littlewhitey's Servers Forum (SA-MP/VC-MP/MTA/Zomboid)

Recycle Bin => Suggestions (2008-2011) => SA-MP Archive (2015) => SA-MP Archive => Recycle Bin => Accepted Suggestions => Topic started by: [V]jOjO. on May 20, 2010, 07:12:25 PM

Title: [N] Ability to register users with no Kill/Death ratio
Post by: [V]jOjO. on May 20, 2010, 07:12:25 PM
A summary of the changes that you want
- The option to register users that do not save kill/death ratio. (Dunno if it can be implemented).
The advantages of this change happening
- Turf wars and gangs activities in general will increase and become more intensive. Many players agree that the server activity and gang wars specifically are decreasing because of the increasing care for stats. Imagine what would happen if 2 gangs are fighting for a turf, while not caring for their stats. LWs activity will increase.
- Giving the choice to the player according to his gaming style. The one who likes the no stats will choose the no stats account, and the opposite is right.
The disadvantages of this change happening
- Drive-by might increase (since the -1 won't affect the no stats users), but another penalty can be applied for the no stats users.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: ankit on May 20, 2010, 07:17:18 PM
this would be great. 
+1

(there are lot of people on server who create their more accounts, just to show off their stats, and they are stats conscious)
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: splatterpuss on May 20, 2010, 07:28:59 PM
Bollocks, why should people be able to create stats account, I've only created 1 account and that shows skill, I don't like have may accounts so I can boast about stats on 1 of them.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: OneMoreTime on May 20, 2010, 07:36:21 PM
-1 Idc about stats, but I know some people do.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: [V]jOjO. on May 20, 2010, 07:45:27 PM
Think about it from this perspective.
When you give the option of turning stats off for people who care for stats, they'll play more and won't avoid death. At the same time, people who like showing off with stats will have their stats. Yes, the competition will increase, but this will apply to everyone else.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Alex0 on May 20, 2010, 07:53:32 PM
Bollocks, why should people be able to create stats account, I've only created 1 account and that shows skill, I don't like have may accounts so I can boast about stats on 1 of them.

Well, stats not always are the skills that a person has, sometimes are only the running skills xD
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Navneet on May 20, 2010, 08:12:18 PM
+1 being a statswhore sometimes..xD
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: [LW][KFJ]Zegro REPRESENT on May 20, 2010, 09:09:25 PM
+1, although I don't care about stats I know that a lot do, and I know that one of the reasons lwvcmp was popular was because of the command, /c stats off
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Navneet on May 20, 2010, 09:38:32 PM
Falcon vote above too xP.......
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: legolas3983 on May 20, 2010, 10:28:54 PM
lol dude sorry but to have stats its cool,-1 about it
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: AJP on May 20, 2010, 11:49:34 PM
Can you edit the poll so that users can change their votes? I voted no at first because I misread it, the concept of being able to toggle off your k/d stats is a nice option (even tho I won't I know some people might).

Anyway, nice suggestion.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: [V]jOjO. on May 21, 2010, 12:27:59 AM
Can you edit the poll so that users can change their votes? I voted no at first because I misread it, the concept of being able to toggle off your k/d stats is a nice option (even tho I won't I know some people might).

Anyway, nice suggestion.

I've tried to edit the poll, but It's unchangeable. I think Dugi or Popz can do it.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Simon on May 21, 2010, 03:17:37 AM
It'd be quite simple to implement, all stats will be logged still, the change would be that user would just have the option to not show the stats publicly (the user would still be able to view their own stats)..
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Gryphus_One on May 21, 2010, 01:02:28 PM
Yeah I like it, a short time ago I made a suggestion for stats to not be saved and it was rejected, so I sometimes play with unregistered nicks, but having the option to hide your stats and make them private so only you can see them, is a good idea.

However this won't prevent stats-maniacs from ganging 4 vs 1, killing only new players etc. because they will still be able to see their own stats and to make them public for everyone to see them.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Sephiroth on May 21, 2010, 06:26:55 PM
as for a /stats on(off) command, it would be dodgy since people would probably use it right before they die, take [UST]The_Don for example, from vc-mp LW, he used a macro for it so he never gained a single death.

perhaps you could add a confirmation command to stop abuse

"are you sure you want to turn off your stats (Y/N)"

I can't really think of any other methods, but I'm with zeg on this one
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: [V]jOjO. on May 21, 2010, 07:10:17 PM
as for a /stats on(off) command, it would be dodgy since people would probably use it right before they die, take [UST]The_Don for example, from vc-mp LW, he used a macro for it so he never gained a single death.

perhaps you could add a confirmation command to stop abuse

"are you sure you want to turn off your stats (Y/N)"

I can't really think of any other methods, but I'm with zeg on this one

The idea is giving you a choice when you first register the account. ;)
Ex: Would you like to show the kill/death ratio on this account? Yes/No.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Sephiroth on May 21, 2010, 07:24:25 PM
Ahh, +1 then.

BUT how will this question be handled if someone doesn't answer it, or they never get a chance to answer it, could they bring the option up later via a command, which detects if they already said y/n to it?
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: [V]jOjO. on May 21, 2010, 07:40:38 PM
Ahh, +1 then.

BUT how will this question be handled if someone doesn't answer it, or they never get a chance to answer it, could they bring the option up later via a command, which detects if they already said y/n to it?

It can be a window that appears after registering, just like LW rules. You have to select an option to close it.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Sadik on May 21, 2010, 07:42:34 PM
-1 Idc about stats, but I know some people do.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: [V]jOjO. on May 21, 2010, 08:55:13 PM
Please consider Scott's changed vote. It'd be better if an admin add the cancel vote option.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: AJP on May 21, 2010, 09:20:24 PM
Changed my vote to Yes. I like the idea of players not being able to see your Kills and Deaths stats, but you still actually have your stats. This is useful information for admins and stuff.

The idea of being able to toggle it on/off is nice, as long as when you die or kill, it still registers somewhere.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Alex0 on May 21, 2010, 09:38:55 PM
Yeah , I'm also want change my vote. Because i voted ''neutral'', I read this better and I like the idea.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: AJP on May 21, 2010, 09:44:07 PM
Yeah , I'm also want change my vote. Because i voted ''neutral'', I read this better and I like the idea.
Under the poll, click on 'Remove Vote', then vote again :D
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Daniel. on May 22, 2010, 09:27:50 AM
If you do /stats [id] you cant see their kill's/death's/ratio i like that better, aslo +1
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: bulletinu on May 22, 2010, 06:30:03 PM
+1..I hope with no stats people wont run.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Sadik on May 22, 2010, 07:23:13 PM
What about you can see you're own stats but the other players cant :)
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Daniel. on May 22, 2010, 07:25:01 PM
What about you can see you're own stats but the other players cant :)

If you do /stats [id] you cant see their kill's/death's/ratio i like that better, aslo +1


 :o :o :o :o :o
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Sadik on May 22, 2010, 07:34:07 PM
What about you can see you're own stats but the other players cant :)

If you do /stats [id] you cant see their kill's/death's/ratio i like that better, aslo +1
didnt see lol

 :o :o :o :o :o
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: robbynab on May 22, 2010, 09:03:33 PM
Not quite a good idea, I agree, but read at last:

Ability to type a command to stop counting stats until you re-type it again. To avoid abuse at every death, make it either with /yes, /no after typing, letting a message box appear or allow it every hour only.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: MidNight on May 22, 2010, 09:11:37 PM
why so complicated?
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: [V]jOjO. on May 22, 2010, 10:52:39 PM
Not quite a good idea, I agree, but read at last:

Ability to type a command to stop counting stats until you re-type it again. To avoid abuse at every death, make it either with /yes, /no after typing, letting a message box appear or allow it every hour only.

That's why it should be a command to show or hide stats (whether permanently or not) not to turn off stats.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: robbynab on May 22, 2010, 11:25:56 PM
Not quite a good idea, I agree, but read at last:

Ability to type a command to stop counting stats until you re-type it again. To avoid abuse at every death, make it either with /yes, /no after typing, letting a message box appear or allow it every hour only.

That's why it should be a command to show or hide stats (whether permanently or not) not to turn off stats.

You didn't get my point. It was an alternative suggestion to yours.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: iou on May 22, 2010, 11:51:58 PM
Think about it from this perspective.
When you give the option of turning stats off for people who care for stats, they'll play more and won't avoid death. At the same time, people who like showing off with stats will have their stats. Yes, the competition will increase, but this will apply to everyone else.

Uhm, so yeah I'm from LVP. People might not listen to me, but I'll try.

What causes people to play lame, and avoid death has several reasons.
1. Stats (as you mentioned).
2. No spawnarmour.
3. No pickups.
4. No teleport/taxi commands.

Why?
I'll tell you why.

When I first entered the server, I got some cash from a friend and went to ammunation to buy me some guns.
I died when I was walking in.
Again, why?
Well, theres this discussion about door camping, especially around ammunation, right?
Why does everyone fight at the ammunation?
Because if you want to fight elsewhere, you'll have to drive to ammunation to get armour again after each fight.

Solution 1.
Add pickups, not too many, not too few and not in places where it's easily abusive (refilling in fights).

So that would solve the "Ammunation is the battlefield! And I like shooting newcomers while they walk through the door!".
Could also solve the playercount problem, a bit.

Solution 2.
Godmode when a player tries to enter an interior (could be abusive to escape from fights though, might require a rule).

But this doesn't solve the death evading problem, not entirely anyway.
What annoys me, with dying. Is when I'm lame killed (backshotted, helikilled while fighting, drive by'd and later he jumps  off trying to finish me), and has to drive to ammunation again, dodging the door camp. Every, single, time.

Solution.
Add spawnarmour.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Sadik on May 22, 2010, 11:57:38 PM
Think about it from this perspective.
When you give the option of turning stats off for people who care for stats, they'll play more and won't avoid death. At the same time, people who like showing off with stats will have their stats. Yes, the competition will increase, but this will apply to everyone else.

Uhm, so yeah I'm from LVP. People might not listen to me, but I'll try.

What causes people to play lame, and avoid death has several reasons.
1. Stats (as you mentioned).
2. No spawnarmour.
3. No pickups.
4. No teleport/taxi commands.

Why?
I'll tell you why.

When I first entered the server, I got some cash from a friend and went to ammunation to buy me some guns.
I died when I was walking in.
Again, why?
Well, theres this discussion about door camping, especially around ammunation, right?
Why does everyone fight at the ammunation?
Because if you want to fight elsewhere, you'll have to drive to ammunation to get armour again after each fight.

Solution 1.
Add pickups, not too many, not too few and not in places where it's easily abusive (refilling in fights).

So that would solve the "Ammunation is the battlefield! And I like shooting newcomers while they walk through the door!".
Could also solve the playercount problem, a bit.

Solution 2.
Godmode when a player tries to enter an interior (could be abusive to escape from fights though, might require a rule).

But this doesn't solve the death evading problem, not entirely anyway.
What annoys me, with dying. Is when I'm lame killed (backshotted, helikilled while fighting, drive by'd and later he jumps  off trying to finish me), and has to drive to ammunation again, dodging the door camp. Every, single, time.

Solution.
Add spawnarmour.
Yea you're quite right.. but then we get the people moaning saying this is from lvp and shit like that
Anyway I like you're idea make a new topic in suggestions ;)
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Alex0 on May 22, 2010, 11:58:32 PM
Think about it from this perspective.
When you give the option of turning stats off for people who care for stats, they'll play more and won't avoid death. At the same time, people who like showing off with stats will have their stats. Yes, the competition will increase, but this will apply to everyone else.

Uhm, so yeah I'm from LVP. People might not listen to me, but I'll try.

What causes people to play lame, and avoid death has several reasons.
1. Stats (as you mentioned).
2. No spawnarmour.
3. No pickups.
4. No teleport/taxi commands.

Why?
I'll tell you why.

When I first entered the server, I got some cash from a friend and went to ammunation to buy me some guns.
I died when I was walking in.
Again, why?
Well, theres this discussion about door camping, especially around ammunation, right?
Why does everyone fight at the ammunation?
Because if you want to fight elsewhere, you'll have to drive to ammunation to get armour again after each fight.

Solution 1.
Add pickups, not too many, not too few and not in places where it's easily abusive (refilling in fights).

So that would solve the "Ammunation is the battlefield! And I like shooting newcomers while they walk through the door!".
Could also solve the playercount problem, a bit.

Solution 2.
Godmode when a player tries to enter an interior (could be abusive to escape from fights though, might require a rule).

But this doesn't solve the death evading problem, not entirely anyway.
What annoys me, with dying. Is when I'm lame killed (backshotted, helikilled while fighting, drive by'd and later he jumps  off trying to finish me), and has to drive to ammunation again, dodging the door camp. Every, single, time.

Solution.
Add spawnarmour.

But then, the server gonna be like LVP.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Sadik on May 23, 2010, 12:08:55 AM
Think about it from this perspective.
When you give the option of turning stats off for people who care for stats, they'll play more and won't avoid death. At the same time, people who like showing off with stats will have their stats. Yes, the competition will increase, but this will apply to everyone else.

Uhm, so yeah I'm from LVP. People might not listen to me, but I'll try.

What causes people to play lame, and avoid death has several reasons.
1. Stats (as you mentioned).
2. No spawnarmour.
3. No pickups.
4. No teleport/taxi commands.

Why?
I'll tell you why.

When I first entered the server, I got some cash from a friend and went to ammunation to buy me some guns.
I died when I was walking in.
Again, why?
Well, theres this discussion about door camping, especially around ammunation, right?
Why does everyone fight at the ammunation?
Because if you want to fight elsewhere, you'll have to drive to ammunation to get armour again after each fight.

Solution 1.
Add pickups, not too many, not too few and not in places where it's easily abusive (refilling in fights).

So that would solve the "Ammunation is the battlefield! And I like shooting newcomers while they walk through the door!".
Could also solve the playercount problem, a bit.

Solution 2.
Godmode when a player tries to enter an interior (could be abusive to escape from fights though, might require a rule).

But this doesn't solve the death evading problem, not entirely anyway.
What annoys me, with dying. Is when I'm lame killed (backshotted, helikilled while fighting, drive by'd and later he jumps  off trying to finish me), and has to drive to ammunation again, dodging the door camp. Every, single, time.

Solution.
Add spawnarmour.

But then, the server gonna be like LVP.
Told ya, we get alot of people moaning who gives a fuck what lvp got we have 100% better script than them and we add what we think is best for us or what we need.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: iou on May 23, 2010, 12:13:12 AM
LW, is way different than LVP.
Pickups and spawnarmour does not represent LVP.

Ammunation should not represent LW.
Doesn't any of you grow sick and tired of that spot, don't you ever feel like fighting ANYwhere on the map without the feeling that you have to goto ammunation to get armour soon.

Anyway, I'll create a new topic, and try to change your minds.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Gryphus_One on May 23, 2010, 12:15:34 AM
Hey, I will have to try that LVP server that you all are always talking about these last days...
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: iou on May 23, 2010, 12:28:16 AM
Just let me remind you guys, I'm not trying to turn LW into LVP. I'm not trying to implement a little bit of LVP into LW.

LW is it's own server, I do not want another LVP.
My suggestion was only, a suggestion, based on knowledge and experience, not LVP.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: wipflash on May 23, 2010, 05:21:35 AM
stats r for pussys whos afraid to die in a game rofl
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Daniel. on May 23, 2010, 09:37:12 AM
iou is 100% right, and also if you get spawn armour fights will be much more fun and longer.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Hyp3r on May 23, 2010, 10:30:15 AM
as for a /stats on(off) command, it would be dodgy since people would probably use it right before they die, take [UST]The_Don for example, from vc-mp LW, he used a macro for it so he never gained a single death.

perhaps you could add a confirmation command to stop abuse

"are you sure you want to turn off your stats (Y/N)"

I can't really think of any other methods, but I'm with zeg on this one

A time limit of 5 minutes for turning stats on/off would prevent abuse.

Anyway +1 to jOjO's  suggestion.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: AJP on May 23, 2010, 10:31:00 AM
iou all those suggestions have nothing to do with this one. Make a new topic for those and they can be decided/voted.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: iou on May 23, 2010, 11:03:04 AM
Increased fighting experience.
Anyway I was about to post a new one, but I was going out with some mates.
So I realized making a new topic from my phone, would take a while. :-\
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: OneMoreTime on May 23, 2010, 11:16:05 AM
iou is 100% right, and also if you get spawn armour fights will be much more fun and longer.

LVP. Spawn armour is not fun in my eyes. All the noobs will be slaughtered.
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Daniel. on May 23, 2010, 11:28:21 AM
iou is 100% right, and also if you get spawn armour fights will be much more fun and longer.

LVP. Spawn armour is not fun in my eyes. All the noobs will be slaughtered.

they are already, atleast they got more time to run with armour :-\
Title: Re: [Suggestion] Ability to register users with no Kill/Death ratio
Post by: Gryphus_One on May 30, 2010, 05:27:37 PM
iou is 100% right, and also if you get spawn armour fights will be much more fun and longer.

LVP. Spawn armour is not fun in my eyes. All the noobs will be slaughtered.

Well I know this is off-topic in this thread, but the spawn armour being good or bad to the new players depends on whether it's buyable in City Planning Department for a high price (in this case it would be bad for the new players, because they wouldn't be able to buy it), or given by default to everyone like the uzis, deagle and sawns.