Author Topic: Bangdido's anti-lag guide  (Read 23226 times)

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Offline j.king

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Re: fix your lag........... :)
« Reply #15 on: October 15, 2009, 04:12:13 PM »
Go into your advanced options menu and turn on the frame limiter. Then type ingame ''/fpslimit 47'' for example. Now the maximum fpx you can get it 47. You cant strafe with the deagle if you have more fps then 47 (or 49?).

that helped me solve my problem, i usually had 25 fps on samp and i thought it was vista's fault ;x


Offline UvH Clan

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Re: Bangdido's anti-lag guide
« Reply #16 on: October 15, 2009, 05:40:22 PM »
I could write a way more detailled and better description about reducing lagg in 5 minutes.

Offline AJP

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Re: Bangdido's anti-lag guide
« Reply #17 on: October 15, 2009, 06:01:36 PM »
I could write a way more detailled and better description about reducing lagg in 5 minutes.
Do it

Offline NijeMiDobro

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Re: Bangdido's anti-lag guide
« Reply #18 on: October 15, 2009, 06:36:08 PM »
I could write a way more detailled and better description about reducing lagg in 5 minutes.
Do it
  what he said i wanna know

Offline TheFool

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Re: Bangdido's anti-lag guide
« Reply #19 on: October 26, 2009, 08:07:43 PM »
This is very helpful,thank you.
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Offline CrAzE

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Re: Bangdido's anti-lag guide
« Reply #20 on: October 27, 2009, 01:43:07 AM »
Thanks for that bangdido. Thats some good information
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Offline HASEEB1

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Re: Bangdido's anti-lag guide
« Reply #21 on: November 12, 2009, 09:55:18 AM »
I did not lag in the 0.2 client but now in 0.3 some people said me that i am lagging
tell me which condition will reduce lag
       fpslimit>46 or fpslimit<46

Offline EnzoMortelli

Re: Bangdido's anti-lag guide
« Reply #22 on: September 10, 2011, 11:27:18 PM »
BUMP!
@ /fpslimit
first step: check wether your fps rate higher or lower your screen refresh rate (monitor frequency)
usually fps-rates higher then monitor refresh rate make no difference at all, so it should be applicable to limit them to the frequency value.
example: if you got a refresh rate of 70 Hz, set your /fpslimit to 70.

still lags?
scientists are pretty much concerned, that the human eye can't take differences beetween fps-rates that are higher than 40 FPS.
Tho i had the feeling it makes a difference for me, it would be applicable to limit the FPS to 30-40, that's still good playable.

for monster laggers: 25, but not less, less sucks. A new computer game these days must at least bring constant 25 fps before any producer will decide to publish it. And that has reasons.

Hope i could help, bai.

Offline [JOKER]Miczi

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Re: Bangdido's anti-lag guide
« Reply #23 on: September 11, 2011, 08:53:19 PM »
FPS 38 is standard for RW fights as far as I know. And yes, it makes a difference in aiming. I could easily play on higher fps, but I lame (even more than usually ::) )


Offline KaMRaN

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Re: Bangdido's anti-lag guide
« Reply #24 on: December 10, 2014, 04:22:55 PM »
Frequent lag causes:

  • More then one computer connected to your same internet (for example if your bro is watching porn and your sister is downloading music from their computers but you share the same connection).




Frequent lag causes:

  • More then one computer connected to your same internet (for example if your bro is watching porn and your sister is downloading music from their computers


Frequent lag causes:

  • More then one computer connected to your same internet (for example if your bro is watching porn


watching porn




porn


[/list][/list][/list]

Offline Fuse

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Re: Bangdido's anti-lag guide
« Reply #25 on: December 10, 2014, 05:44:13 PM »
scientists are pretty much concerned, that the human eye can't take differences beetween fps-rates that are higher than 40 FPS.
The "scientist" that came up with this is just as much (little) of a scientist as i am. Compare 100 fps to 40 fps for yourself, use your eyes and see that it's a huge difference!
Just had to point this out, the rest of your post made sense
« Last Edit: December 10, 2014, 05:45:52 PM by Fuse »

Offline EnzoMortelli

Re: Bangdido's anti-lag guide
« Reply #26 on: December 10, 2014, 07:12:12 PM »
scientists are pretty much concerned, that the human eye can't take differences beetween fps-rates that are higher than 40 FPS.
The "scientist" that came up with this is just as much (little) of a scientist as i am. Compare 100 fps to 40 fps for yourself, use your eyes and see that it's a huge difference!
Just had to point this out, the rest of your post made sense
True, i've checked this later but i completely forgot about the post here.
Well since technology changes, science does too. There was a time when 'scientists' said that the human eye can't see more than 25fps.