Poll

Should players be able to create permanent gangs?

Yes
29 (96.7%)
No
1 (3.3%)
Neutral
0 (0%)

Total Members Voted: 28

Author Topic: [N] Ability to create permanent gangs  (Read 5839 times)

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Offline [V]jOjO.

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Re: [Suggestion] Ability to create permanent gangs
« Reply #15 on: September 21, 2010, 07:01:45 AM »
- If leader is not online who takes the gang?
- /Kick playerX (even if player X is offline) would remove the need for an online leader all the time.
- Even If it's really needed, /gang setleader is there, or even /gang setviceleader. 

- If gang turf is saved and that gang is currently not online, can a other gang take over that turf and when they take it over and the other gang comes back online wont that be a problem because 2 gangs own the same turf ?
The gang that stands in a turf will simply take the turf from the offline gang. That's the main point that leads clans/gangs to login frequently to protect their turfs.

Yeah, although the turfs will save you'll find they'll pretty much work the same as normal. The only real feature from saving turfs would be incase the only player in the gang disconnected and then reconnected in 5 minutes, much like the current turf system.

I do suppose turfs don't really need saving, it'd just be added disconnection protection really. However if turfs were harder to gain/steal then gangs may get more of a personal attachment to their turfs (due to them working for them), then the system would be worth keeping.
What about saving turfs till another gang takes them? I think there's no reason for losing turfs (for permanent gangs) after disconnecting as long as no other gangs take them. If turfs are saved, permanent gangs would be able to login anytime to protect what they still have, which would keep wars rolling all the time. I think this would be more exciting than filling empty turfs, then waiting for another gang to attack.
« Last Edit: September 21, 2010, 09:40:04 AM by [V]jOjO »

Offline [JOKER]Miczi

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Re: [Suggestion] Ability to create permanent gangs
« Reply #16 on: September 21, 2010, 01:04:32 PM »
- If leader is not online who takes the gang?
- /Kick playerX (even if player X is offline) would remove the need for an online leader all the time.
- Even If it's really needed, /gang setleader is there, or even /gang setviceleader. 

- If gang turf is saved and that gang is currently not online, can a other gang take over that turf and when they take it over and the other gang comes back online wont that be a problem because 2 gangs own the same turf ?
The gang that stands in a turf will simply take the turf from the offline gang. That's the main point that leads clans/gangs to login frequently to protect their turfs.

Yeah, although the turfs will save you'll find they'll pretty much work the same as normal. The only real feature from saving turfs would be incase the only player in the gang disconnected and then reconnected in 5 minutes, much like the current turf system.

I do suppose turfs don't really need saving, it'd just be added disconnection protection really. However if turfs were harder to gain/steal then gangs may get more of a personal attachment to their turfs (due to them working for them), then the system would be worth keeping.
What about saving turfs till another gang takes them? I think there's no reason for losing turfs (for permanent gangs) after disconnecting as long as no other gangs take them. If turfs are saved, permanent gangs would be able to login anytime to protect what they still have, which would keep wars rolling all the time. I think this would be more exciting than filling empty turfs, then waiting for another gang to attack.

Yeah, I agree with jOjO here, fighting for empty turfs is boooring. If for example JOKER had a war with V, it would be fun to take their turfs and make them angry even if they weren't online :P


Offline [V]jOjO.

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Re: [Suggestion] Ability to create permanent gangs
« Reply #17 on: September 21, 2010, 03:03:44 PM »
- If leader is not online who takes the gang?
- /Kick playerX (even if player X is offline) would remove the need for an online leader all the time.
- Even If it's really needed, /gang setleader is there, or even /gang setviceleader. 

- If gang turf is saved and that gang is currently not online, can a other gang take over that turf and when they take it over and the other gang comes back online wont that be a problem because 2 gangs own the same turf ?
The gang that stands in a turf will simply take the turf from the offline gang. That's the main point that leads clans/gangs to login frequently to protect their turfs.

Yeah, although the turfs will save you'll find they'll pretty much work the same as normal. The only real feature from saving turfs would be incase the only player in the gang disconnected and then reconnected in 5 minutes, much like the current turf system.

I do suppose turfs don't really need saving, it'd just be added disconnection protection really. However if turfs were harder to gain/steal then gangs may get more of a personal attachment to their turfs (due to them working for them), then the system would be worth keeping.
What about saving turfs till another gang takes them? I think there's no reason for losing turfs (for permanent gangs) after disconnecting as long as no other gangs take them. If turfs are saved, permanent gangs would be able to login anytime to protect what they still have, which would keep wars rolling all the time. I think this would be more exciting than filling empty turfs, then waiting for another gang to attack.

Yeah, I agree with jOjO here, fighting for empty turfs is boooring. If for example JOKER had a war with V, it would be fun to take their turfs and make them angry even if they weren't online :P
Then we'd come back and protect our turfs to keep the highest share of turfs (competition), not to fill empty turfs each time we login and hope that other gangs will fight us, then leave the turfs empty again.
« Last Edit: September 21, 2010, 03:07:33 PM by [V]jOjO »

Offline [V]jOjO.

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Re: [Suggestion] Ability to create permanent gangs
« Reply #18 on: September 27, 2010, 04:44:47 PM »
6 days since the last post. I think the votes are positive enough. x)
« Last Edit: September 27, 2010, 04:49:04 PM by [V]jOjO »

Offline SRC

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Re: [Suggestion] Ability to create permanent gangs
« Reply #19 on: September 27, 2010, 05:17:24 PM »
+1 all time lost gang bank because my samp crashed ...