littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)

Recycle Bin => Suggestions (2008-2011) => SA-MP Archive (2015) => SA-MP Archive => Recycle Bin => Accepted Suggestions => Topic started by: Simon on April 05, 2010, 04:08:10 AM

Title: [I] Police - Class Selection
Post by: Simon on April 05, 2010, 04:08:10 AM
Back in the days of 0.1, the first skin in the class selection was the police skin. This was removed because it was thought that newbies were joining the server and getting spawn killed.

When it was the first skin on class select all the newbies just entered the server as a police skin, this was seen as 'bad' because regulars came to this place for some easy kills -- it was becoming known that the newer players spawned here.

I disagree with the removal because from experience this place was a lot of fun, it was a mini deathmatch arena.. If you join the server for the first time and see lots of players here, it makes it a very exciting place for deathmatch players. More victims, more challenges. Players who do not want action when they spawn can pick another skin, or join a pure roleplay server.
Title: Re: Police - Class Selection
Post by: BiG_Sm0k3 on April 05, 2010, 04:22:07 AM
Yeah, like u said regulars get easy kills there, would be nice to do it but send a msg when u join
"The default skin is the police skin.If you want to change it use the left & right keys."
Title: Re: Police - Class Selection
Post by: -CJ- on April 05, 2010, 04:25:36 AM
Yes! Been wanting this added back for a long time.
Title: Re: Police - Class Selection
Post by: !!Puffin on April 05, 2010, 04:48:28 AM
yes!
+1
Title: Re: Police - Class Selection
Post by: blewert on April 05, 2010, 04:52:26 AM
The wars at the cop station were epic, it was one of the landmarks of littlewhiteys along with fluffy. :p

+1!
Title: Re: Police - Class Selection
Post by: Daniel. on April 05, 2010, 08:55:42 AM
cop skin was my fav loved to spawn there, with my gang vs other gangs +1
Title: Re: Police - Class Selection
Post by: mayhem on April 05, 2010, 09:15:10 AM
+1! I'm missing the old LVPD wars.
Title: Re: Police - Class Selection
Post by: robbynab on April 05, 2010, 09:54:09 AM
/agree with y'all, was quite fun.

PS: Was this only in 0.1? :x
Title: Re: Police - Class Selection
Post by: Dominator on April 05, 2010, 11:37:33 AM
+1 ! Fights at the cop station were def better then at nammu :)
Title: Re: Police - Class Selection
Post by: tony_ab on April 05, 2010, 11:42:35 AM
well i agree, but we should make some more protection against spawn killing... How about invincibility for 10 seconds after you spawn?
Title: Re: Police - Class Selection
Post by: mayhem on April 05, 2010, 12:10:02 PM
well i agree, but we should make some more protection against spawn killing... How about invincibility for 10 seconds after you spawn?

-1, most of players will think the 'x' player have Health hacks.
Title: Re: Police - Class Selection
Post by: Simon on April 05, 2010, 12:31:12 PM
well i agree, but we should make some more protection against spawn killing... How about invincibility for 10 seconds after you spawn?

Not worth changing the cop skin to the first skin then IMO. 10 seconds is a long time and players will be able to run away before then without being forced into a fight (as we want :>)
Title: Re: Police - Class Selection
Post by: j.king on April 05, 2010, 12:52:34 PM
Y to the E to the S
Title: Re: Police - Class Selection
Post by: Reny on April 05, 2010, 03:51:36 PM
Y to the E to the S
Title: Re: Police - Class Selection
Post by: AJP on April 05, 2010, 06:26:01 PM
Hell fucking yes.
Title: Re: Police - Class Selection
Post by: Voodoo on April 05, 2010, 07:06:54 PM
Y to the E to the S
Title: Re: Police - Class Selection
Post by: enkei on April 06, 2010, 02:41:43 PM
Not a bad idea.. Now that noobs have more than a deagle to fight back with.
Title: Re: Police - Class Selection
Post by: Sadik on April 06, 2010, 03:55:45 PM
Y to the E to the S
Title: Re: Police - Class Selection
Post by: iShine on April 06, 2010, 05:07:29 PM
Y to the E to the S
Title: Re: Police - Class Selection
Post by: KmanN on April 07, 2010, 02:30:44 AM
ABOUT DAMN TIME SOME SEES THAT THE NEW WAY'S IS SHIT.
Title: Re: Police - Class Selection
Post by: [JOKER]Miczi on April 07, 2010, 09:08:39 AM
Exactly. PD will become a magic place once again  ;D

like one politician said once, YES! YES! YES!
Title: Re: Police - Class Selection
Post by: wannabe on April 07, 2010, 07:58:32 PM
Y to the E to the S
Title: Re: Police - Class Selection
Post by: MidNight on April 07, 2010, 08:18:43 PM
Not a bad idea.. Now that noobs have more than a deagle to fight back with.
ye now that they have weps they need somthing else that can ez kill them  ;)
donr think this will bring more players.........
Title: Re: Police - Class Selection
Post by: AJP on April 07, 2010, 09:07:09 PM
ye now that they have weps they need somthing else that can ez kill them  ;)
donr think this will bring more players.........

Maybe it will. Noobs normally like to join in on the action right away
Title: Re: Police - Class Selection
Post by: Simon on April 15, 2010, 11:25:43 AM
The police skin will be the first skin when the server restarts.
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 16, 2010, 09:33:48 AM
Sorry for coming late, but I think I don't understand this very well: if a new player comes to the server, spawns and is immediately killed, respawns and is killed again, and so on and on, then two things can happen: if he knows that choosing another skin he will spawn somewhere else, maybe he will change it and keep playing, but in the very probable case that he doesn't know that, he will leave the server and never come back.
Title: Re: [accepted] Police - Class Selection
Post by: Friskyyyy on April 16, 2010, 02:16:47 PM
Sorry for coming late, but I think I don't understand this very well: if a new player comes to the server, spawns and is immediately killed, respawns and is killed again, and so on and on, then two things can happen: if he knows that choosing another skin he will spawn somewhere else, maybe he will change it and keep playing, but in the very probable case that he doesn't know that, he will leave the server and never come back.
Well he can click F4 and change skin lol. So it's not a problem.
P.S Nice avatar :D
Title: Re: [accepted] Police - Class Selection
Post by: Daniel. on April 16, 2010, 02:26:40 PM
Maybe it should say *If you want to spawn somewhere else press f4 /kill to change skin* or smthing
Title: Re: [accepted] Police - Class Selection
Post by: Reny on April 16, 2010, 02:30:58 PM
Maybe it should say *If you want to spawn somewhere else press f4 /kill to change skin* or smthing
Yes,i agree...there should be something like this,cause there are players as gryphus said,that will always get killed if they choose police skin and dont know how to change...:)
Title: Re: [accepted] Police - Class Selection
Post by: [JOKER]Ya$N on April 16, 2010, 02:51:21 PM
(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv411%2Flilkris25%2Faccepted.gif&hash=2a6e137bd94a4bbaab47c042c10379553f2b7710)
Title: Re: [accepted] Police - Class Selection
Post by: Dominator on April 16, 2010, 03:57:03 PM
If the spawnweps return it should be less of a problem ..
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 17, 2010, 10:22:10 AM
Sorry for coming late, but I think I don't understand this very well: if a new player comes to the server, spawns and is immediately killed, respawns and is killed again, and so on and on, then two things can happen: if he knows that choosing another skin he will spawn somewhere else, maybe he will change it and keep playing, but in the very probable case that he doesn't know that, he will leave the server and never come back.
Well he can click F4 and change skin lol. So it's not a problem.
P.S Nice avatar :D

Thanks for the P.S, but please read again what I have highlighted in red.

If the spawnweps return it should be less of a problem ..

Well, even with them, if a new player doesn't know how to dm and is attacked by many players, he still has no chances...

I think there should be a warning for the new players to know how they can choose another skin and spawn in any other place. Or maybe if the police skin was available but wasn't the default one...
Title: Re: [accepted] Police - Class Selection
Post by: Friskyyyy on April 18, 2010, 08:12:37 PM
That, whom you highlighted red, isn't a problem, or it realy tiny. So doesn't matter, cause he knows where he are.
Title: Re: [accepted] Police - Class Selection
Post by: AJP on April 19, 2010, 01:23:47 PM
It's the regulars who care about dieing so much, not the noobs
Title: Re: [accepted] Police - Class Selection
Post by: Friskyyyy on April 19, 2010, 02:20:02 PM
It's the regulars who care about dieing so much, not the noobs
Lol, wtf noobs? ;DD
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 19, 2010, 02:43:55 PM
It's the regulars who care about dieing so much, not the noobs

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fzonaforo.meristation.com%2Fforos%2Fimages%2Fsmiles%2Forly.gif&hash=d1824ca9e8239fabb2d856caecbbf9d809e0ef76)
Regulars care about their stats, but if a new player is always being killed and he can kill no one, obviously he gets bored and leaves the server.
Title: Re: [accepted] Police - Class Selection
Post by: AJP on April 19, 2010, 05:46:14 PM
on other servers normally noobs get spawnkilled and not until they get spawnkilled up to the point that they aren't even playing, they dont leave. Again, it's the regulars that care so much about losing hp
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 24, 2010, 06:04:36 PM
Take a look on what a new player nicknamed Louis_Tincan says about police skin:


(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi431.photobucket.com%2Falbums%2Fqq38%2Fjosemhv84%2Fpoliceskinrecortado1.jpg&hash=4fd63fe15b534c8205ce29557139ef21a53fcd54)

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi431.photobucket.com%2Falbums%2Fqq38%2Fjosemhv84%2Fpoliceskinrecortado2.jpg&hash=5af74c33cb0f8e5229a1940269055ae9cb00be71)
Title: Re: [accepted] Police - Class Selection
Post by: mayhem on April 24, 2010, 06:55:24 PM
Take a look on what a new player nicknamed Louis_Tincan says about police skin:


(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi431.photobucket.com%2Falbums%2Fqq38%2Fjosemhv84%2Fpoliceskinrecortado1.jpg&hash=4fd63fe15b534c8205ce29557139ef21a53fcd54)

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi431.photobucket.com%2Falbums%2Fqq38%2Fjosemhv84%2Fpoliceskinrecortado2.jpg&hash=5af74c33cb0f8e5229a1940269055ae9cb00be71)

Actually he's right  ???
Title: Re: [accepted] Police - Class Selection
Post by: Sadik on April 25, 2010, 12:14:05 PM
Take a look on what a new player nicknamed Louis_Tincan says about police skin:


(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi431.photobucket.com%2Falbums%2Fqq38%2Fjosemhv84%2Fpoliceskinrecortado1.jpg&hash=4fd63fe15b534c8205ce29557139ef21a53fcd54)

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi431.photobucket.com%2Falbums%2Fqq38%2Fjosemhv84%2Fpoliceskinrecortado2.jpg&hash=5af74c33cb0f8e5229a1940269055ae9cb00be71)

Actually he's right  ???
Well what about spawning in another skin but then the regulars can choose police skin if they want.. not alot of noobs know how to change skins but the regulars here do
Title: Re: [accepted] Police - Class Selection
Post by: Simon on April 25, 2010, 12:27:15 PM
Take a look on what a new player nicknamed Louis_Tincan says about police skin:


(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi431.photobucket.com%2Falbums%2Fqq38%2Fjosemhv84%2Fpoliceskinrecortado1.jpg&hash=4fd63fe15b534c8205ce29557139ef21a53fcd54)

(https://littlewhiteys.com/proxy.php?request=http%3A%2F%2Fi431.photobucket.com%2Falbums%2Fqq38%2Fjosemhv84%2Fpoliceskinrecortado2.jpg&hash=5af74c33cb0f8e5229a1940269055ae9cb00be71)

Actually he's right  ???
Well what about spawning in another skin but then the regulars can choose police skin if they want.. not alot of noobs know how to change skins but the regulars here do

That means we go back to what we had before this topic started ;)

For now, I think an info box may be useful for first time players -- that is players who aren't registered and haven't played this "session" (player who doesn't have temporary data saved) ..

The problem about the spawn killing was stated in the first post. It's about weighing negatives against positives, the positive is that it "looks busier" when people spawn in a similar area. With less people playing the server is like a desert if everyone is spread out.
Title: Re: [accepted] Police - Class Selection
Post by: Daniel. on April 25, 2010, 05:26:26 PM
Maybe it should say *If you want to spawn somewhere else press f4 /kill to change skin* or smthing

pok!
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 25, 2010, 09:45:44 PM
My point with those screen captures is that many new players don't know how to change their skin, and that one asked and I gave him the answer, but it could have perfectly happened that nobody had answered him and he had got fed up and left the server to never come again.
Besides, it's not only that I answered him, but also that he at least bothered to ask, whereas some other new players won't even ask but directly leave the server, because this one at least knew that changing his skin he would spawn anywhere else, but other newbies can probably think that all skins spawn at the same place, so if they don't even know that changing skin will solve their problem, they won't ask how to change it.

It's about weighing negatives against positives, the positive is that it "looks busier" when people spawn in a similar area. With less people playing the server is like a desert if everyone is spread out.

Well, that theory is nice, but in the reality when you spawn only with deagle whereas other players come to you with good weapons and in groups 4 vs 1, if you are a new player you will probably prefer to spawn in a deserted place and have time to roam around before someone kills you.
Title: Re: [accepted] Police - Class Selection
Post by: Simon on April 25, 2010, 11:09:26 PM
My point with those screen captures is that many new players don't know how to change their skin, and that one asked and I gave him the answer, but it could have perfectly happened that nobody had answered him and he had got fed up and left the server to never come again.
Besides, it's not only that I answered him, but also that he at least bothered to ask, whereas some other new players won't even ask but directly leave the server, because this one at least knew that changing his skin he would spawn anywhere else, but other newbies can probably think that all skins spawn at the same place, so if they don't even know that changing skin will solve their problem, they won't ask how to change it.

It's about weighing negatives against positives, the positive is that it "looks busier" when people spawn in a similar area. With less people playing the server is like a desert if everyone is spread out.

Well, that theory is nice, but in the reality when you spawn only with deagle whereas other players come to you with good weapons and in groups 4 vs 1, if you are a new player you will probably prefer to spawn in a deserted place and have time to roam around before someone kills you.

Very good reasons, which have actually swayed me the other way ;).

What do you think about informing "new" players on spawn or during class selection?
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 26, 2010, 01:07:23 AM
Very good reasons, which have actually swayed me the other way ;).

Thanks, :) although actually this is what I have wanted to show since my first message in this topic:

Sorry for coming late, but I think I don't understand this very well: if a new player comes to the server, spawns and is immediately killed, respawns and is killed again, and so on and on, then two things can happen: if he knows that choosing another skin he will spawn somewhere else, maybe he will change it and keep playing, but in the very probable case that he doesn't know that, he will leave the server and never come back.



What do you think about informing "new" players on spawn or during class selection?

I support anything that makes things easier to new players.
Maybe in the skin selection screen, there could be a text for each skin saying where it spawns. For example, in police skin it could say "always spawns at LV Police Station", in paramedic skin "always spawns at Hospital next to LV airport", and in other skins it would say "spawn in random places around LV", and a text telling how to change skin (F4 and /kill), and it also could say something like "if you are spawn killed many times in a row, you should change your skin to spawn somewhere else by pressing F4 and typing /kill".



By the way, I have just read again the entire thread and have seen some things:

If you join the server for the first time and see lots of players here, it makes it a very exciting place for deathmatch players. More victims, more challenges. Players who do not want action when they spawn can pick another skin, or join a pure roleplay server.

I would change that "more victims, more challenges" to "more enemies, more possibilities to be spawn killed", because if you are new and you spawn surrounded, you don't have more victims, but instead you become the victim!!
About what I have highlighted in red, they can pick another skin if we tell them how to do it and that by doing it they will spawn somewhere else, because many new players don't know it by themselves. And about "join a pure roleplay server"... well, that means they are leaving our server, which is exactly what we don't want.

well i agree, but we should make some more protection against spawn killing... How about invincibility for 10 seconds after you spawn?

Not worth changing the cop skin to the first skin then IMO. 10 seconds is a long time and players will be able to run away before then without being forced into a fight (as we want :>)

I was about to open a thread to suggest those 10 seconds of invincibility to avoid not only spawnkilling but also doorcamping.
You also say that with this, players who spawn would have time to run away and escape... well, is that something bad? ??? In case of a new player with a deagle, you wouldn't be forcing him into a fight, but into a sure death!!

Noobs normally like to join in on the action right away

If "the action" doesn't mean being killed with no chances to defend themselves...



Maybe it should say *If you want to spawn somewhere else press f4 /kill to change skin* or smthing
Yes,i agree...there should be something like this,cause there are players as gryphus said,that will always get killed if they choose police skin and dont know how to change...:)

Yes, both Daniel and Reny are right. :)
Title: Re: [accepted] Police - Class Selection
Post by: [JOKER]Miczi on April 26, 2010, 09:05:25 AM
Alright, I would like to make you notice one thing:
This is not a new suggestion, it's just a return to old times. Possibly someone had one day posted a suggestion "change the spawn of cop skin to random" and it was accepted, but now, after a few months we have noticed that it was a mistake. We want to change it back, cause it was better then than it is now - we had more players, server had a better reputation etc. etc. so I think there are no reasons to say that it is a bad idea to make cops spawn in one place.

On the other hand, ye you should inform newbies about the spawn of cop skin and how to change the skin.
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 26, 2010, 10:24:32 AM
We want to change it back, cause it was better then than it is now - we had more players, server had a better reputation etc. etc. so I think there are no reasons to say that it is a bad idea to make cops spawn in one place.

Well, I have little else to say, but we should find out if the higher amount of players and the better reputation were caused by the police skin, or if it was pure coincidence.
Title: Re: [accepted] Police - Class Selection
Post by: AJP on April 26, 2010, 05:12:59 PM
._.

COP FIGHTS ARE FUN
Title: Re: [accepted] Police - Class Selection
Post by: [JOKER]Miczi on April 26, 2010, 05:58:24 PM
._.

COP FIGHTS ARE FUN
Indeed ;D
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 26, 2010, 10:40:57 PM
Yeah, are fun for the regulars, but if you were a new player and were spawnkilled all the time, you wouldn't see it so fun...
Title: Re: [accepted] Police - Class Selection
Post by: dugi on April 27, 2010, 10:13:43 AM
Yeah, are fun for the regulars, but if you were a new player and were spawnkilled all the time, you wouldn't see it so fun...

Obviously you aren't playing here long enough to know that new players don't care about being killed/"spawnkilled", it's the regular players that don't like dying so much.

The cop skin was first in the class selection screen since 2006 till early 2009 and no one complained.
Title: Re: [accepted] Police - Class Selection
Post by: Simon on April 27, 2010, 10:21:54 AM
Since I am not a newbie, I cannot really think as one. I can try, but I am not a mind reader so don't know if it's truth. I just played under a completely random nickname with the extra spawn weapons (just added). I had a lot of fun there, might be the spawn weapons or might be the spawn but either way it was pretty kick ass, loads of people ready to fight me.
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 27, 2010, 10:38:57 AM
Obviously you aren't playing here long enough to know that new players don't care about being killed/"spawnkilled"

You contradict yourself: by saying "you aren't playing here long enough" you are saying that I'm a newcomer (which is true in part), but exactly because I'm new, I know very well what many newcomers will feel!! So trust me.

it's the regular players that don't like dying so much.

Yeah, because they are too worried about their stats... ::)

The cop skin was first in the class selection screen since 2006 till early 2009 and no one complained.

Why was it removed then?

I just played under a completely random nickname with the extra spawn weapons (just added). I had a lot of fun there, might be the spawn weapons or might be the spawn but either way it was pretty kick ass, loads of people ready to fight me.

Yes but take into account that there were two important differences: although you use a new, random nick, you are still an experienced player and you know how to fight. And second, in that moment there were the spawn weapons, but now they aren't available and you spawn only with deagle again.
Title: Re: [accepted] Police - Class Selection
Post by: AJP on April 27, 2010, 10:43:01 AM
Yeah, are fun for the regulars, but if you were a new player and were spawnkilled all the time, you wouldn't see it so fun...
Look I'm pretty sick of you're talk from the experience when on any other server 90% of the random noobs don't even care about dieing, they just care about getting quickly right back into the action. Just because you show a screenshot of one person who can talk english and says that out of the many who don't say a word and keep playing proves nothing. Cop fights are so much more fun than nam fights and nam is where most of the running weapons fights go, plus there's like 2 or 3 rampages located around the LVPD station and many newbies find this out quickly. I like there actually being action in the server and not just people drifting around las venturas looking for one player to encounter, the more you concentrate the spawns in one spot the better, and having nam balances it out because most of the good shooters go there.

Oh and also in the early days there used to only be 2 spawns in LVPD, now there's many including the interior, so noobs have a very fair chance to escape the chaos if they really wanted to do so.
Title: Re: [accepted] Police - Class Selection
Post by: mayhem on April 27, 2010, 10:45:20 AM
Yeah, are fun for the regulars, but if you were a new player and were spawnkilled all the time, you wouldn't see it so fun...
Look I'm pretty sick of you're talk from the experience when on any other server 90% of the random noobs don't even care about dieing, they just care about getting quickly right back into the action. Just because you show a screenshot of one person who can talk english and says that out of the many who don't say a word and keep playing proves nothing. Cop fights are so much more fun than nam fights and nam is where most of the running weapons fights go, plus there's like 2 or 3 rampages located around the LVPD station and many newbies find this out quickly. I like there actually being action in the server and not just people drifting around las venturas looking for one player to encounter, the more you concentrate the spawns in one spot the better, and having nam balances it out because most of the good shooters go there.

Oh and also in the early days there used to only be 2 spawns in LVPD, now there's many including the interior, so noobs have a very fair chance to escape the chaos if they really wanted to do so.

He's right + with these spawn-weapons it's really fun.I joined like 10 minutes ago and I fighted with them.
Title: Re: [accepted] Police - Class Selection
Post by: Simon on April 27, 2010, 10:50:26 AM
The cop skin was first in the class selection screen since 2006 till early 2009 and no one complained.

Why was it removed then?

I just played under a completely random nickname with the extra spawn weapons (just added). I had a lot of fun there, might be the spawn weapons or might be the spawn but either way it was pretty kick ass, loads of people ready to fight me.

Yes but take into account that there were two important differences: although you use a new, random nick, you are still an experienced player and you know how to fight. And second, in that moment there were the spawn weapons, but now they aren't available and you spawn only with deagle again.

1. Removed about the time 2.0 was released; a lot of dramatic changes happened to the script. It was removed because of pressure from some other staff members, they had the same reasons as yours. Now we are looking back and remembering a lot of fun that was believed to have been had because of the police spawn.

2. The spawn weapons are still there, they were added in the latest update. I know I am "experienced", I was just stating it was a lot of fun for me (hey, can't the older players have some fun too?)... it was still challenging (I do have a high ping and was playing on a laptop keyboard), maybe not as challenging as someone completely new but all the players who were police at that time were very responsive to the fighting and kept fighting after death.

I don't see how you could get constantly spawn killed at the police spawn, there are several vehicles and several spawns that aren't completely tied together. There are also several exits.. so unless some gang has the place on lockdown and are purposely blocking off all exits it's not a difficult task to get away -- imo, you won't be at the police spawn for 5 minutes just continuously dieing if you're new.
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on April 27, 2010, 10:58:48 AM
Oh and also in the early days there used to only be 2 spawns in LVPD, now there's many including the interior, so noobs have a very fair chance to escape the chaos if they really wanted to do so.
there are several vehicles and several spawns that aren't completely tied together. There are also several exits.. so unless some gang has the place on lockdown and are purposely blocking off all exits it's not a difficult task to get away -- imo, you won't be at the police spawn for 5 minutes just continuously dieing if you're new.

Ok in that case I think I have nothing else to say. I just thought there were only 1 or 2 spawn points and I was imagining a lot of regulars there creating a circle around the spawn point and shooting mercylessly as soon as someone spawned...
Title: Re: [accepted] Police - Class Selection
Post by: Dominator on April 27, 2010, 02:14:46 PM
I'm not even gonna read it all. I'm just gonna say, fuck off, it worked back in the days, and it will now. Atleast no nam camping no more which annoys me as fuck
Title: Re: [accepted] Police - Class Selection
Post by: AJP on April 27, 2010, 02:58:54 PM
Yeah there's around 10 spawn points in the LVPD area
Title: Re: [accepted] Police - Class Selection
Post by: [JOKER]Miczi on April 29, 2010, 09:26:59 AM
Oh and also in the early days there used to only be 2 spawns in LVPD, now there's many including the interior, so noobs have a very fair chance to escape the chaos if they really wanted to do so.
there are several vehicles and several spawns that aren't completely tied together. There are also several exits.. so unless some gang has the place on lockdown and are purposely blocking off all exits it's not a difficult task to get away -- imo, you won't be at the police spawn for 5 minutes just continuously dieing if you're new.

Ok in that case I think I have nothing else to say. I just thought there were only 1 or 2 spawn points and I was imagining a lot of regulars there creating a circle around the spawn point and shooting mercylessly as soon as someone spawned...

Don't argue about things that you haven't even experienced by yourself, how can you say that something is wrong if you don't even check it  ??? Imagination is not enough to fight with ppl who have "participate" in PD fights hundreds of times...
Title: Re: [accepted] Police - Class Selection
Post by: Faraday on April 29, 2010, 09:30:29 AM
Actually, together with the spawn weapons this is working out great. I joined the server with a new name, and just spawned at police and could get right into it. No goofing around trying to get some money and not getting killed.
I now hope the word gets spread around and we get a bit of a decent player count..
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on May 01, 2010, 12:03:07 AM
No goofing around trying to get some money and not getting killed.

Yeah that's the great advantage of the decent spawn weapons. Before they were implemented, the game was a pain in the ass: get money, bear the stress of anyone killing you and losing your money (and if so, start again), buy weapons, fight a time, log out, and next time you login start all this again...
If, as some of you have said, new players want to get in the action as they join the game, the old system was a waste of time to them.
Title: Re: [accepted] Police - Class Selection
Post by: [JOKER]Miczi on May 01, 2010, 07:22:07 PM
Yeah, it was since the money does not disappear from bank. Regulars had got great weapons, newbies had only deagle. Chances for them to get enough money without getting killed were not very big... ;P Deagles were ok when everyone was starting with nothing ;)
Title: Re: [accepted] Police - Class Selection
Post by: Gryphus_One on May 01, 2010, 08:41:46 PM
Well Miczi, I agree with you in that spawning with only deagle sucks when the bank saves your money, but spawning with only deagle when bank didn't save your money had to suck even more!!
However the combination of good spawn weapons and bank not saving your money, may be ok, but only if races were autohosted by the system.

We were talking about all of this in this thread: http://forum.littlewhiteys.co.uk/index.php/topic,12713.0.html (http://forum.littlewhiteys.co.uk/index.php/topic,12713.0.html)
Title: Re: [accepted] Police - Class Selection
Post by: Reny on May 02, 2010, 12:52:36 AM
Fuk,why i always check this topic?...:P
Can any admin lock this?..Since this is accepted