There will be three weapon classes:
Assault: | Country Rifle150, Colt 9mm150, Grenades3, Shovel |
Sniper: | Sniper Rifle100, Silenced 9mm150, Shovel |
Engineer: | AK 471000, Shotgun100, RPG1, Shovel |
Teams and classes will be assigned randomly. Explicit wishes may be taken in account, but
not guaranteed, as team and class balance come first.
In addition, there will be tanks, boats, trucks and rustlers for each team. The entire Hilltop area between the two team bases, the river connecting Fisher's Lagoon and Flint Waters and the county road to the south will be the battleground, which should not be left. Deserters will be disqualified.
Map: (click for large view)
The event runs as TDM with respawns for an entire of three SA-MP days (72 minutes). After that, the spawns will be removed and the event ends as a LMS (last man standing). The team with the highest overall kill score after 72 minutes wins, teamkills will not be tolerated and deduct -3 kills as a penalty from team's total kill count. Teamkillers in excess will be disqualified. The last man standing wins +10 kills for his team in addition.
*first post updated with above imformation*
Thanks to SaulGoodman for the idea on making kills mean something.