Author Topic: umm  (Read 5450 times)

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Offline PawnFox

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Re: umm
« Reply #15 on: September 11, 2012, 08:12:36 PM »
Lw & LvP should Merge .
LWVP

* â–ºBuRNZâ„¢ runs for his life

Bad ideea  ;D

Faye

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Re: umm
« Reply #16 on: September 11, 2012, 08:29:27 PM »
Lw & LvP should Merge .
LWVP

* â–ºBuRNZâ„¢ runs for his life

Bad ideea  ;D
Lw got good admins, Lvp got some good but overall, they're bad.
Lw script isn't good, lvp's is.

I don't think it's a very good idea!

Offline Dejo^

Re: umm
« Reply #17 on: September 11, 2012, 08:55:10 PM »
I am sure that it wont happen, but there would be much troubles

Offline Fuse

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Re: umm
« Reply #18 on: September 11, 2012, 10:42:39 PM »
Pf, no reason to do so either. The result would be shitty and it the whole project would take lots and lots and lots of hours, for nothing!
« Last Edit: September 11, 2012, 10:44:24 PM by Fuse »

Offline [V]jOjO

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Re: umm
« Reply #19 on: September 12, 2012, 12:37:35 AM »
I'll save your time instead of waiting till a new jOjO tells you management is informed!
I'm sorry if  my reply is a bit unfavorable or actually straight forward, but that's what I'd want if I'm a LW player, and we're here to satisfy LW players.

A management member who is older than me is busy to "change" LW, and at the same time refusing to delegate some of his power -based on seniority- and allow those who're still interested to change LW to actively participate or lead any kind of a GM related change.

I'm not encouraging (and actually I wouldn't allow) any rage against a staff member who was there before me. The "Power Distance Index" does exist everywhere whether we like it or not. As a management member, I don't see why should I let mods/admins/scripters get all the blaming when I know that it's not their fault.

I do have some responsibility due to the fact that I'm a part of the management team. I'm really pushing hard since day 1, and I was once told "wtf you think you're doing", but that's common in any real life/internet organization in any place.

All I can promise is that we'll consider suggestions in a proper way if/whenever our internal problems are solved. Please don't start new threads regarding a change in LW's gamemode, at least till we're ready to make use of such threads.
« Last Edit: September 12, 2012, 10:44:21 AM by [V]jOjO »
It's all circular. Everything goes back to where it started from, only to overlap in a new cycle. The connection is not lost, and the division is not broken.