but I could use other /anims.
Rizla, everyone abuse it. A few days ago I was shocked cause Ive succesfully killed a guy by parking on him. Every regular abuses /kill.
Quote from: [JOKER]Miczi on March 30, 2010, 10:41:35 PMOkkk today I read a topic which made me think: Is it allowed to use /stop to avoid being killed indoors/getting parkkilled?I would be very greateful for a clear answer.No. That's quite obviously bug abusing. "/stop" is for clearing set animations.
Quote from: Spy_vs_Spy on March 29, 2010, 04:39:35 PMQuote from: [JOKER]Miczi on March 29, 2010, 04:34:40 PMRizla, everyone abuse it. A few days ago I was shocked cause Ive succesfully killed a guy by parking on him. Every regular abuses /kill.That's not abuse. It's just a tactic, if people didn't use /stop they would just learn to use another animation command, this is what I do on servers without a /stop command, like LVP for example, I couldn't use /stop to get from under a car but I could use other /anims.Quote from: Simon on March 31, 2010, 06:55:23 AMQuote from: [JOKER]Miczi on March 30, 2010, 10:41:35 PMOkkk today I read a topic which made me think: Is it allowed to use /stop to avoid being killed indoors/getting parkkilled?I would be very greateful for a clear answer.No. That's quite obviously bug abusing. "/stop" is for clearing set animations.