Author Topic: Level System 1.0  (Read 29612 times)

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Offline NiGHTM4RE

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Level System 1.0
« on: November 04, 2016, 11:42:02 AM »
Hello everyone! : )

I am proud to announce that the new level system has been released!
This provides each player to have their own personal level and experience.

How do we gain levels?
By collecting EXP.

How do we get EXP?
Glad you asked! You can collect EXP by almost everything you do in the server. Some examples are killing, racing, completing achievements, dueling, exporting, etc.

The amount of EXP you gain by kills is determined by your level and the victim's level. EXP will be lower if you kill lower level players and higher by killing higher leveled players. As you level up, you will gain more EXP by killing the same level player. For example, if you're level 20 and kill a level 10, you will get more EXP if you're a level 25 killing a level 10. Basically, the higher your level, the more EXP you will gain overall by killing and racing except achievements. Anyone who kills a level 1 player will only get 1 EXP, that never changes. So it isn't worth it to you to rape noobs all day because eventually, 1 EXP will mean nothing to you.

The EXP given by races depends on your level and how many racers you beat. The more participants, the greater the chance at getting high EXP if you win or beat most of them.

An experience bar will be shown above your minimap:



On the screenshot, you see the bar and EXP under it. The number on the left is your current EXP and the number on the right is the total EXP required for that level. Once the number on the left is greater than or equal to the one on the right, you gain a level.
When you gain a level, you can unlock things such as a bank limit increase, races and specialshop items.


Achievements?
You will be able to unlock progress on all achievements once you reach level 15. In other words, the database will start keeping score of your achievements by level 15.
The current achievements are:
  • Killing players with a HIGHER level than you
  • Killing players with a LOWER level than you
  • Maximum killspree
  • Maximum death spree
  • Total Races Participated
  • Total Races Hosted
  • Races won in 1st place
  • Races won in 2nd place
  • Races won in 3rd place
  • Races finished(this will count towards any place, just as long as you finish the race)
  • Races that you've been disqualified
  • Races that you and another racer finished in almost the same time.
  • Duels won
  • Duel lost
  • Times you've owned someone in a duel 5 - 0
  • Times that someone has owned you 5 - 0
  • Race records broken in 1st place
  • Race records broken in 2nd place
  • Race records broken in 3rd place
  • Accuracy percentage up
  • Accuracy percentage down
  • Reaction tests won
  • Cars Exported
  • Total times that you placed a bounty
  • Driveby kills
  • Times killed by driveby
  • Times you've ended someone's kill spree.
  • Helikills
  • Times killed by helikill
  • Total properties bought
  • Total properties sold
  • Total properties stolen from you
  • Car kills
  • Times killed by a car
  • 9mm kills
  • Silenced pistol kills
  • Deagle kills
  • Shotgun kills
  • Combat Shotgun kills
  • Sawnoff kills
  • Tec9 kills
  • UZI kills
  • SMG kills
  • AK47 kills
  • M4 kills
  • Country Rifle kills
  • Sniper Rifle kills
  • Fist kills
  • Chainsaw kills
  • Explosion kills
  • Flame kills
The way achievements work is by doing what the description of the achievement says.
For example, you kill 10 lower level players, the script will give notify you and everyone else that you have completed that achievement. But that is not the end of it. You will now be working on getting 20 lower level kills then 30 then 40 and so on. For each achievement you complete, you will get an EXP bonus. The amount of EXP depends on how many times you have completed that achievement before.
Unfortunately, there is no command to check your achievements at the time but it is soon to come!


What's new on the specialshop?
Classified. You have to play the game and unlock them to find out! More items might come soon!
Visit the specialshop at the Emerald Isle. It is marked by an S on your minimap.

Any commands?
Yes. There's /levels - shows a dialog of all current players online with their level.

NOTE: There might still be a few bugs. If you find any, please report it to the Bug Report section. Thank you!
« Last Edit: November 04, 2016, 12:48:13 PM by NiGHTM4RE »
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Jayce

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Re: Level System 1.0
« Reply #1 on: November 04, 2016, 11:47:07 AM »
Awesome!

Offline Quickplay

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Re: Level System 1.0
« Reply #2 on: November 04, 2016, 11:48:22 AM »
Awesome!
Will everyone's exp level be the one showed in the LW server stats?Or we all start from scratch?

p.s.: the screenshot is not visible

Offline NiGHTM4RE

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Re: Level System 1.0
« Reply #3 on: November 04, 2016, 11:51:48 AM »
Awesome!
Will everyone's exp level be the one showed in the LW server stats?Or we all start from scratch?

p.s.: the screenshot is not visible

Everyone starts from scratch. I don't see the point in starting on level 52. It takes the fun out of leveling up.
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Offline Quickplay

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Re: Level System 1.0
« Reply #4 on: November 04, 2016, 12:31:57 PM »
Awesome!
Will everyone's exp level be the one showed in the LW server stats?Or we all start from scratch?

p.s.: the screenshot is not visible

Everyone starts from scratch. I don't see the point in starting on level 52. It takes the fun out of leveling up.
agree

Offline [R]Qwerbeet_rulstler

Re: Level System 1.0
« Reply #5 on: November 04, 2016, 12:32:57 PM »
Looking great nightmare!  ;D

For next version you could add to achievement list:

Amount of Rustler Kills
Aircraft Duels won
Trucking Missions Started
Trucking Missions Finished

Offline Renii

Re: Level System 1.0
« Reply #6 on: November 04, 2016, 01:48:16 PM »
Will check it soon :D

Offline Aryan

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Re: Level System 1.0
« Reply #7 on: November 04, 2016, 02:00:12 PM »
Nicely done, NiGHTM4RE!  :)

Offline =_Captain_=

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Re: Level System 1.0
« Reply #8 on: November 04, 2016, 03:09:26 PM »
Great job Nightmare :)
Finally this thing came, i am sure LW gonna get very interesting from now on :D
[VIP]=_Captain_= won the tournament  ;D ;D ;D

Offline Runey

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Re: Level System 1.0
« Reply #9 on: November 04, 2016, 03:29:40 PM »
Impressive work, man. I'll gladly test it out asap, it really looks great. ;)

Offline SultanSaleem

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Re: Level System 1.0
« Reply #10 on: November 04, 2016, 05:56:39 PM »
Finally the thing I've been waiting for is HERE!!!
Thank you NIGHTM4RE.. cant wait to check this out :) :D
#MakeLittleWhitey'sGreatAgain.

Offline [JOKER]Zaibatsu

Re: Level System 1.0
« Reply #11 on: November 04, 2016, 07:14:46 PM »
Cant see the image from 1st post

Offline Hunters

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Re: Level System 1.0
« Reply #12 on: November 04, 2016, 11:35:42 PM »
Nice  8)


Offline LukaZ

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Re: Level System 1.0
« Reply #13 on: November 05, 2016, 04:50:16 PM »
Nice Job Nightmare  8)

Offline ItsShockWave

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Re: Level System 1.0
« Reply #14 on: November 05, 2016, 09:05:49 PM »
Ohhh yeah!i hope more players will join!
Well Done!
#LetsMakeLittlewhiteysGreatAgain! ~Aryan