Author Topic: Gangmates kills and deaths  (Read 8226 times)

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Offline [Cheetos]

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Gangmates kills and deaths
« on: May 06, 2010, 07:31:39 AM »
Hello!
i got an idea and it might be good ....

*A summary of the changes that you want: if some 1 kill his gangmate it doesnt count as kill for the killer and as death for the dead...

*The advantages of this change happening: hmm its would dicrease " wtf im in your gang" story! and.....

*The disadvantages of this change happening:nothing ...

*Any script snippets which provide the feature that you want :
not sure

*Extra notes : none

Offline Faraday

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Re: Gangmates kills and deaths
« Reply #1 on: May 06, 2010, 08:27:22 AM »
nah don't like it. Just watch your fire. And who the hell gives about a death these days?

Offline Thug

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Re: Gangmates kills and deaths
« Reply #2 on: May 06, 2010, 09:01:54 AM »
nah don't like it. Just watch your fire. And who the hell gives about a death these days?

So true, stats are for nerds.. :)
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Offline V4Ng3LiS

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Re: Gangmates kills and deaths
« Reply #3 on: May 06, 2010, 09:34:29 AM »
don't look stats (it's bad)... LOOK MY FIGHT... ;)
« Last Edit: May 06, 2010, 09:37:22 AM by V4Ng3LiS »



By: V4Ng3LiS

Offline Gryphus_One

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Re: Gangmates kills and deaths
« Reply #4 on: May 06, 2010, 10:43:20 AM »
Great idea Cheetos, +1 :)



And who the hell gives about a death these days?

Maybe all those stats-maniacs who are obsessed only about their stats? ::)

nah don't like it. Just watch your fire. And who the hell gives about a death these days?

So true, stats are for nerds.. :)

And LW is full of stats nerds...

Offline Daniel.

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Re: Gangmates kills and deaths
« Reply #5 on: May 06, 2010, 10:52:30 AM »
Gryphus_one you agree with every suggestion that makes it easier for players, why don't give them rocket launchers and miniguns? bet you would agree..

YOU JUST LOST THE GAME!!!

Offline Faraday

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Re: Gangmates kills and deaths
« Reply #6 on: May 06, 2010, 10:53:19 AM »
Great idea Cheetos, +1 :)



And who the hell gives about a death these days?

Maybe all those stats-maniacs who are obsessed only about their stats? ::)

nah don't like it. Just watch your fire. And who the hell gives about a death these days?

So true, stats are for nerds.. :)

And LW is full of stats nerds...

I'm talking about the real LW players here. Not you runner noobs like Cheetos and those new JOKER guys. I talk about ppl like Thug, who understands and who's been around the block in LW's.

Offline Gryphus_One

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Re: Gangmates kills and deaths
« Reply #7 on: May 06, 2010, 10:56:01 AM »
Gryphus_one you agree with every suggestion that makes it easier for players,

OF COURSE!!!!

why don't give them rocket launchers and miniguns? bet you would agree..

Well, actually I suggested A LIMITED USE of those weapons and Hydras and Hunters in this thread (point 6):
http://forum.littlewhiteys.co.uk/index.php/topic,12513.0.html

Offline Starsky

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Re: Gangmates kills and deaths
« Reply #8 on: May 06, 2010, 10:56:55 AM »
learn aim :P

Offline V4Ng3LiS

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Re: Gangmates kills and deaths
« Reply #9 on: May 06, 2010, 11:03:35 AM »
Quote
I'm talking about the real LW players here. Not you runner noobs like Cheetos and those new JOKER guys. I talk about ppl like Thug, who understands and who's been around the block in LW's.
I'm still nor JOKER guy (and maybe I will not be)  and I'm not a runner.... ;)
« Last Edit: May 06, 2010, 11:08:26 AM by V4Ng3LiS »



By: V4Ng3LiS

Offline Reny

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Re: Gangmates kills and deaths
« Reply #10 on: May 06, 2010, 11:04:39 AM »
nah don't like it. Just watch your fire. And who the hell gives about a death these days?
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Offline [Cheetos]

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Re: Gangmates kills and deaths
« Reply #11 on: May 06, 2010, 11:18:46 AM »
ffs that sugges is all about those stats nerds+ 1 or 2 teamkills not that much to care about! .....  whatever evrey1 and his own opinion!!

Offline Simon

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Re: Gangmates kills and deaths
« Reply #12 on: May 06, 2010, 11:20:01 AM »
I don't see the harm generally, BUT, since the server is already counting a bunch of stats adding new stats related to others would cause inconsistencies.

I would like to see the old stats archived, stats cleared then some new stats implemented. If the new sub categories are added without rezeroing the current stats then I think the stats will get confusing..

For example, if we added gang kills/deaths now while people keep their old stats then it's not possible to say "40 of [name]'s kills are drivebys" instead we'd have to say "since [date], [name] has driveby'd 20 times, they have killed 100 times since they registered/[date]". If we cleared stats when implementing then it'd be less confusing, you'd just say "Stats since [date]: 40 of [name]'s kills are driveby's".. Hopefully my point is understood  :P

Offline Gryphus_One

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Re: Gangmates kills and deaths
« Reply #13 on: May 06, 2010, 11:33:13 AM »
Hazard, I think you are talking about a different thing. I think you are talking about making a classification of types of kills, but Cheetos is just suggesting that gang-kills are not counted.

Offline splatterpuss

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Re: Gangmates kills and deaths
« Reply #14 on: May 06, 2010, 11:42:28 AM »
Hell no, gangs don't need another advantage other single players. What if I'm fighting a gang and one of them is about to die and the gang decides to shoot him so it dosen't count on his stats.
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