Author Topic: critique: the new anti /q and the new /kill command  (Read 4890 times)

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Offline BikeDriver

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critique: the new anti /q and the new /kill command
« on: January 22, 2011, 05:52:51 PM »
the new anti /q
whenever i crash and rejoin i get /Killed by bot.

why? are you scripters crazy?

just one simple example why this is plain stupid:
1. i make statswhore account
2. i have 100.000 kills and 1 death
3. i crash
4. i cant rejoin because i would ruin my stats?

just what are you guys thinking?

or:
1. i buy all properties.
2. i play until i have 5.000.000 monies in cash.
3. i crash
4. i rejoin and lose all my cash and even the property value because of this auto /kill?

even if this script is supposed to only catch the /qers and not the crashers: this is still absolutely plain stupid and a major pain in the ass if you try to sell all properties for example.

the new /kill command
well.. example:

1. i attack somebody
2. he manages to escape with 1 healthpoint.
3. he jumps into a car and drives away
4. he /kills
5. he will be /killed after 10 seconds of driving away and i wont get the kill.

with the old /kill command you always got the kill if you damaged the retard. with the new one you wont get the kill.
« Last Edit: January 22, 2011, 06:01:27 PM by BikeDriver »
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Offline SRC

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Re: critique: the new anti /q and the new /kill command
« Reply #1 on: January 22, 2011, 06:14:44 PM »
you nub that script is good maybe just your samp have problem whit that idk

Offline BikeDriver

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Re: critique: the new anti /q and the new /kill command
« Reply #2 on: January 22, 2011, 06:22:10 PM »
just shut up if you have no idea what your talking about, SRC.
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Offline SRC

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Re: critique: the new anti /q and the new /kill command
« Reply #3 on: January 22, 2011, 06:44:27 PM »
my samp work good now , i dont have problem whit crash or what are you said ... maybe just your samp have a problem if you lost all time money/weps rejoin in game

Offline Quickplay

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Re: critique: the new anti /q and the new /kill command
« Reply #4 on: January 22, 2011, 06:47:36 PM »
i'm not joining the server for several days, so i didn't know they already set up this new anti/q system, but if it works like Bike said i think it's not good too. Maybe you could distinguish between when someone leaves the game and when he crashes, so in the second case he wouldn't lose any possible cash he could be carrying with him.

About the second point, i don't like it too since when if you type /kill, the kill never goes to those who injured you...i see this as a pseudo-evading (don't know if you got the way i intend it)

Offline BikeDriver

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Re: critique: the new anti /q and the new /kill command
« Reply #5 on: January 22, 2011, 07:44:42 PM »
i'm not joining the server for several days, so i didn't know they already set up this new anti/q system, but if it works like Bike said i think it's not good too. Maybe you could distinguish between when someone leaves the game and when he crashes, so in the second case he wouldn't lose any possible cash he could be carrying with him.


yea but many people just /q to sell all properties. it never was said to be illegal.

About the second point, i don't like it too since when if you type /kill, the kill never goes to those who injured you...i see this as a pseudo-evading (don't know if you got the way i intend it)

yea you could call it "kill-prevention".

many of this [R] retards abuse it.
« Last Edit: January 22, 2011, 07:46:16 PM by BikeDriver »
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Re: critique: the new anti /q and the new /kill command
« Reply #6 on: January 22, 2011, 09:12:07 PM »
best you do not crash, when u are about to die

Offline BikeDriver

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Re: critique: the new anti /q and the new /kill command
« Reply #7 on: January 22, 2011, 09:40:52 PM »
i wasnt dieing when i crashed. also i had no cash, no good stats, nothing.
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Offline Gryphus_One

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Re: critique: the new anti /q and the new /kill command
« Reply #8 on: January 22, 2011, 11:22:38 PM »
the new anti /q
whenever i crash and rejoin i get /Killed by bot.

why? are you scripters crazy?

just one simple example why this is plain stupid:
1. i make statswhore account
2. i have 100.000 kills and 1 death
3. i crash
4. i cant rejoin because i would ruin my stats?

Well, if it hurts statswhores then it's a good thing, because statswhores are a cancer for the server.

the new /kill command
well.. example:

1. i attack somebody
2. he manages to escape with 1 healthpoint.
3. he jumps into a car and drives away
4. he /kills
5. he will be /killed after 10 seconds of driving away and i wont get the kill.

with the old /kill command you always got the kill if you damaged the retard. with the new one you wont get the kill.

Hahahaha you didn't get my kill, sorry for your staaaaaaaaaaaaaatsssss. :D
I thought you didn't care about stats so much, and you even said that you don't like the statswhores who kill newbies all the time, but now that you just showed that you DO care about stats, this really explains why you act like all of them... You criticize a bad thing, but just then you do it too??

Offline BikeDriver

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Re: critique: the new anti /q and the new /kill command
« Reply #9 on: January 23, 2011, 12:31:56 AM »
gryphus fuck off with your IQ of 60.
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Offline SRC

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Re: critique: the new anti /q and the new /kill command
« Reply #10 on: January 23, 2011, 09:07:48 AM »
gryphus fuck off with your IQ of 60.

rofl 60 ? hahaha funny that  8)

Offline Swanson

Re: critique: the new anti /q and the new /kill command
« Reply #11 on: January 23, 2011, 10:15:06 AM »
That's still the double of your IQ but that doesn't mean you have less rights to be here so eat cake and have a nice day :)

Offline Quickplay

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Re: critique: the new anti /q and the new /kill command
« Reply #12 on: January 23, 2011, 01:05:18 PM »
best you do not crash, when u are about to die
So does this work just when you have low health? (anyway i still don't agree with the automatic /kill when you come back in game, cause if you would accidentally crash when you have low health and much money with you, you can't rejoin without losing it :/ )

@ Gryphus: pls stop it, your brain seems to go in loop, you repeat always the same bullshits lol
First of all i actually think your gang is the real cancer of the server lately.
Second thing, you always talk about these fucking stats, but it's not just a stats' matter, cause it's noobish to run from a certain death to type /kill, just not to make someone score his kill...i ensure you it would be annoying even if stats would be disabled, cause the main task of a player is to beat his enemy, and if he commits suicide it's crap
« Last Edit: January 23, 2011, 01:08:02 PM by Quickplay »

Offline Gryphus_One

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Re: critique: the new anti /q and the new /kill command
« Reply #13 on: January 23, 2011, 11:10:02 PM »
@ Gryphus: pls stop it, your brain seems to go in loop, you repeat always the same bullshits lol
First of all i actually think your gang is the real cancer of the server lately.

ROFL!!!
Seriously Quickplay, what have you smoked? I wanna try it asap, it must be awesome!!!
Ffs, how can the R gang be a cancer for the server, if they are almost inoffensive? it's almost impossible to kill someone with a Rustler, you just have to see our kill ratios, only Quattro has a good one, but that comes from his previous times as a ground fighter (and actually his ratio has been drastically decreased since he is in R).
And after this, you still dare to say that I say bullshit... :-\

Offline [eVo]PvtBenny

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Re: critique: the new anti /q and the new /kill command
« Reply #14 on: January 24, 2011, 03:37:00 AM »
@ Gryphus: pls stop it, your brain seems to go in loop, you repeat always the same bullshits lol
First of all i actually think your gang is the real cancer of the server lately.

ROFL!!!
Seriously Quickplay, what have you smoked? I wanna try it asap, it must be awesome!!!
Ffs, how can the R gang be a cancer for the server, if they are almost inoffensive? it's almost impossible to kill someone with a Rustler, you just have to see our kill ratios, only Quattro has a good one, but that comes from his previous times as a ground fighter (and actually his ratio has been drastically decreased since he is in R).
And after this, you still dare to say that I say bullshit... :-\

Its not the first time or topic or thread where has been said that you are always full of crap, mostly said by multiple people some of them even random.

And yes i do agree with the majority here. Gryphus and the R gang are a frickin plague to LWs server. Been said since the beginning by many and keeps being said by many more and more to come.
« Last Edit: January 24, 2011, 03:39:02 AM by WildStyleZx89 »