Author Topic: Glass Events and Mini-Games (LWEmaker's Second Event)  (Read 3624 times)

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Offline [H4L]Jertrox

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Glass Events and Mini-Games (LWEmaker's Second Event)
« on: July 19, 2014, 02:54:24 AM »

Watch my Second Event!



____________________________________

WATCH IT OVER HERE:

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Don't Fall!

Instructions of the Event:
1) Go to the arena including your friends (The game needs 2 or more players)
2) Wait at lease 3 seconds until the event started!
3) Defend yourself though the falling glass pane, Press W, S, A, and D for Movements
4) Jump and avoid the falling glass pane as fast as possible. (This is the game were you test your luck!)
5) Let's see who will fall, the last one will win, it depends on how many times he won...


Rules of the Event:
1) Weapons are not allowed...
2) Leaning with others is allowed...
3) Flying is not allowed...

Glass Deathmatch!

Instructions of the Event:
1) Go to the arena including your friends (The game needs 2 or more players)
2) Wait at lease 3 seconds until the event started!
3) Defend yourself though the enemy, Press W, S, A, and D for Movements, and your left and right mouse button or joystick [if necessary] for shooting
4) Do the best killing skills you got!
5) Watch out for the breaking glass, the enemies can make you fall after they shoot the glass pane as your floor to walk on...
6) Let's see who will fall to the ground that cause to death, and killed by the enemy. This will know how powerful can they stay to the end...


Rules of the Event:
1) Only Normal Shotgun can be used as the default weapon on the event...
2) Leaning with others is allowed...
3) Flying is not allowed...
4) Falling or killing by an enemy  will make your money decreases and adds up to the killer! Their are no lives, but it applies re-spawning, so unlimited lives, but you can leave (by typing /leave or /etc.) to avoid losing your money...
5) You can leave the deathmatch if you wanted to...  {/leave or /etc.}



THANKS ANYWAY...
From: [H4L]Jertrox (LWEmaker)
Email: jerwinkeithddelacruz@programmer.net

« Last Edit: August 22, 2014, 07:16:36 AM by [H4L]Jertrox »
[H4L]Jertrox (LWEmaker)
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Offline Runey

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Re: Glass Events and Mini-Games (LWEmaker's Second Event)
« Reply #1 on: July 19, 2014, 08:08:19 AM »
That kind of event needs scripting, looks fun though.

its good,i like it :)

Offline [H4L]Jertrox

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Re: Glass Events and Mini-Games (LWEmaker's Second Event)
« Reply #2 on: July 19, 2014, 10:29:56 AM »
Just tell me if this is approved, I don't have the code, but I showing you an idea... (I'm just a Data Visualization Developer)
[H4L]Jertrox (LWEmaker)
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Offline Habdel

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Re: Glass Events and Mini-Games (LWEmaker's Second Event)
« Reply #3 on: July 19, 2014, 11:48:38 AM »
Is this what you had in mind?

https://www.youtube.com/watch?v=2Ex7D2xE-9A

Offline [H4L]Jertrox

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Re: Glass Events and Mini-Games (LWEmaker's Second Event)
« Reply #4 on: July 19, 2014, 11:59:34 AM »
Habdel, that's right closely enough! Just keep in touch...  :D (The difference is, it's a land falling game not water) But it's good...
« Last Edit: July 19, 2014, 12:03:08 PM by [H4L]Jertrox »
[H4L]Jertrox (LWEmaker)
;)    Jumbling Events and Remixing Technical Radicalized Organized Xesturgy  ;)


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Offline Kaitlyn

Re: Glass Events and Mini-Games (LWEmaker's Second Event)
« Reply #5 on: July 25, 2014, 04:37:58 AM »
LOL, You're back online! I like your idea of creating events, but the meaning of your name has no sense/pointless... But still, not bad event.  ;)